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79 lines
1.5 KiB
Plaintext
79 lines
1.5 KiB
Plaintext
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#include animscripts\traverse\zombie_shared;
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#include common_scripts\utility;
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#include maps\_utility;
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#include animscripts\Utility;
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main()
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{
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if( IsDefined( self.is_zombie ) && self.is_zombie && !self.isdog)
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{
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if(self.animname == "quad_zombie" )
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{
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wall_hop_quad();
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}
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else
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{
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wall_hop_zombie();
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}
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}
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else if( self.isdog )
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{
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dog_wall_and_window_hop( "wallhop", 40 );
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}
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}
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#using_animtree( "generic_human" );
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wall_hop_zombie()
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{
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traverseData = [];
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if( self.has_legs )
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{
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switch (self.zombie_move_speed)
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{
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case "walk":
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traverseData[ "traverseAnim" ] = array(
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%ai_zombie_traverse_v1,
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%ai_zombie_traverse_v2
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);
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break;
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case "run":
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traverseData[ "traverseAnim" ] = array(
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%ai_zombie_traverse_v5
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);
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break;
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case "sprint":
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traverseData[ "traverseAnim" ] = array(
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%ai_zombie_traverse_v6,
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%ai_zombie_traverse_v7
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);
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break;
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default:
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assertmsg("Zombie move speed of '" + self.zombie_move_speed + "' is not supported for wall hop.");
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}
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}
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else
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{
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traverseData[ "traverseAnim" ] = array(
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%ai_zombie_traverse_crawl_v1,
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%ai_zombie_traverse_v4
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);
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}
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self DoTraverse(traverseData);
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}
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wall_hop_quad()
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{
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traverseData = [];
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if( self.has_legs )
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{
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traverseData[ "traverseAnim" ] = array(
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%ai_zombie_traverse_v3
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);
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}
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else
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{
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traverseData[ "traverseAnim" ] = array(
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%ai_zombie_traverse_crawl_v1,
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%ai_zombie_traverse_v4
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);
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}
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DoTraverse( traverseData );
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} |