mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 15:20:48 -05:00
hopefulyl fix aliasing issue
bans are applied to an account if the accounts are linked but penallty on a different accounts
This commit is contained in:
@ -406,6 +406,9 @@ namespace SharedLibraryCore.Database.Models
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{
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var loc = Utilities.CurrentLocalization.LocalizationIndex;
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LastConnection = DateTime.UtcNow;
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Connections += 1;
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if (Name.Length < 3)
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{
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CurrentServer.Logger.WriteDebug($"Kicking {this} because their name is too short");
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@ -430,6 +433,7 @@ namespace SharedLibraryCore.Database.Models
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}
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// reserved slots stuff
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// todo: is this broken on T6?
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if (CurrentServer.MaxClients - (CurrentServer.GetClientsAsList().Count(_client => !_client.IsPrivileged())) < CurrentServer.ServerConfig.ReservedSlotNumber &&
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!this.IsPrivileged())
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{
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@ -437,9 +441,6 @@ namespace SharedLibraryCore.Database.Models
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Kick(loc["SERVER_KICK_SLOT_IS_RESERVED"], Utilities.IW4MAdminClient(CurrentServer));
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return;
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}
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LastConnection = DateTime.UtcNow;
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Connections += 1;
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}
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public async Task OnDisconnect()
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@ -452,13 +453,65 @@ namespace SharedLibraryCore.Database.Models
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public async Task<bool> OnJoin(int? ipAddress)
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{
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CurrentServer.Logger.WriteDebug($"Start join for {this}::{ipAddress}::{Level.ToString()}");
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IPAddress = ipAddress;
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var loc = Utilities.CurrentLocalization.LocalizationIndex;
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var autoKickClient = Utilities.IW4MAdminClient(CurrentServer);
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await CurrentServer.Manager.GetClientService().UpdateAlias(this);
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var loc = Utilities.CurrentLocalization.LocalizationIndex;
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OnConnect();
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CurrentServer.Logger.WriteDebug($"OnConnect finished for {this}");
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#region CLIENT_BAN
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// kick them as their level is banned
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if (Level == Permission.Banned)
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{
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CurrentServer.Logger.WriteDebug($"Kicking {this} because they are banned");
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var ban = ReceivedPenalties.FirstOrDefault(_penalty => _penalty.Expires == null && _penalty.Active);
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if (ban == null)
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{
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// this is from the old system before bans were applied to all accounts
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ban = (await CurrentServer.Manager
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.GetPenaltyService()
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.GetActivePenaltiesAsync(AliasLinkId))
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.FirstOrDefault(_penalty => _penalty.Type == Penalty.PenaltyType.Ban);
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CurrentServer.Logger.WriteError($"Client {this} is banned, but no penalty exists for their ban");
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// hack: re apply the automated offense to the reban
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if (ban.AutomatedOffense != null)
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{
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autoKickClient.AdministeredPenalties?.Add(new EFPenalty()
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{
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AutomatedOffense = ban.AutomatedOffense
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});
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}
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// this is a reban of the new GUID and IP
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Ban($"{ban.Offense}", autoKickClient, false);
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return false;
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}
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Kick($"{loc["SERVER_BAN_PREV"]} {ban?.Offense}", autoKickClient);
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return false;
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}
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var tempBan = ReceivedPenalties.FirstOrDefault(_penalty => _penalty.Type == Penalty.PenaltyType.TempBan && _penalty.Expires > DateTime.UtcNow && _penalty.Active);
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// they have an active tempban tied to their GUID
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if (tempBan != null)
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{
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CurrentServer.Logger.WriteDebug($"Kicking {this} because they are temporarily banned");
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Kick($"{loc["SERVER_TB_REMAIN"]} ({(tempBan.Expires.Value - DateTime.UtcNow).TimeSpanText()} {loc["WEBFRONT_PENALTY_TEMPLATE_REMAINING"]})", autoKickClient);
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return false;
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}
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#endregion
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// we want to get any penalties that are tied to their IP or AliasLink (but not necessarily their GUID)
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var activePenalties = await CurrentServer.Manager.GetPenaltyService().GetActivePenaltiesAsync(AliasLinkId, ipAddress);
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var currentBan = activePenalties.FirstOrDefault(p => p.Type == Penalty.PenaltyType.Ban || p.Type == Penalty.PenaltyType.TempBan);
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var currentBan = activePenalties.FirstOrDefault(p => p.Type == Penalty.PenaltyType.Ban);
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var currentAutoFlag = activePenalties.Where(p => p.Type == Penalty.PenaltyType.Flag && p.PunisherId == 1)
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.Where(p => p.Active)
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@ -475,14 +528,13 @@ namespace SharedLibraryCore.Database.Models
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if (currentBan != null)
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{
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CurrentServer.Logger.WriteInfo($"Banned client {this} trying to join...");
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var autoKickClient = Utilities.IW4MAdminClient(CurrentServer);
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CurrentServer.Logger.WriteInfo($"Banned client {this} trying to evade...");
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// reban the "evading" guid
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if (Level != Permission.Banned &&
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currentBan.Type == Penalty.PenaltyType.Ban)
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if (Level != Permission.Banned)
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{
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CurrentServer.Logger.WriteInfo($"Banned client {this} connected using a new GUID");
