Files
IL-GSC/BO1/PC/ZM/animtrees/multiplayer.atr
2024-02-18 17:32:07 -05:00

1043 lines
24 KiB
Plaintext

head : client separate
{
pf_casual_idle
pf_alert_idle
pf_firing
pf_melee
pf_pain
pf_death
}
main
{
torso
{
pt_chicken_dance
pt_chicken_dance_crouch
pt_stand_shoot
pt_stand_shoot_auto
pt_stand_shoot_pistol
pt_dw_botharms_fire
pt_stand_shoot_ads
pt_stand_shoot_auto_ads
pt_stand_shoot_ads_pistol
pt_stand_grenade_pullpin
pt_stand_shoot_shotgun
pt_rifle_fire_ads
pt_rifle_fire
pt_stand_shoot_RPG
pt_minigun_stand_fire
pt_hold_throw
p_revive_reviving
pt_grenade_stand_throw
pt_b_knife_stand_fire
pt_tomahawk_stand_throw
pt_crouch_shoot
pt_crouch_shoot_auto
pt_crouch_shoot_pistol
pt_crouch_dw_botharms_fire
pt_minigun_crouch_fire
pt_crouch_shoot_ads
pt_crouch_shoot_auto_ads
pt_crouch_shoot_ads_pistol
pt_crouch_grenade_throw
p_crouch_revive_reviving
pt_b_knife_crouch_fire
pt_tomahawk_crouch_throw
pt_prone_shoot
pt_prone_shoot_pistol
pt_prone_shoot_auto
pt_prone_dw_botharms_fire
pt_prone_ads_shoot
pt_prone_ads_shoot_pistol
pt_prone_ads_shoot_auto
pt_prone_grenade_throw
pt_prone_grenade_pullpin
pt_rifle_fire_prone
pt_prone_shoot_RPG
pt_hold_prone_throw
p_prone_revive_reviving
pt_b_knife_prone_fire
pt_tomahawk_prone_throw
pt_laststand_fire
pt_minigun_stand_reload
pt_m202_stand_reload
pt_rifle_stand_reload_rearclip
pt_lmg_stand_reload
pt_g11_stand_reload
pt_shot_stand_reload
pt_reload_stand_RPG
pt_reload_stand_pistol
pt_dw_botharms_reload
pt_reload_stand_rifle
pt_reload_stand_auto
pt_reload_stand_auto_mp40
pt_crossbow_stand_reload
pt_b_knife_stand_reload
pt_minigun_crouch_reload
pt_m202_crouch_reload
pt_rifle_crouch_reload_rearclip
pt_lmg_crouch_reload
pt_g11_crouch_reload
pt_shot_crouch_reload
pt_reload_crouch_pistol
pt_crouch_dw_botharms_reload
pt_reload_crouch_rifle
pt_reload_crouchwalk
pt_reload_crouchwalk_pistol
pt_crossbow_crouch_reload
pt_b_knife_crouch_reload
pt_m202_prone_reload
pt_rifle_prone_reload_rearclip
pt_lmg_prone_reload
pt_g11_prone_reload
pt_shot_prone_reload
pt_reload_prone_pistol
pt_prone_dw_botharms_reload
pt_reload_prone_auto
pt_reload_prone_RPG
pt_crossbow_prone_reload
pt_b_knife_prone_reload
pt_laststand_reload
pt_melee_right2right_1
pt_melee_right2right_2
pt_melee_right2left
pt_melee_left2left_1
pt_melee_left2right
pt_melee_pistol_1
pt_melee_pistol_2
pt_melee_pistol_3
pt_melee_pistol_4
pt_melee_hold_1
pt_melee_hold_2
pt_dw_stand_melee_swipe
pt_dw_stand_melee_stick
p_knife_stand_bazooka
p_knife_stand_bazooka_swipe
p_knife_stand_pistol
p_knife_stand_pistol_swipe
p_knife_stand_rifle
p_knife_stand_rifle_swipe
pt_b_knife_stand_melee
pt_melee_crouch_left2left
pt_melee_crouch_left2right
pt_melee_crouch_right2left
p_knife_crouch_bazooka
p_knife_crouch_bazooka_swipe
p_knife_crouch_pistol
p_knife_crouch_pistol_swipe
p_knife_crouch_rifle
p_knife_crouch_rifle_swipe
pt_b_knife_crouch_melee
pt_melee_prone
pt_melee_prone_pistol
pt_hold_melee_prone
pt_dw_prone_melee
p_knife_prone_bazooka
p_knife_prone_bazooka_swipe
p_knife_prone_pistol
p_knife_prone_pistol_swipe
p_knife_prone_rifle
p_knife_prone_rifle_swipe
p_revive_down_melee_swipe
