mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
75 lines
1.7 KiB
Plaintext
75 lines
1.7 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps/mp/_lsrmissileguidance.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 3
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* Decompile Time: 45 ms
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* Timestamp: 10/27/2023 1:49:02 AM
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*******************************************************************/
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//Function Number: 1
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monitor_lsr_missile_launch()
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{
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self endon("death");
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self endon("disconnect");
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self endon("faux_spawn");
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for(;;)
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{
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self waittill("missile_fire",var_00,var_01);
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if(issubstr(var_01,"maaws") || issubstr(var_01,"dlcgun11loot3"))
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{
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if(!isdefined(self.lsr_target_ent))
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{
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self.lsr_target_ent = spawn("script_origin",self.origin);
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self.lsr_target_ent.targetname = "lsr_missile";
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}
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self.lsr_target_ent thread lsr_target_monitor_and_cleanup(var_00);
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var_00 thread lsr_rocket_think(self);
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}
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}
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}
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//Function Number: 2
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lsr_rocket_think(param_00)
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{
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self endon("death");
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param_00 endon("death");
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param_00 endon("disconnect");
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param_00 endon("faux_spawn");
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for(;;)
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{
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if(param_00 playerads() > 0.3)
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{
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var_01 = anglestoforward(param_00 getplayerangles());
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var_02 = param_00 geteye();
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var_03 = var_02 + var_01 * 15000;
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var_04 = bullettrace(var_02,var_03,1,param_00,1,0,0,0,0);
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param_00.lsr_target_ent.origin = var_04["position"];
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self missile_settargetent(param_00.lsr_target_ent);
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}
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wait(0.05);
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}
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}
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//Function Number: 3
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lsr_target_monitor_and_cleanup(param_00)
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{
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if(!isdefined(self.lsr_rocket_count))
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{
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self.lsr_rocket_count = 1;
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}
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else
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{
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self.lsr_rocket_count++;
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}
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param_00 waittill("death");
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self.lsr_rocket_count--;
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if(self.lsr_rocket_count == 0)
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{
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self delete();
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}
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} |