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IL-GSC/BO1/PC/ZM/clientscripts/_zombiemode_weap_tesla.csc
2024-02-18 17:32:07 -05:00

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#include clientscripts\_utility;
#include clientscripts\_fx;
#include clientscripts\_music;
init()
{
if ( GetDvar( #"createfx" ) == "on" )
{
return;
}
if ( !clientscripts\_zombiemode_weapons::is_weapon_included( "tesla_gun_zm" ) && !(isdefined( level.uses_tesla_powerup ) && level.uses_tesla_powerup) )
{
return;
}
level._effect["tesla_viewmodel_rail"] = loadfx("maps/zombie/fx_zombie_tesla_rail_view");
level._effect["tesla_viewmodel_tube"] = loadfx("maps/zombie/fx_zombie_tesla_tube_view");
level._effect["tesla_viewmodel_tube2"] = loadfx("maps/zombie/fx_zombie_tesla_tube_view2");
level._effect["tesla_viewmodel_tube3"] = loadfx("maps/zombie/fx_zombie_tesla_tube_view3");
level._effect["tesla_viewmodel_rail_upgraded"] = loadfx( "maps/zombie/fx_zombie_tesla_rail_view_ug" );
level._effect["tesla_viewmodel_tube_upgraded"] = loadfx( "maps/zombie/fx_zombie_tesla_tube_view_ug" );
level._effect["tesla_viewmodel_tube2_upgraded"] = loadfx( "maps/zombie/fx_zombie_tesla_tube_view2_ug" );
level._effect["tesla_viewmodel_tube3_upgraded"] = loadfx( "maps/zombie/fx_zombie_tesla_tube_view3_ug" );
level thread player_init();
level thread tesla_notetrack_think();
}
player_init()
{
waitforclient( 0 );
level.tesla_play_fx = [];
level.tesla_play_rail = true;
players = GetLocalPlayers();
for( i = 0; i < players.size; i++ )
{
level.tesla_play_fx[i] = false;
players[i] thread tesla_fx_rail( i );
players[i] thread tesla_fx_tube( i );
players[i] thread tesla_happy( i );
}
}
tesla_fx_rail( localclientnum )
{
self endon( "disconnect" );
for( ;; )
{
realwait( RandomFloatRange( 8, 12 ) );
if ( !level.tesla_play_fx[localclientnum] )
{
continue;
}
if ( !level.tesla_play_rail )
{
continue;
}
currentweapon = GetCurrentWeapon( localclientnum );
if ( currentweapon != "tesla_gun_zm" && currentweapon != "tesla_gun_upgraded_zm" )
{
continue;
}
if ( IsADS( localclientnum ) || IsThrowingGrenade( localclientnum ) || IsMeleeing( localclientnum ) || IsOnTurret( localclientnum ) )
{
continue;
}
if ( GetWeaponAmmoClip( localclientnum, currentweapon ) <= 0 )
{
continue;
}
fx = level._effect["tesla_viewmodel_rail"];
if ( currentweapon == "tesla_gun_upgraded_zm" )
{
fx = level._effect["tesla_viewmodel_rail_upgraded"];
}
PlayViewmodelFx( localclientnum, fx, "tag_flash" );
playsound(localclientnum,"wpn_tesla_effects", (0,0,0));
}
}
tesla_fx_tube( localclientnum )
{
self endon( "disconnect" );
for( ;; )
{
realwait( 0.1 );
if ( !level.tesla_play_fx[localclientnum] )
{
continue;
}
currentweapon = GetCurrentWeapon( localclientnum );
if ( currentweapon != "tesla_gun_zm" && currentweapon != "tesla_gun_upgraded_zm" )
{
continue;
}
if ( IsThrowingGrenade( localclientnum ) || IsMeleeing( localclientnum ) || IsOnTurret( localclientnum ) )
{
continue;
}
ammo = GetWeaponAmmoClip( localclientnum, currentweapon );
if ( ammo <= 0 )
{
continue;
}
fx = level._effect["tesla_viewmodel_tube"];
if ( currentweapon == "tesla_gun_upgraded_zm" )
{
if ( ammo == 3 || ammo == 4 )
{
fx = level._effect["tesla_viewmodel_tube2_upgraded"];
}
else if ( ammo == 1 || ammo == 2 )
{
fx = level._effect["tesla_viewmodel_tube3_upgraded"];
}
else
{
fx = level._effect["tesla_viewmodel_tube_upgraded"];
}
}
else
{
if ( ammo == 1 )
{
fx = level._effect["tesla_viewmodel_tube3"];
}
else if ( ammo == 2 )
{
fx = level._effect["tesla_viewmodel_tube2"];
}
else
{
fx = level._effect["tesla_viewmodel_tube"];
}
}
PlayViewmodelFx( localclientnum, fx, "tag_brass" );
}
}
tesla_notetrack_think()
{
for ( ;; )
{
level waittill( "notetrack", localclientnum, note );
switch( note )
{
case "sndnt#wpn_tesla_switch_flip_off":
case "sndnt#wpn_tesla_first_raise_start":
level.tesla_play_fx[localclientnum] = false;
break;
case "sndnt#wpn_tesla_switch_flip_on":
case "sndnt#wpn_tesla_pullout_start":
case "tesla_idle_start":
level.tesla_play_fx[localclientnum] = true;
break;
}
}
}
tesla_happy( localclientnum )
{
for(;;)
{
level waittill ("TGH");
currentweapon = GetCurrentWeapon( localclientnum );
if ( currentweapon == "tesla_gun_zm" || currentweapon == "tesla_gun_upgraded_zm" )
{
playsound(localclientnum,"wpn_tesla_happy", (0,0,0));
level.tesla_play_rail = false;
realwait(2);
level.tesla_play_rail = true;
}
}
}