pt_b_knife_prone_melee
pb_stand_shellshock
pb_stand_shellshock_hold
pb_dw_stand_shellshock
pb_crouch_shellshock
pb_crouch_shellshock_hold
pb_dw_crouch_shellshock
pb_rifle_prone_shellshock
pb_hold_prone_shellshock
pb_dw_prone_shellshock
pb_dw_stand_flare_loop
pb_dw_crouch_flare_loop
pb_dw_prone_flare_loop
pb_hold_stand_flare_loop
pb_hold_crouch_flare_loop
pb_hold_prone_flare_loop
pb_rifle_stand_flare_loop
pb_rifle_crouch_flare_loop
pb_rifle_prone_flare_loop
pt_stand_flinch_forward
pt_stand_flinch_back
pt_stand_flinch_left
pt_stand_flinch_right
pt_stand_flinch_pistol_left
pt_stand_flinch_pistol_forward
pt_stand_flinch_pistol_back
pt_stand_flinch_pistol_right
pt_stand_flinch_grenade_right
pt_stand_flinch_grenade_left
pt_stand_flinch_grenade_forward
pt_stand_flinch_grenade_back
pt_hold_stand_flinch_right
pt_hold_stand_flinch_left
pt_hold_stand_flinch_forward
pt_hold_stand_flinch_back
pt_dw_stand_flinch_right
pt_dw_stand_flinch_left
pt_dw_stand_flinch_forward
pt_dw_stand_flinch_back
pt_rc_stand_flinch_back
pt_rc_stand_flinch_forward
pt_rc_stand_flinch_left
pt_rc_stand_flinch_right
pt_crouch_flinch_forward
pt_crouch_flinch_back
pt_crouch_flinch_left
pt_crouch_flinch_right
pt_crouch_flinch_pistol_left
pt_crouch_flinch_pistol_forward
pt_crouch_flinch_pistol_back
pt_crouch_flinch_pistol_right
pt_crouch_flinch_grenade_right
pt_crouch_flinch_grenade_left
pt_crouch_flinch_grenade_forward
pt_crouch_flinch_grenade_back
pt_hold_crouch_flinch_right
pt_hold_crouch_flinch_left
pt_hold_crouch_flinch_forward
pt_hold_crouch_flinch_back
pt_dw_crouch_flinch_right
pt_dw_crouch_flinch_left
pt_dw_crouch_flinch_forward
pt_dw_crouch_flinch_back
pt_rc_crouch_flinch_back
pt_rc_crouch_flinch_forward
pt_rc_crouch_flinch_left
pt_rc_crouch_flinch_right
pt_prone_flinch_forward
pt_prone_flinch_back
pt_prone_flinch_left
pt_prone_flinch_right
pt_prone_flinch_pistol_left
pt_prone_flinch_pistol_forward
pt_prone_flinch_pistol_back
pt_prone_flinch_pistol_right
pt_prone_flinch_grenade_right
pt_prone_flinch_grenade_left
pt_prone_flinch_grenade_forward
pt_prone_flinch_grenade_back
pt_hold_prone_flinch_right
pt_hold_prone_flinch_left
pt_hold_prone_flinch_forward
pt_hold_prone_flinch_back
pt_dw_prone_flinch_right
pt_dw_prone_flinch_left
pt_dw_prone_flinch_forward
pt_dw_prone_flinch_back
pt_rc_prone_flinch_back
pt_rc_prone_flinch_forward
pt_rc_prone_flinch_left
pt_rc_prone_flinch_right
pt_minigun_stand_raise
pt_pistol_stand_raise
pt_rifle_stand_raise
pt_satchel_stand_raise
pt_dw_full_pullout
pt_rpg_stand_raise
pt_rc_stand_raise
pt_radio_stand_raise
pt_tomahawk_stand_pullout
pt_minigun_crouch_raise
pt_rifle_crouch_raise
pt_pistol_crouch_raise
pt_crouch_dw_raise
pt_rc_crouch_raise
pt_radio_crouch_raise
pt_tomahawk_crouch_pullout
pt_rifle_prone_raise
pt_pistol_prone_raise
pt_satchel_prone_raise
pt_prone_dw_raise
pt_rpg_prone_raise
pt_rc_prone_raise
pt_radio_prone_raise
pt_tomahawk_prone_pullout
pt_minigun_stand_putaway
pt_pistol_stand_putaway
pt_rifle_stand_putaway
pt_satchel_stand_putaway
pt_dw_full_putaway
pt_rpg_stand_putaway
pt_rc_stand_putaway