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// hack: re apply the automated offense to the reban
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if (currentBan.AutomatedOffense != null)
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{
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@ -491,18 +543,13 @@ namespace SharedLibraryCore.Database.Models
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AutomatedOffense = currentBan.AutomatedOffense
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});
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}
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// this is a reban of the new GUID and IP
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Ban($"{currentBan.Offense}", autoKickClient, true);
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}
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// the player is permanently banned
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else if (currentBan.Type == Penalty.PenaltyType.Ban)
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{
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Kick($"{loc["SERVER_BAN_PREV"]} {currentBan.Offense} ({loc["SERVER_BAN_APPEAL"]} {CurrentServer.Website})", autoKickClient);
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}
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else
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{
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Kick($"{loc["SERVER_TB_REMAIN"]} ({(currentBan.Expires.Value - DateTime.UtcNow).TimeSpanText()} {loc["WEBFRONT_PENALTY_TEMPLATE_REMAINING"]})", autoKickClient);
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CurrentServer.Logger.WriteError($"Banned client {this} is banned but, no ban penalty was found (2)");
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}
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return false;
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@ -29,6 +29,7 @@ namespace SharedLibraryCore.Services
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{
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Active = false
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},
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ReceivedPenalties = new List<EFPenalty>()
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};
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client.CurrentAlias = new Alias()
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@ -63,14 +64,15 @@ namespace SharedLibraryCore.Services
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string name = entity.Name;
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int? ip = entity.IPAddress;
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// indicates if someone appears to have played before
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bool hasExistingAlias = false;
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// get all aliases by IP
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// get all aliases by IP address and LinkId
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var iqAliases = context.Aliases
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.Include(a => a.Link)
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.Where(a => a.Link.Active)
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.Where(a => (a.IPAddress != null && a.IPAddress == ip) ||
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a.LinkId == entity.AliasLinkId);
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a.LinkId == entity.AliasLinkId);
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#if DEBUG == true
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var aliasSql = iqAliases.ToSql();
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@ -78,102 +80,97 @@ namespace SharedLibraryCore.Services
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var aliases = await iqAliases.ToListAsync();
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// see if they have a matching IP + Name but new NetworkId
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var existingAlias = aliases.FirstOrDefault(a => a.Name == name);
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var existingAlias = aliases.FirstOrDefault(a => a.Name == name && a.IPAddress == ip);
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bool exactAliasMatch = existingAlias != null;
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// if existing alias matches link them
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EFAliasLink aliasLink = existingAlias?.Link;
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// if no exact matches find the first IP that matches
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aliasLink = aliasLink ?? aliases.FirstOrDefault()?.Link;
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// if no exact or IP matches, create new link
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// if no matches are found, create new link
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aliasLink = aliasLink ?? new EFAliasLink();
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// this has to be set here because we can't evalute it properly later
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hasExistingAlias = existingAlias != null;
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hasExistingAlias = aliases.Count > 0;
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if (hasExistingAlias && !entity.AliasLink.Active)
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// the existing alias matches ip and name, so we can just ignore the temporary one
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if (exactAliasMatch)
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{
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entity.CurrentServer.Logger.WriteDebug($"Removing temporary alias for ${entity}");
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// we want to delete the temporary alias
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context.Entry(entity.CurrentAlias).State = EntityState.Deleted;
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entity.CurrentAlias = null;
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// we want to delete the temporary alias link
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context.Entry(entity.AliasLink).State = EntityState.Deleted;
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entity.AliasLink = null;
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// they have an existing alias so assign it
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entity.CurrentAlias = existingAlias;
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entity.AliasLink = aliasLink;
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await context.SaveChangesAsync();
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entity.AliasLinkId = aliasLink.AliasLinkId;
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}
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// update the temporary alias to permanent one
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else if (!entity.AliasLink.Active)
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{
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entity.CurrentServer.Logger.WriteDebug($"Linking permanent alias for ${entity}");
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// we want to track the current alias and link
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var alias = context.Update(entity.CurrentAlias).Entity;
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var _aliasLink = context.Update(entity.AliasLink).Entity;
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alias.Active = true;
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alias.IPAddress = ip;
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alias.Name = name;
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_aliasLink.Active = true;
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existingAlias = alias;
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aliasLink = _aliasLink;
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await context.SaveChangesAsync();
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entity.AliasLinkId = aliasLink.AliasLinkId;
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}
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// if no existing alias create new alias
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existingAlias = existingAlias ?? new EFAlias()
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{
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DateAdded = DateTime.UtcNow,
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IPAddress = ip,
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Link = aliasLink,
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Name = name,
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};
