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25 lines
694 B
Plaintext
25 lines
694 B
Plaintext
#using_animtree("generic_human");
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main()
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{
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self.desired_anim_pose = "stand";
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animscripts\utility::UpdateAnimPose();
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self.a.movement = "stop";
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turret = self getTurret();
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turret thread turretInit( self );
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self.primaryTurretAnim = %standSAWgunner_aim;
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self.additiveTurretIdle = %saw_gunner_idle;
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self.additiveTurretFire = %saw_gunner_firing_add;
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thread animscripts\saw\common::main( turret );
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}
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#using_animtree("mg42");
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turretInit( owner )
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{
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self UseAnimTree(#animtree);
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self.additiveTurretIdle = %saw_gunner_idle_mg;
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self.additiveTurretFire = %saw_gunner_firing_mg_add;
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self endon("death");
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owner waittill( "killanimscript" );
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self stopUseAnimTree();
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}
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