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IL-GSC/BO1/PC/ZM/clientscripts/_napalm.csc
2024-02-18 17:32:07 -05:00

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#include clientscripts\_utility;
#include clientscripts\_utility_code;
#include clientscripts\_vehicle;
#include clientscripts\_airsupport;
startNapalm( localClientNum, pos, yaw, teamfaction, team, owner, exitType )
{
if ( !isdefined( level.napalmstrikeinited ) || level.napalmstrikeinited != true )
init_napalmstrike();
players = getlocalplayers();
for ( i=0; i < players.size; i++ )
callNapalmStrike( localClientNum, pos, yaw, teamfaction, team, owner, exitType );
}
init_napalmstrike()
{
level.fx_jet_trail = loadfx("trail/fx_geotrail_jet_contrail");
level.fx_airstrike_afterburner = loadfx("vehicle/exhaust/fx_exhaust_jet_afterburner");
level.fx_napalm_marker = loadfx ("weapon/napalm/fx_napalm_marker_mp");
level.napalmstrikeinited = true;
if ( isdefined( level.airsupportHeightScale ) )
{
switch( level.airsupportHeightScale )
{
case 2:
level.airsupportbombTimer = 2.45;
level.airsupportfxTimer = 1.0;
break;
case 3:
level.airsupportbombTimer = 2.2;
level.airsupportFxTimer = 1.2;
break;
}
}
}
playPlaneFx( localClientNum )
{
playfxontag( localClientNum, level.fx_airstrike_afterburner, self, "tag_engine" );
playfxontag( localClientNum, level.fx_jet_trail, self, "tag_right_wingtip" );
playfxontag( localClientNum, level.fx_jet_trail, self, "tag_left_wingtip" );
}
callNapalmStrike( localClientNum, coord, yaw, teamfaction, team, owner, exitType )
{
direction = ( 0, yaw, 0 );
planeHalfDistance = 24000;
planeFlyHeight = 850;
planeFlySpeed = 7000;
if ( isdefined( level.airsupportHeightScale ) )
{
planeFlyHeight *= level.airsupportHeightScale;
}
startPoint = coord + vector_scale( anglestoforward( direction ), -1 * planeHalfDistance );
endPoint = coord + vector_scale( anglestoforward( direction ), planeHalfDistance );
if ( isdefined( level.forceAirsupportMapHeight ) )
{
startPoint = ( startPoint[0], startPoint[1], level.forceAirsupportMapHeight );
endPoint = ( endPoint[0], endPoint[1], level.forceAirsupportMapHeight );
coord = ( coord[0], coord[1], level.forceAirsupportMapHeight );
}
startPoint += ( 0, 0, planeFlyHeight );
endPoint += ( 0, 0, planeFlyHeight );
d = length( startPoint - endPoint );
flyTime = ( d / planeFlySpeed );
if ( !isDefined( localClientNum ) )
return;
planeModel = "t5_veh_jet_mig17";
thread flarePlane( localClientNum, planeModel, team, owner, startPoint, endPoint, flyTime, direction );
timeIncreaseBetweenPlanes = 3;
wait ( timeIncreaseBetweenPlanes );
thread napalmPlane( localClientNum, planeModel, team, owner, exitType, startPoint, endPoint, flyTime, direction, yaw );
}
napalmPlane( localClientNum, planeModel, team, owner, exitType, startPoint, endPoint, flyTime, direction, yaw )
{
plane = spawnPlane( localClientNum, startPoint, planeModel, team, owner, "compass_objpoint_napalmstrike" );
plane.angles = direction;
plane planeSounds( "veh_mig_flyby_2d", "evt_us_napalm_wash", undefined, 2362 );
plane thread playPlaneFx( localClientNum );
destPoint = ( startPoint[0] / 2 + endPoint[0] / 2, startPoint[1] / 2 + endPoint[1] / 2, startPoint[2] / 2 + endPoint[2] / 2 );
plane moveTo( destPoint, flyTime / 2, 0, 0 );