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if (!hasExistingAlias)
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{
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entity.CurrentServer.Logger.WriteDebug($"Connecting player does not have an existing alias {entity}");
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}
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else
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{
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var linkIds = aliases.Select(a => a.LinkId);
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if (linkIds.Count() > 0)
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// they're using the same alias as before, so we need to make sure the current aliases is set to it
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if (entity.CurrentAliasId != existingAlias.AliasId)
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{
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var highestLevel = await context.Clients
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.Where(c => linkIds.Contains(c.AliasLinkId))
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.MaxAsync(c => c.Level);
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context.Update(entity);
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if (entity.Level != highestLevel)
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{
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context.Update(entity);
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entity.Level = highestLevel;
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await context.SaveChangesAsync();
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}
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entity.CurrentAlias = existingAlias;
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entity.CurrentAliasId = existingAlias.AliasId;
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}
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}
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if (entity.CurrentAlias != existingAlias ||
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entity.AliasLink != aliasLink)
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// theres no exact match, but they've played before with the GUID or IP
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else if (hasExistingAlias)
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{
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entity.CurrentAlias = existingAlias;
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entity.AliasLink = aliasLink;
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// the current link is temporary so we need to update
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if (!entity.AliasLink.Active)
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{
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// we want to delete the temporary alias link
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context.Entry(entity.AliasLink).State = EntityState.Deleted;
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context.Update(entity);
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entity.AliasLink = aliasLink;
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entity.AliasLinkId = aliasLink.AliasLinkId;
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await context.SaveChangesAsync();
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}
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// they have an existing link
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context.Update(entity);
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entity.CurrentServer.Logger.WriteDebug($"Connecting player is using a new alias {entity}");
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entity.CurrentAlias = new EFAlias()
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{
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DateAdded = DateTime.UtcNow,
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IPAddress = ip,
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Link = aliasLink,
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LinkId = aliasLink.AliasLinkId,
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Name = name
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};
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entity.AliasLink.Children.Add(entity.CurrentAlias);
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await context.SaveChangesAsync();
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}
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// no record of them playing
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else
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{
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context.Update(entity);
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context.Update(entity.AliasLink);
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entity.CurrentAlias = new EFAlias()
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{
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DateAdded = DateTime.UtcNow,
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IPAddress = ip,
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Link = aliasLink,
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Name = name
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};
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entity.AliasLink.Active = true;
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entity.AliasLink.Children.Add(entity.CurrentAlias);
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await context.SaveChangesAsync();
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}
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var linkIds = aliases.Select(a => a.LinkId);
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if (linkIds.Count() > 0)
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{
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var highestLevel = await context.Clients
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.Where(c => linkIds.Contains(c.AliasLinkId))
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.MaxAsync(c => c.Level);
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if (entity.Level != highestLevel)
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{
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// todo: log level changes here
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context.Update(entity);
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entity.Level = highestLevel;
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await context.SaveChangesAsync();
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}
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}
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await context.SaveChangesAsync();
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}
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}
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@ -251,6 +248,7 @@ namespace SharedLibraryCore.Services
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context.Clients
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.Include(c => c.CurrentAlias)
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.Include(c => c.AliasLink.Children)
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.Include(c => c.ReceivedPenalties)
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.FirstOrDefault(c => c.NetworkId == networkId)
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);
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@ -18,38 +18,86 @@ namespace SharedLibraryCore.Services
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{
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using (var context = new DatabaseContext())
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{
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// create the actual EFPenalty
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EFPenalty addedEntity = new EFPenalty()
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{
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OffenderId = newEntity.Offender.ClientId,
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PunisherId = newEntity.Punisher.ClientId,
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LinkId = newEntity.Link.AliasLinkId,
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Type = newEntity.Type,
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Expires = newEntity.Expires,
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Offense = newEntity.Offense,
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When = newEntity.When,
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AutomatedOffense = newEntity.AutomatedOffense
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};