pt_radio_stand_putaway
pt_minigun_crouch_putaway
pt_rifle_crouch_putaway
pt_pistol_crouch_putaway
pt_crouch_dw_putaway
pt_rc_crouch_putaway
pt_radio_crouch_putaway
pt_rifle_prone_putaway
pt_pistol_prone_putaway
pt_satchel_prone_putaway
pt_prone_dw_putaway
pt_rpg_prone_putaway
pt_rc_prone_putaway
pt_radio_prone_putaway
pt_grenade_stand_prime
pt_grenade_crouch_prime
pt_grenade_prone_prime
}
legs
{
pb_chicken_dance
pb_chicken_dance_crouch
pb_stand_alert
pb_stand_ads
pb_stand_alert_pistol
pb_stand_ads_pistol
pb_stand_alert_RPG
pb_stand_ads_RPG
pb_hold_idle
pb_minigun_stand_idle
pb_dw_botharms_idle_v1
pb_stand_bombplant
p_bomb_stand_loop
p_handheldradio_idle
pb_rc_stand_idle
pb_grenade_stand_idle
pb_rifle_stand_cac_idle
pb_pistol_stand_cac_idle
pb_dw_stand_cac_idle
pb_lmg_stand_cac_idle
pb_shot_stand_cac_idle
pb_uzi_stand_cac_idle
pb_sniper_stand_cac_idle
pb_rpg_stand_cac_idle
pb_b_knife_cac_idle
pb_b_knife_stand_idle
pb_tomahawk_stand_idle
pb_crouch_alert
pb_crouch_ads
pb_crouch_alert_pistol
pb_crouch_ads_pistol
pb_crouch_alert_RPG
pb_crouch_ads_RPG
pb_crouch_hold_idle
pb_minigun_crouch_idle
pb_crouch_dw_idle_v1
pb_crouch_bombplant
p_bomb_crouch_loop
p_handheldradio_crouch_idle
pb_rc_crouch_idle
pb_grenade_crouch_idle
pb_b_knife_crouch_idle
pb_tomahawk_crouch_idle
pb_prone_aim
pb_prone_aim_ads
pb_prone_aim_pistol
pb_prone_aim_ads_pistol
pb_prone_aim_RPG
pb_prone_hold
pb_prone_dw_idle_v1
pb_prone_bombplant
p_bomb_prone_loop
p_handheldradio_prone_idle
pb_rc_prone_idle
pb_grenade_prone_idle
pb_b_knife_prone_idle
pb_tomahawk_prone_idle
pb_laststand_idle
pb_sprint
pb_sprint_RPG
pb_sprint_pistol
pb_grenade_sprint
pb_sprint_hold
pb_dw_sprint
pb_runjump_takeoff
pb_standjump_takeoff
pb_grenade_runjump_takeoff
pb_grenade_standjump_takeoff
pb_rpg_runjump_takeoff
pb_rpg_standjump_takeoff
pb_minigun_runjump_takeoff
pb_minigun_standjump_takeoff
pb_runjump_takeoff_pistol
pb_standjump_takeoff_pistol
pb_standjump_takeoff_satchel
pb_dw_standjump_takeoff
pb_runjump_land
pb_standjump_land
pb_rifle_pronejump_land
pb_grenade_runjump_land
pb_grenade_standjump_land
pb_rpg_runjump_land
pb_rpg_standjump_land
pb_minigun_runjump_land
pb_minigun_standjump_land
pb_runjump_land_pistol
pb_standjump_land_pistol
pb_standjump_land_satchel
pb_dw_standjump_land
pb_combatrun_forward_loop
pb_combatrun_back_loop
pb_combatrun_left_loop
pb_combatrun_right_loop
pb_rifle_stand_run_slopeup
pb_rifle_stand_run_slopedown
pb_minigun_stand_run
pb_minigun_stand_run_back
pb_minigun_stand_run_left
pb_minigun_stand_run_right
pb_pistol_run_fast
pb_combatrun_back_loop_pistol
pb_combatrun_left_loop_pistol
pb_combatrun_right_loop_pistol
pb_pistol_stand_run_slopeup
pb_pistol_stand_run_slopedown
pb_combatrun_forward_loop_stickgrenade
pb_combatrun_left_loop_grenade
pb_combatrun_right_loop_grenade
pb_combatrun_back_loop_grenade
pb_combatrun_forward_RPG
pb_combatrun_back_RPG
pb_combatrun_left_RPG
pb_combatrun_right_RPG
pb_hold_run
pb_hold_run_back
pb_hold_run_right
pb_hold_run_left
pb_dw_run_right
pb_dw_run_left
pb_dw_run_forward
pb_dw_run_back
pb_dw_stand_run_slopeup
pb_dw_stand_run_slopedown
