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IL-GSC/BO1/PC/ZM/maps/_constants.gsc
2024-02-18 17:32:07 -05:00

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main()
{
level.CONTENTS_SOLID = (1 << 0);
level.CONTENTS_FOLIAGE = (1 << 1);
level.CONTENTS_AI_AVOID = (1 << 2);
level.CONTENTS_VEHICLETRIGGER = (1 << 3);
level.CONTENTS_GLASS = (1 << 4);
level.CONTENTS_WATER = (1 << 5);
level.CONTENTS_CANSHOOTCLIP = (1 << 6);
level.CONTENTS_MISSILECLIP = (1 << 7);
level.CONTENTS_ITEM = (1 << 8);
level.CONTENTS_VEHICLECLIP = (1 << 9);
level.CONTENTS_ITEMCLIP = (1 << 10);
level.CONTENTS_SKY = (1 << 11);
level.CONTENTS_AI_NOSIGHT = (1 << 12);
level.CONTENTS_CLIPSHOT = (1 << 13);
level.CONTENTS_CORPSE_CLIPSHOT = 0;
level.CONTENTS_ACTOR = (1 << 14);
level.CONTENTS_FAKE_ACTOR = (1 << 15);
level.CONTENTS_PLAYERCLIP = (1 << 16);
level.CONTENTS_MONSTERCLIP = (1 << 17);
level.CONTENTS_AXISTRIGGER = (1 << 18);
level.CONTENTS_ALLIESTRIGGER = (1 << 19);
level.CONTENTS_NEUTRALTRIGGER = (1 << 20);
level.CONTENTS_USE = (1 << 21);
level.CONTENTS_NONSENTIENTTRIGGER = (1 << 22);
level.CONTENTS_VEHICLE = (1 << 23);
level.CONTENTS_MANTLE = (1 << 24);
level.CONTENTS_PLAYER = (1 << 25);
level.CONTENTS_CORPSE = (1 << 26);
level.CONTENTS_DETAIL = (1 << 27);
level.CONTENTS_STRUCTURAL = (1 << 28);
level.CONTENTS_LOOKAT = (1 << 28);
level.CONTENTS_PLAYERTRIGGER = (1 << 30);
level.CONTENTS_NODROP = (1 << 31);
}