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context.ChangeTracker.AutoDetectChangesEnabled = true;
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context.ChangeTracker.LazyLoadingEnabled = true;
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context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.TrackAll;
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// make bans propogate to all aliases
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if (addedEntity.Type == Objects.Penalty.PenaltyType.Ban)
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if (newEntity.Type == Penalty.PenaltyType.Ban)
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{
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await context.Clients
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.Where(c => c.AliasLinkId == addedEntity.LinkId)
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.ForEachAsync(c => c.Level = Permission.Banned);
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.Include(c => c.ReceivedPenalties)
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.Where(c => c.AliasLinkId == newEntity.Link.AliasLinkId)
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.ForEachAsync(c =>
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{
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if (c.Level != Permission.Banned)
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{
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c.Level = Permission.Banned;
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c.ReceivedPenalties.Add(new EFPenalty()
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{
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Active = true,
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OffenderId = c.ClientId,
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PunisherId = newEntity.Punisher.ClientId,
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LinkId = c.AliasLinkId,
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Type = newEntity.Type,
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Expires = newEntity.Expires,
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Offense = newEntity.Offense,
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When = DateTime.UtcNow,
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AutomatedOffense = newEntity.AutomatedOffense,
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IsEvadedOffense = newEntity.IsEvadedOffense
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});
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}
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});
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}
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// make flags propogate to all aliases
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else if (addedEntity.Type == Objects.Penalty.PenaltyType.Flag)
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else if (newEntity.Type == Penalty.PenaltyType.Flag)
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{
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await context.Clients
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.Where(c => c.AliasLinkId == addedEntity.LinkId)
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.ForEachAsync(c => c.Level = Permission.Flagged);
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.Include(c => c.ReceivedPenalties)
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.Where(c => c.AliasLinkId == newEntity.LinkId)
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.ForEachAsync(c =>
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{
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if (c.Level != Permission.Flagged)
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{
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c.Level = Permission.Flagged;
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c.ReceivedPenalties.Add(new EFPenalty()
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{
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Active = true,
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OffenderId = c.ClientId,
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PunisherId = newEntity.Punisher.ClientId,
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LinkId = c.AliasLinkId,
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Type = newEntity.Type,
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Expires = newEntity.Expires,
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Offense = newEntity.Offense,
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When = DateTime.UtcNow,
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AutomatedOffense = newEntity.AutomatedOffense,
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IsEvadedOffense = newEntity.IsEvadedOffense
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});
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}
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});
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}
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// we just want to add it to the database
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else
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{
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context.Penalties.Add(new EFPenalty()
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{
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Active = true,
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OffenderId = newEntity.Offender.ClientId,
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PunisherId = newEntity.Punisher.ClientId,
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LinkId = newEntity.Link.AliasLinkId,
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Type = newEntity.Type,
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Expires = newEntity.Expires,
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Offense = newEntity.Offense,
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When = DateTime.UtcNow,
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AutomatedOffense = newEntity.AutomatedOffense,
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IsEvadedOffense = newEntity.IsEvadedOffense
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});
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}
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context.Penalties.Add(addedEntity);
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await context.SaveChangesAsync();
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return addedEntity;
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return newEntity;
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}
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}
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@ -228,7 +276,8 @@ namespace SharedLibraryCore.Services
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Expression<Func<EFPenalty, bool>> filter = (p) => new Penalty.PenaltyType[]
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{
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Penalty.PenaltyType.TempBan,
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Penalty.PenaltyType.Ban, Penalty.PenaltyType.Flag
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Penalty.PenaltyType.Ban,
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Penalty.PenaltyType.Flag
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}.Contains(p.Type) &&
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p.Active &&
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(p.Expires == null || p.Expires > now);
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@ -240,7 +289,7 @@ namespace SharedLibraryCore.Services
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.Where(filter);
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var iqIPPenalties = context.Aliases
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.Where(a => a.IPAddress == ip)
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.Where(a => a.IPAddress != null & a.IPAddress == ip)
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.SelectMany(a => a.Link.ReceivedPenalties)
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.Where(filter);
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@ -249,7 +298,10 @@ namespace SharedLibraryCore.Services
|
||||
var ipPenaltiesSql = iqIPPenalties.ToSql();
|
||||
#endif
|
||||
|
||||
var activePenalties = (await iqLinkPenalties.ToListAsync()).Union(await iqIPPenalties.ToListAsync());
|
||||
var activePenalties = (await iqLinkPenalties.ToListAsync())
|
||||
.Union(await iqIPPenalties.ToListAsync())
|
||||
.Distinct();
|
||||
|
||||
// this is a bit more performant in memory (ordering)
|
||||
return activePenalties.OrderByDescending(p => p.When).ToList();
|
||||
}
|
||||
|
Reference in New Issue
Block a user