pb_b_knife_run_right
pb_b_knife_run_left
pb_b_knife_run_forward
pb_b_knife_run_back
pb_crouch_run_forward
pb_crouch_run_back
pb_crouch_run_left
pb_crouch_run_right
pb_minigun_crouch_run_forward
pb_minigun_crouch_run_back
pb_minigun_crouch_run_left
pb_minigun_crouch_run_right
pb_crouch_run_forward_pistol
pb_crouch_run_back_pistol
pb_crouch_run_left_pistol
pb_crouch_run_right_pistol
pb_crouch_run_forward_grenade
pb_crouch_run_back_grenade
pb_crouch_run_left_grenade
pb_crouch_run_right_grenade
pb_crouch_run_back_RPG
pb_crouch_run_forward_RPG
pb_crouch_run_left_RPG
pb_crouch_run_right_RPG
pb_crouch_hold_run
pb_crouch_hold_run_back
pb_crouch_hold_run_left
pb_crouch_hold_run_right
pb_crouch_dw_run_left
pb_crouch_dw_run_right
pb_crouch_dw_run_forward
pb_crouch_dw_run_back
pb_b_knife_crouch_run_right
pb_b_knife_crouch_run_left
pb_b_knife_crouch_run_forward
pb_b_knife_crouch_run_back
pb_rifle_stand_shuffle_f
pb_rifle_stand_shuffle_b
pb_rifle_stand_shuffle_l
pb_rifle_stand_shuffle_r
pb_stand_shoot_walk_forward
pb_stand_shoot_walk_back
pb_stand_shoot_walk_left
pb_stand_shoot_walk_right
pb_minigun_stand_walk
pb_minigun_stand_walk_back
pb_minigun_stand_walk_left
pb_minigun_stand_walk_right
pb_combatwalk_forward_loop_pistol
pb_combatwalk_back_loop_pistol
pb_combatwalk_left_loop_pistol
pb_combatwalk_right_loop_pistol
pb_walk_forward_RPG_ads
pb_walk_back_RPG_ads
pb_walk_left_RPG_ads
pb_walk_right_RPG_ads
pb_dw_walk_left
pb_dw_walk_right
pb_dw_walk_forward
pb_dw_walk_back
pb_b_knife_walk_left
pb_b_knife_walk_right
pb_b_knife_walk_forward
pb_b_knife_walk_back
pb_stand_shoot_walk_forward_unarmed
pb_laststand_crawl_back
pb_laststand_crawl_forward
pb_laststand_crawl_left
pb_laststand_crawl_right
pb_crouch_shoot_run_forward
pb_crouch_shoot_run_back
pb_crouch_shoot_run_left
pb_crouch_shoot_run_right
pb_crouch_walk_forward_pistol
pb_crouch_walk_back_pistol
pb_crouch_walk_left_pistol
pb_crouch_walk_right_pistol
pb_crouch_walk_right_RPG
pb_crouch_walk_left_RPG
pb_crouch_walk_forward_RPG
pb_crouch_walk_back_RPG
pb_crouch_walk_forward_unarmed
pb_prone_crawl
pb_prone_crawl_left
pb_prone_crawl_right
pb_prone_crawl_back
pb_prone_crawl_pistol
pb_prone_crawl_pistol_back
pb_prone_pistol_crawl_left
pb_prone_pistol_crawl_right
pb_prone_grenade_crawl
pb_prone_grenade_crawl_back
pb_prone_grenade_crawl_left
pb_prone_grenade_crawl_right
pb_prone_crawl_hold
pb_prone_crawl_back_hold
pb_prone_crawl_left_hold
pb_prone_crawl_right_hold
pb_prone_dw_crawl_forward
pb_prone_dw_crawl_back
pb_prone_dw_crawl_left
pb_prone_dw_crawl_right
pb_rpg_prone_crawl_backward
pb_rpg_prone_crawl_forward
pb_rpg_prone_crawl_left
pb_rpg_prone_crawl_right
p_swim_left
p_swim_right
p_swim_forward
p_swim_tread
pb_climbdown
pb_climbup
pb_briefcase_crouch2prone
pb_crouch2prone
pb_rpg_crouch2prone
pb_hold_crouch2prone
pb_crouch2prone_pistol
pb_dw_crouch2prone
pb_grenade_crouch2prone
pb_briefcase_prone2crouch
pb_prone2crouch
pb_prone2crouchrun
pb_prone2crouchrun_back
pb_prone2crouchrun_left
pb_prone2crouchrun_right
pb_prone2crouch_pistol
pb_prone2crouchrun_pistol
pb_rpg_prone2crouch
