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lots of fixes :)
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@ -689,7 +689,6 @@ namespace SharedLibraryCore.Commands
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public override async Task ExecuteAsync(GameEvent E)
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{
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// todo: move unflag to seperate command
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if (E.Target.Level >= E.Origin.Level)
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{
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await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_FAIL"]} ^5{E.Target.Name}");
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