mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 15:20:48 -05:00
reworked event management (again)
almost finished
This commit is contained in:
@ -11,101 +11,6 @@ namespace IW4MAdmin.Application.EventParsers
|
||||
{
|
||||
class T6MEventParser : IW4EventParser
|
||||
{
|
||||
/*public GameEvent GetEvent(Server server, string logLine)
|
||||
{
|
||||
string cleanedEventLine = Regex.Replace(logLine, @"^ *[0-9]+:[0-9]+ *", "").Trim();
|
||||
string[] lineSplit = cleanedEventLine.Split(';');
|
||||
|
||||
if (lineSplit[0][0] == 'K')
|
||||
{
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Kill,
|
||||
Data = cleanedEventLine,
|
||||
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
|
||||
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
if (lineSplit[0][0] == 'D')
|
||||
{
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Damage,
|
||||
Data = cleanedEventLine,
|
||||
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
|
||||
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
if (lineSplit[0] == "say" || lineSplit[0] == "sayteam")
|
||||
{
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Say,
|
||||
Data = lineSplit[4],
|
||||
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
|
||||
Owner = server,
|
||||
Message = lineSplit[4]
|
||||
};
|
||||
}
|
||||
|
||||
if (lineSplit[0].Contains("ExitLevel"))
|
||||
{
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.MapEnd,
|
||||
Data = lineSplit[0],
|
||||
Origin = new Player()
|
||||
{
|
||||
ClientId = 1
|
||||
},
|
||||
Target = new Player()
|
||||
{
|
||||
ClientId = 1
|
||||
},
|
||||
Owner = server
|
||||
};
|
||||
}
|
||||
|
||||
if (lineSplit[0].Contains("InitGame"))
|
||||
{
|
||||
string dump = cleanedEventLine.Replace("InitGame: ", "");
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.MapChange,
|
||||
Data = lineSplit[0],
|
||||
Origin = new Player()
|
||||
{
|
||||
ClientId = 1
|
||||
},
|
||||
Target = new Player()
|
||||
{
|
||||
ClientId = 1
|
||||
},
|
||||
Owner = server,
|
||||
Extra = dump.DictionaryFromKeyValue()
|
||||
};
|
||||
}
|
||||
|
||||
return new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Unknown,
|
||||
Origin = new Player()
|
||||
{
|
||||
ClientId = 1
|
||||
},
|
||||
Target = new Player()
|
||||
{
|
||||
ClientId = 1
|
||||
},
|
||||
Owner = server
|
||||
};
|
||||
}*/
|
||||
|
||||
public override string GetGameDir() => $"t6r{Path.DirectorySeparatorChar}data";
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user