pb_hold_prone2crouch
pb_hold_prone2crouchrun
pb_dw_prone2crouch
pb_dw_prone2crouchrun
pb_grenade_prone2crouch
pb_grenade_prone2crouchrun
pb_prone2stand
pb_prone2sprint
pb_prone2stand_pistol
pb_prone2sprint_pistol
pb_hold_prone2stand
pb_hold_prone2sprint
pb_dw_prone2stand
pb_dw_prone2sprint
pb_grenade_prone2stand
pb_grenade_prone2sprint
pb_rifle_stand2crouch
pb_pistol_stand2crouch
pb_hold_stand2crouch
pb_dw_stand2crouch
pb_rifle_crouch2stand
pb_pistol_crouch2stand
pb_hold_crouch2stand
pb_dw_crouch2stand
pb_stand2laststand
pb_crouch2laststand
pb_prone2laststand
pb_laststand2stand
pb_laststand2crouch
pb_laststand2prone
mp_mantle_up_57
mp_mantle_up_51
mp_mantle_up_45
mp_mantle_up_39
mp_mantle_up_33
mp_mantle_up_27
mp_mantle_up_21
mp_mantle_over_high
mp_mantle_over_mid
mp_mantle_over_low
pb_dive_prone
pb_dive_prone_pistol
pb_dw_dive_prone
pb_hold_dive_prone
pb_rpg_dive_prone
pb_dive_prone_land
pb_pistol_dive_prone_land
pb_dw_dive_prone_land
pb_hold_dive_prone_land
pb_rpg_dive_prone_land
pb_breach_shoulder
pb_breach_slide
pb_breach_lift
pb_terrain_slide
standSAWgunner_aim : complete nonloopsync
{
standSAWgunner_aim_15down
{
pb_saw_gunner_aim_down_right45
pb_saw_gunner_aim_down_right30
pb_saw_gunner_aim_down_right15
pb_saw_gunner_aim_down_center
pb_saw_gunner_aim_down_left15
pb_saw_gunner_aim_down_left30
pb_saw_gunner_aim_down_left45
}
standSAWgunner_aim_level
{
pb_saw_gunner_aim_level_right45
pb_saw_gunner_aim_level_right30
pb_saw_gunner_aim_level_right15
pb_saw_gunner_aim_level_center
pb_saw_gunner_aim_level_left15
pb_saw_gunner_aim_level_left30
pb_saw_gunner_aim_level_left45
}
standSAWgunner_aim_15up
{
pb_saw_gunner_aim_up_right45
pb_saw_gunner_aim_up_right30
pb_saw_gunner_aim_up_right15
pb_saw_gunner_aim_up_center
pb_saw_gunner_aim_up_left15
pb_saw_gunner_aim_up_left30
pb_saw_gunner_aim_up_left45
}
}
proneSAWgunner_aim : complete nonloopsync
{
proneSAWgunner_aim_15down
{
pb_saw_gunner_prone_aim_down_left40
pb_saw_gunner_prone_aim_down_left20
pb_saw_gunner_prone_aim_down_center
pb_saw_gunner_prone_aim_down_right20
pb_saw_gunner_prone_aim_down_right40
}
proneSAWgunner_aim_level
{
pb_saw_gunner_prone_aim_level_left40
pb_saw_gunner_prone_aim_level_left20
pb_saw_gunner_prone_aim_level_center
pb_saw_gunner_prone_aim_level_right20
pb_saw_gunner_prone_aim_level_right40
}
proneSAWgunner_aim_15up
{
pb_saw_gunner_prone_aim_up_left40
pb_saw_gunner_prone_aim_up_left20
pb_saw_gunner_prone_aim_up_center
pb_saw_gunner_prone_aim_up_right20
pb_saw_gunner_prone_aim_up_right40
}
}
crouchSAWgunner_aim : complete nonloopsync
{
crouchSAWgunner_aim_15down
{
pb_saw_gunner_lowwall_aim_down_left45
pb_saw_gunner_lowwall_aim_down_left30
pb_saw_gunner_lowwall_aim_down_left15
pb_saw_gunner_lowwall_aim_down_center
pb_saw_gunner_lowwall_aim_down_right15
pb_saw_gunner_lowwall_aim_down_right30
pb_saw_gunner_lowwall_aim_down_right45
}
crouchSAWgunner_aim_level
{
pb_saw_gunner_lowwall_aim_level_left45
pb_saw_gunner_lowwall_aim_level_left30
pb_saw_gunner_lowwall_aim_level_left15
pb_saw_gunner_lowwall_aim_level_center
pb_saw_gunner_lowwall_aim_level_right15
