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https://github.com/RaidMax/IW4M-Admin.git
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moved validate command into shared library.
reworked connection system to read from log file for join/quits and authenticate later with polling
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@ -100,14 +100,6 @@ namespace SharedLibraryCore
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return Players.Where(p => p != null && p.Name.ToLower().Contains(pName.ToLower())).ToList();
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}
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/// <summary>
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/// Process requested command correlating to an event
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/// </summary>
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/// <param name="E">Event parameter</param>
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/// <param name="C">Command requested from the event</param>
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/// <returns></returns>
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abstract public Task<Command> ValidateCommand(GameEvent E);
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virtual public Task<bool> ProcessUpdatesAsync(CancellationToken cts) => (Task<bool>)Task.CompletedTask;
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/// <summary>
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