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implement functionality to dynamically populate property values from events that inherit from GameScriptEvent
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19
Plugins/LiveRadar/Events/LiveRadarScriptEvent.cs
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19
Plugins/LiveRadar/Events/LiveRadarScriptEvent.cs
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using Data.Models;
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using SharedLibraryCore.Events.Game;
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namespace IW4MAdmin.Plugins.LiveRadar.Events;
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public class LiveRadarScriptEvent : GameScriptEvent
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{
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public string Name { get; set; }
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public Vector3 Location { get; set; }
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public Vector3 ViewAngles { get; set; }
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public string Team { get; set; }
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public int Kills { get; set; }
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public int Deaths { get; set; }
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public int Score { get; set; }
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public string Weapon { get; set; }
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public int Health { get; set; }
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public bool IsAlive { get; set; }
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public int PlayTime { get; set; }
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}
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