pb_saw_gunner_lowwall_aim_level_right30
pb_saw_gunner_lowwall_aim_level_right45
}
crouchSAWgunner_aim_15up
{
pb_saw_gunner_lowwall_aim_up_left45
pb_saw_gunner_lowwall_aim_up_left30
pb_saw_gunner_lowwall_aim_up_left15
pb_saw_gunner_lowwall_aim_up_center
pb_saw_gunner_lowwall_aim_up_right15
pb_saw_gunner_lowwall_aim_up_right30
pb_saw_gunner_lowwall_aim_up_right45
}
}
proneMG42_fire : complete loopsync
{
proneMG42_fire_15down
{
pb_proneMG42gunner_fire_40left_15down
pb_proneMG42gunner_fire_20left_15down
pb_proneMG42gunner_fire_forward_15down
pb_proneMG42gunner_fire_20right_15down
pb_proneMG42gunner_fire_40right_15down
}
proneMG42_fire_level
{
pb_proneMG42gunner_fire_40left_level
pb_proneMG42gunner_fire_20left_level
pb_proneMG42gunner_fire_forward_level
pb_proneMG42gunner_fire_20right_level
pb_proneMG42gunner_fire_40right_level
}
proneMG42_fire_15up
{
pb_proneMG42gunner_fire_40left_15up
pb_proneMG42gunner_fire_20left_15up
pb_proneMG42gunner_fire_forward_15up
pb_proneMG42gunner_fire_20right_15up
pb_proneMG42gunner_fire_40right_15up
}
}
proneMG42_aim : complete nonloopsync
{
proneMG42_aim_15down
{
pb_proneMG42gunner_aim_40left_15down
pb_proneMG42gunner_aim_20left_15down
pb_proneMG42gunner_aim_forward_15down
pb_proneMG42gunner_aim_20right_15down
pb_proneMG42gunner_aim_40right_15down
}
proneMG42_aim_level
{
pb_proneMG42gunner_aim_40left_level
pb_proneMG42gunner_aim_20left_level
pb_proneMG42gunner_aim_forward_level
pb_proneMG42gunner_aim_20right_level
pb_proneMG42gunner_aim_40right_level
}
proneMG42_aim_15up
{
pb_proneMG42gunner_aim_40left_15up
pb_proneMG42gunner_aim_20left_15up
pb_proneMG42gunner_aim_forward_15up
pb_proneMG42gunner_aim_20right_15up
pb_proneMG42gunner_aim_40right_15up
}
}
standMG42_fire : complete loopsync
{
standMG42_fire_15down
{
pb_standMG42gunner_fire_45left_15down
pb_standMG42gunner_fire_30left_15down
pb_standMG42gunner_fire_15left_15down
pb_standMG42gunner_fire_forward_15down
pb_standMG42gunner_fire_15right_15down
pb_standMG42gunner_fire_30right_15down
pb_standMG42gunner_fire_45right_15down
}
standMG42_fire_level
{
pb_standMG42gunner_fire_45left_level
pb_standMG42gunner_fire_30left_level
pb_standMG42gunner_fire_15left_level
pb_standMG42gunner_fire_forward_level
pb_standMG42gunner_fire_15right_level
pb_standMG42gunner_fire_30right_level
pb_standMG42gunner_fire_45right_level
}
standMG42_fire_15up
{
pb_standMG42gunner_fire_45left_15up
pb_standMG42gunner_fire_30left_15up
pb_standMG42gunner_fire_15left_15up
pb_standMG42gunner_fire_forward_15up
pb_standMG42gunner_fire_15right_15up
pb_standMG42gunner_fire_30right_15up
pb_standMG42gunner_fire_45right_15up
}
}
standMG42_aim : complete nonloopsync
{
standMG42_aim_15down
{
pb_standMG42gunner_aim_45left_15down
pb_standMG42gunner_aim_30left_15down
pb_standMG42gunner_aim_15left_15down
pb_standMG42gunner_aim_forward_15down
pb_standMG42gunner_aim_15right_15down
pb_standMG42gunner_aim_30right_15down
pb_standMG42gunner_aim_45right_15down
}
standMG42_aim_level
{
pb_standMG42gunner_aim_45left_level
pb_standMG42gunner_aim_30left_level
pb_standMG42gunner_aim_15left_level
