IL-GSC/AW/PC/MP/maps/mp/_grappling_hook.gsc
2023-10-27 03:49:01 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\_grappling_hook.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 12
* Decompile Time: 211 ms
* Timestamp: 10/27/2023 1:45:42 AM
*******************************************************************/
//Function Number: 1
init()
{
if(maps\mp\_utility::isgrapplinghookgamemode())
{
level thread grappling_hook_on_player_connect();
}
}
//Function Number: 2
grappling_hook_on_player_connect()
{
level endon("game_ended");
for(;;)
{
level waittill("connected",var_00);
var_00 thread grappling_hook_on_loadout_given();
}
}
//Function Number: 3
grappling_hook_on_loadout_given()
{
level endon("game_ended");
for(;;)
{
self waittill("applyLoadout");
if(!maps\mp\_utility::isjuggernaut())
{
give_grappling_hook();
thread grappling_hook_wait_for_death();
thread grappling_hook_wait_for_game_end();
}
}
}
//Function Number: 4
grappling_hook_wait_for_death()
{
level endon("game_ended");
self endon("disconnect");
common_scripts\utility::waittill_any("death","joined_team","faux_spawn","grappling_hook_reset","entering_juggernaut");
maps\mp\_exo_battery::set_exo_ability_hud_omnvar(level.grapplinghookweapon,"ui_exo_battery_toggle",0);
}
//Function Number: 5
grappling_hook_wait_for_game_end()
{
self endon("death");
self endon("disconnect");
self endon("joined_team");
self endon("faux_spawn");
self endon("grappling_hook_reset");
self endon("grappling_hook_battery_hud_reset");
level waittill("game_ended");
maps\mp\_exo_battery::set_exo_ability_hud_omnvar(level.grapplinghookweapon,"ui_exo_battery_toggle",0);
}
//Function Number: 6
give_grappling_hook()
{
var_00 = get_grappling_hook_weapon();
if(self hasweapon(var_00))
{
return;
}
self settacticalweapon(var_00);
self giveweapon(var_00);
self notify("grappling_hook_reset");
var_01 = spawn("script_model",(0,0,0));
var_01 setentityowner(self);
var_01 setotherent(self);
self setgrapplinghooktarget(var_01);
thread common_scripts\utility::delete_on_death(var_01);
thread delete_on_reset(var_01);
var_02 = self batterygetsize(level.grapplinghookweapon);
self setclientomnvar("ui_exo_battery_level0",var_02);
self setclientomnvar("exo_ability_nrg_req0",batteryreqtouse(level.grapplinghookweapon));
self setclientomnvar("exo_ability_nrg_total0",var_02);
self setclientomnvar("ui_invalid_grapple",0);
thread wait_for_grappling_hook_pressed();
}
//Function Number: 7
wait_for_full_battery()
{
level endon("game_ended");
self endon("death");
self endon("disconnect");
self endon("faux_spawn");
self endon("joined_team");
self endon("grappling_hook_reset");
self endon("grappling_hook_battery_hud_reset");
var_00 = self batterygetsize(level.grapplinghookweapon);
for(;;)
{
var_01 = self batterygetcharge(level.grapplinghookweapon);
if(var_01 >= var_00)
{
maps\mp\_exo_battery::set_exo_ability_hud_omnvar(level.grapplinghookweapon,"ui_exo_battery_toggle",0);
return;
}
wait(0.1);
}
}
//Function Number: 8
wait_for_grappling_hook_pressed()
{
level endon("game_ended");
self endon("death");
self endon("disconnect");
self endon("faux_spawn");
self endon("joined_team");
self endon("grappling_hook_reset");
for(;;)
{
self waittill("exo_ability_activate",var_00,var_01);
if(var_00 == level.grapplinghookweapon && isdefined(var_01))
{
if(var_01 == 1)
{
self notify("grappling_hook_battery_hud_reset");
if(isdefined(self.last_grapple_time))
{
self.last_grapple_time_prev = self.last_grapple_time;
}
self.last_grapple_time = gettime();
maps\mp\_exo_battery::set_exo_ability_hud_omnvar(level.grapplinghookweapon,"ui_exo_battery_toggle",1);
thread maps\mp\_exo_battery::update_exo_battery_hud(level.grapplinghookweapon);
thread wait_for_full_battery();
maps\mp\gametypes\_missions::processchallenge("ch_tier2_2_iw5_dlcgun12");
if(isdefined(self.lastdamagedtime) && isdefined(self.last_grapple_time))
{
if(self.last_grapple_time - self.lastdamagedtime < 1500)
{
maps\mp\gametypes\_missions::processchallenge("ch_tier2_5_iw5_dlcgun12");
}
}
continue;
}
if(var_01 == 0)
{
thread pulse_grapple_hud_message(2);
continue;
}
if(var_01 == -1)
{
thread pulse_grapple_hud_message(1);
}
}
}
}
//Function Number: 9
pulse_grapple_hud_message(param_00)
{
level endon("game_ended");
self endon("disconnect");
self setclientomnvar("ui_invalid_grapple",param_00);
if(param_00 == 1)
{
self setclientomnvar("ui_border_warning_toggle",0);
wait(0.6);
}
else if(param_00 == 2)
{
wait(1);
}
self setclientomnvar("ui_invalid_grapple",0);
}
//Function Number: 10
take_grappling_hook()
{
var_00 = get_grappling_hook_weapon();
self settacticalweapon("none");
self takeweapon(var_00);
self notify("grappling_hook_reset");
}
//Function Number: 11
get_grappling_hook_weapon()
{
if(isdefined(level.grapplinghookweapon))
{
return level.grapplinghookweapon;
}
level.grapplinghookweapon = "iw5_dlcgun12loot7_mp";
return level.grapplinghookweapon;
}
//Function Number: 12
delete_on_reset(param_00)
{
param_00 endon("death");
self waittill("grappling_hook_reset");
if(isdefined(param_00))
{
param_00 delete();
}
}