realwait( flyTime / 2 );
halflife = getDvarFloatDefault( #"scr_napalmhalflife", 6.0 );
switch( exitType )
{
case "left":
thread planeTurnLeft( plane, yaw, halflife );
realwait( halflife + halflife );
break;
case "right":
thread planeTurnRight( plane, yaw, halflife );
realwait( halflife + halflife );
break;
case "straight":
thread planeGoStraight( plane, endPoint, flyTime / 2 - 1 );
realwait( flyTime / 2 - 1 );
break;
case "barrelroll":
thread doABarrelRoll(plane, endPoint, flyTime / 2 - 1);
realwait( flyTime / 2 - 1 );
break;
default:
println( "Warning: incorrect exit type; client napalm" + exitType + "\n" );
break;
}
wait ( 3 );
plane notify( "delete" );
plane delete();
}
flarePlane( localClientNum, planeModel, team, owner, startPoint, endPoint, flyTime, direction )
{
plane = spawnPlane( localClientNum, startPoint, planeModel, team, owner, "compass_objpoint_napalmstrike" );
plane.angles = direction;
plane planeSounds( "evt_us_napalm_flare_flyby_2d", "evt_us_napalm_flare_wash", undefined, 2362 );
plane thread playPlaneFx( localClientNum );
plane moveTo( endPoint, flyTime, 0, 0 );
realwait( flyTime + 3);
plane notify( "delete" );
plane delete();
}
releaseFlare( localClientNum, owner, plane, startPoint, endPoint, direction )
{
if ( !isDefined( owner ) )
return;
startPathRandomness = 100;
endPathRandomness = 150;
pathStart = startPoint;
pathEnd = endPoint;
forward = anglesToForward( direction );
thread debug_line( pathStart, pathEnd, (1,1,1), 10 );
thread callStrike_flareEffect( localClientNum, plane, pathEnd, owner );
}
callStrike_flareEffect( localClientNum, plane, pathEnd, owner )
{
fxTimer = 0.15;
if ( isdefined ( level.airsupportFxTimer ) )
fxTimer = level.airsupportFxTimer;
fxtimer = getDvarFloatDefault(#"scr_fxTimer", fxTimer );
bombWait = 2.35;
if ( isdefined ( level.airsupportbombTimer ) )
bombWait = level.airsupportbombTimer;
bombWait = getDvarFloatDefault(#"scr_napalmflareTimer", bombWait );
wait ( bombWait );
planedir = anglesToForward( plane.angles );
flare = spawnflare( localClientNum, plane.origin, plane.angles );
flare moveGravity( vector_scale( anglestoforward( plane.angles ), 7000/3 ), fxtimer + 3.95 );
flare thread debug_draw_bomb_path();
wait 1.0;
wait( fxTimer );
flareOrigin = flare.origin;
flareAngles = flare.angles;
repeat = 8;
minAngle = 5;
maxAngle = 45;
if ( isdefined( level.napalmFlameMinAngle ) )
minAngle = level.napalmFlameMinAngle;
if ( isdefined( level.napalmFlameMaxAngle ) )
maxAngle = level.napalmFlameMaxAngle;
maxAngle = getDvarFloatDefault( #"scr_napalm_maxAngles", maxAngle );
hitpos = (0,0,0);
previousHeight = 0;
traceDir = anglesToForward( flareAngles + (maxAngle,0,0) );
traceEnd = flareOrigin + vector_scale( traceDir, 10000 );
trace = bulletTrace( flareOrigin, traceEnd, false, undefined );
traceHit = trace["position"];
hitpos += traceHit;
playfx(localClientNum, level.fx_napalm_marker, hitpos );
debug_line( flareOrigin, traceHit, (1,0,0), 20 );
debug_star(hitpos, (1,0,0), 20 * 1000);
wait (4.0);
flare delete();
}
spawnFlare( localClientNum, origin, angles )
{
flare = spawn( localClientNum, origin, "script_origin" );
flare.angles = angles;
flare setModel( "projectile_cbu97_clusterbomb" );
return flare;
}
debug_draw_bomb_path( projectile )
{
}