pb_standMG42gunner_aim_forward_level
pb_standMG42gunner_aim_15right_level
pb_standMG42gunner_aim_30right_level
pb_standMG42gunner_aim_45right_level
}
standMG42_aim_15up
{
pb_standMG42gunner_aim_45left_15up
pb_standMG42gunner_aim_30left_15up
pb_standMG42gunner_aim_15left_15up
pb_standMG42gunner_aim_forward_15up
pb_standMG42gunner_aim_15right_15up
pb_standMG42gunner_aim_30right_15up
pb_standMG42gunner_aim_45right_15up
}
}
pb_death_flyback
pb_death_flatonback
pb_death_forwardtoface
pb_death_jackiespin_inplace
pb_death_legsout_left
pb_death_legsout_right
pb_death_flyback_far
pb_death_armslegsforward
pb_death_armslegsforward_b
pb_death_upontoback
pb_death_faceplant
pb_death_jackiespin_vertical
pb_death_jackiespin_left
pb_death_jackiespin_right
pb_prone_death_quickdeath
pb_laststand_death
pb_crouch_death_headshot_front
pb_crouch_death_clutchchest
pb_crouch_death_flip
pb_crouch_death_fetal
pb_crouch_death_falltohands
pb_crouchrun_death_drop
pb_crouchrun_death_crumple
pb_stand_death_spin
pb_stand_death_legs
pb_stand_death_lowerback
pb_stand_death_head_collapse
pb_stand_death_neckdeath_thrash
pb_stand_death_neckdeath
pb_stand_death_nervedeath
pb_stand_death_frontspin
pb_stand_death_headchest_topple
pb_death_run_forward_crumple
pb_death_run_onfront
pb_death_run_stumble
pb_death_run_back
pb_death_run_left
pb_death_run_right
pb_stand_martyrdom_death
pb_crouch_martyrdom_death
pb_prone_martyrdom_death
pb_laststand_suicide
pb_laststand_suicide_death
pb_stumble_forward
pb_stumble_back
pb_stumble_left
pb_stumble_right
pb_stumble_pistol_right
pb_stumble_pistol_left
pb_stumble_pistol_forward
pb_stumble_pistol_back
pb_stumble_grenade_right
pb_stumble_grenade_left
pb_stumble_grenade_forward
pb_stumble_grenade_back
pb_hold_stumble_right
pb_hold_stumble_left
pb_hold_stumble_forward
pb_hold_stumble_back
pb_dw_stumble_right
pb_dw_stumble_left
pb_dw_stumble_forward
pb_dw_stumble_back
pb_stumble_walk_forward
pb_stumble_walk_back
pb_stumble_walk_left
pb_stumble_walk_right
pb_stumble_pistol_walk_right
pb_stumble_pistol_walk_left
pb_stumble_pistol_walk_forward
pb_stumble_pistol_walk_back
pb_hold_stumble_walk_right
pb_hold_stumble_walk_left
pb_hold_stumble_walk_forward
pb_hold_stumble_walk_back
pb_dw_stumble_walk_right
pb_dw_stumble_walk_left
pb_dw_stumble_walk_forward
pb_dw_stumble_walk_back
pb_briefcase_stand_turn_l90 [turn = 217.0]
pb_briefcase_stand_turn_r90 [turn = 217.0]
pb_briefcase_crouch_turn_l90 [turn = 90.0]
pb_briefcase_crouch_turn_r90 [turn = 90.0]
pb_briefcase_prone_turn_l90 [turn = 72.0]
pb_briefcase_prone_turn_r90 [turn = 72.0]
pb_hold_turn_90left [turn = 217.0]
pb_hold_turn_90right [turn = 217.0]
pb_hold_crouchturn_90left [turn = 90.0]
pb_hold_crouchturn_90right [turn = 90.0]
pb_minigun_stand_turn_90left [turn = 217.0]
pb_minigun_stand_turn_90right [turn = 217.0]
pb_minigun_crouch_turn_90left [turn = 90.0]
pb_minigun_crouch_turn_90right [turn = 90.0]
pb_rpg_stand_turn90L [turn = 217.0]
pb_rpg_stand_turn90R [turn = 217.0]
pb_rpg_crouch_turn90L [turn = 90.0]
pb_rpg_crouch_turn90R [turn = 90.0]
pb_dw_turn_90left [turn = 217.0]
pb_dw_turn_90right [turn = 217.0]
