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IL-GSC/BO1/PC/ZM/clientscripts/_zombiemode_weap_microwavegun.csc
2024-02-18 17:32:07 -05:00

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#include clientscripts\_utility;
#include clientscripts\_fx;
init()
{
if ( GetDvar( #"createfx" ) == "on" )
{
return;
}
if ( !clientscripts\_zombiemode_weapons::is_weapon_included( "microwavegundw_zm" ) )
{
return;
}
level._ZOMBIE_ACTOR_FLAG_MICROWAVEGUN_INITIAL_HIT_RESPONSE = 6;
register_clientflag_callback( "actor", level._ZOMBIE_ACTOR_FLAG_MICROWAVEGUN_INITIAL_HIT_RESPONSE, ::microwavegun_zombie_initial_hit_response );
level._ZOMBIE_ACTOR_FLAG_MICROWAVEGUN_EXPAND_RESPONSE = 9;
register_clientflag_callback( "actor", level._ZOMBIE_ACTOR_FLAG_MICROWAVEGUN_EXPAND_RESPONSE, ::microwavegun_zombie_expand_response );
level._effect["microwavegun_sizzle_blood_eyes"] = loadfx( "weapon/microwavegun/fx_sizzle_blood_eyes" );
level._effect["microwavegun_sizzle_death_mist"] = loadfx( "weapon/microwavegun/fx_sizzle_mist" );
level._effect["microwavegun_sizzle_death_mist_low_g"] = loadfx( "weapon/microwavegun/fx_sizzle_mist_low_g" );
level thread player_init();
}
player_init()
{
waitforclient( 0 );
players = GetLocalPlayers();
for( i = 0; i < players.size; i++ )
{
player = players[i];
}
}
microwavegun_create_hit_response_fx( localClientNum, tag, effect )
{
if ( !isdefined( self._microwavegun_hit_response_fx[localClientNum][tag] ) )
{
self._microwavegun_hit_response_fx[localClientNum][tag] = PlayFxOnTag( localClientNum, effect, self, tag );
}
}
microwavegun_delete_hit_response_fx( localClientNum, tag )
{
if ( isdefined( self._microwavegun_hit_response_fx[localClientNum][tag] ) )
{
DeleteFx( localClientNum, self._microwavegun_hit_response_fx[localClientNum][tag], false );
self._microwavegun_hit_response_fx[localClientNum][tag] = undefined;
}
}
microwavegun_bloat( localClientNum )
{
self endon( "entityshutdown" );
durationMsec = 2500;
tag_pos = self gettagorigin( "J_SpineLower" );
bloat_max_fraction = 1.0;
if ( !isdefined( tag_pos ) )
{
durationMsec = 1000;
}
self mapshaderconstant( localClientNum, 0, "scriptVector3" );
begin_time = GetRealTime();
while( 1 )
{
age = GetRealTime() - begin_time;
bloat_fraction = age / durationMsec;
if ( bloat_fraction > bloat_max_fraction )
bloat_fraction = bloat_max_fraction;
if ( !IsDefined( self ) )
{
return;
}
self setshaderconstant( localClientNum, 0, (bloat_fraction * 4.0), 0, 0, 0 );
if ( bloat_fraction >= bloat_max_fraction )
break;
realwait( 0.05 );
}
}
microwavegun_zombie_initial_hit_response( localClientNum, set, newEnt )
{
if ( isdefined( self.microwavegun_zombie_hit_response ) )
{
self [[ self.microwavegun_zombie_hit_response ]]( localClientNum, set, newEnt );
return;
}
if ( localClientNum != 0 )
{
return;
}
if ( !isdefined( self._microwavegun_hit_response_fx ) )
{
self._microwavegun_hit_response_fx = [];
}
self.microwavegun_initial_hit_response = true;
players = GetLocalPlayers();
for ( i = 0; i < players.size; i++ )
{
if ( !isdefined( self._microwavegun_hit_response_fx[i] ) )
{
self._microwavegun_hit_response_fx[i] = [];
}
if ( set )
{
self microwavegun_create_hit_response_fx( i, "J_Eyeball_LE", level._effect["microwavegun_sizzle_blood_eyes"] );
playsound( 0, "wpn_mgun_impact_zombie", self.origin );
}
}
}
microwavegun_zombie_expand_response( localClientNum, set, newEnt )
{
if ( isdefined( self.microwavegun_zombie_hit_response ) )
{
self [[ self.microwavegun_zombie_hit_response ]]( localClientNum, set, newEnt );
return;
}
if ( localClientNum != 0 )
{
return;
}
if ( !isdefined( self._microwavegun_hit_response_fx ) )
{
self._microwavegun_hit_response_fx = [];
}
initial_hit_occurred = isdefined( self.microwavegun_initial_hit_response ) && self.microwavegun_initial_hit_response;
players = GetLocalPlayers();
for ( i = 0; i < players.size; i++ )
{
if ( !isdefined( self._microwavegun_hit_response_fx[i] ) )
{
self._microwavegun_hit_response_fx[i] = [];
}
if ( set && initial_hit_occurred )
{
playsound( 0, "wpn_mgun_impact_zombie", self.origin );
self thread microwavegun_bloat( i );
}
else
{
if ( initial_hit_occurred )
{
self microwavegun_delete_hit_response_fx( i, "J_Eyeball_LE" );
}
tag_pos = self gettagorigin( "J_SpineLower" );
if ( !isdefined( tag_pos ) )
{
tag_pos = self gettagorigin( "J_Spine1" );
}
fx = level._effect["microwavegun_sizzle_death_mist"];
if ( isdefined( self.in_low_g ) && self.in_low_g )
{
fx = level._effect["microwavegun_sizzle_death_mist_low_g"];
}
playfx( i, fx, tag_pos );
playsound( 0, "wpn_mgun_explode_zombie", self.origin );
}
}
}