pb_dw_crouchturn_90right [turn = 90.0]
pb_dw_crouchturn_90left [turn = 90.0]
pb_pistol_turn_90left [turn = 217.0]
pb_pistol_turn_90right [turn = 217.0]
pb_pistol_crouchturn_90right [turn = 90.0]
pb_pistol_crouchturn_90left [turn = 90.0]
pb_pistol_crouch_start_turn_90right [turn = 217.0]
pb_pistol_crouch_start_turn_90left [turn = 217.0]
pb_grenade_turn_90left [turn = 217.0]
pb_grenade_turn_90right [turn = 217.0]
pb_grenade_crouchturn_90right [turn = 90.0]
pb_grenade_crouchturn_90left [turn = 90.0]
pb_turn_90left [turn = 217.0]
pb_turn_90right [turn = 217.0]
pb_crouchturn_90right [turn = 90.0]
pb_crouchturn_90left [turn = 90.0]
pb_prone_turn_90left [turn = 72.0]
pb_prone_turn_90right [turn = 72.0]
pb_grenade_prone_turn_90left [turn = 72.0]
pb_grenade_prone_turn_90right [turn = 72.0]
pb_pistol_prone_turn_90left [turn = 72.0]
pb_pistol_prone_turn_90right [turn = 72.0]
pb_dw_prone_turn_90right [turn = 72.0]
pb_dw_prone_turn_90left [turn = 72.0]
pb_rpg_prone_turn90L [turn = 72.0]
pb_rpg_prone_turn90R [turn = 72.0]
pb_hold_prone_turn_90left [turn = 72.0]
pb_hold_prone_turn_90right [turn = 72.0]
pb_laststand_turn_l90 [turn = 72.0]
pb_laststand_turn_r90 [turn = 72.0]
sitting_jeepgunner_aim : complete nonloopsync
{
sitting_jeepgunner_aim_center
{
p_driver_jeep_seated
}
}
hueypassenger1_aim : complete nonloopsync
{
huey_passenger_b_lt_aim_60down
{
pb_huey_passenger_b_lt_aim_60down_60left
pb_huey_passenger_b_lt_aim_forward_60down
pb_huey_passenger_b_lt_aim_60down_60right
}
huey_passenger_b_lt_aim_center
{
pb_huey_passenger_b_lt_aim_60left_level
pb_huey_passenger_b_lt_aim_forward_level
pb_huey_passenger_b_lt_aim_60right_level
}
huey_passenger_b_lt_aim_60up
{
pb_huey_passenger_b_lt_aim_60up_60left
pb_huey_passenger_b_lt_aim_forward_60up
pb_huey_passenger_b_lt_aim_60up_60right
}
}
hueypassenger2_aim : complete nonloopsync
{
sitting_huey_passenger_f_lt_aim_center
{
pb_huey_passenger_f_lt
}
}
hueypassenger3_aim : complete nonloopsync
{
sitting_huey_passenger_m_lt_aim_center
{
pb_huey_passenger_m_lt
}
}
hueypassenger4_aim : complete nonloopsync
{
sitting_huey_passenger_m_rt_aim_center
{
pb_huey_passenger_m_rt
}
}
hueypassenger5_aim : complete nonloopsync
{
sitting_huey_passenger_f_rt_aim_center
{
pb_huey_passenger_f_rt
}
}
hueypassenger6_aim : complete nonloopsync
{
sitting_huey_passenger_b_rt_aim_center
{
pb_huey_passenger_b_rt
}
}
pbrdriver : complete nonloopsync
{
pbrdriver_aim_center
{
pb_pbr_driver_idle
}
}
pbrgunner1_aim : complete nonloopsync
{
pbrgunner1_aim_60down
{
pb_huey_gunner_aim_forward_60down
}
pbrgunner1_aim_center
{
pb_huey_gunner_aim_forward_level
}
pbrgunner1_aim_60up
{
pb_huey_gunner_aim_forward_60up
}
}
fake_gunner_aim : complete nonloopsync
{
fake_gunner_aim_60down
{
pb_huey_gunner_aim_60down_60left
pb_huey_minigun_aim_down
pb_huey_gunner_aim_60down_60right
}
fake_gunner_aim_center
{
pb_huey_gunner_aim_60left_level
pb_huey_minigun_aim
pb_huey_gunner_aim_60right_level
}
fake_gunner_aim_60up
{
pb_huey_gunner_aim_60up_60left
pb_huey_minigun_aim_up
pb_huey_gunner_aim_60up_60right
}
}
}
}
turning
{
placeholder
}