mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-07 21:58:06 -05:00
Refactor Login plugin and clean up code
The Login plugin code has been optimized and cleaned up. This refactoring includes removing unnecessary conditions, switching to a more readable syntax, and deleting deprecated methods or properties. The possibility of a null configuration is also eliminated to improve code reliability.
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c4defacabc
commit
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@ -2,9 +2,9 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Helpers;
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using SharedLibraryCore.Interfaces;
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using EFClient = Data.Models.Client.EFClient;
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namespace IW4MAdmin.Plugins.Login.Commands
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{
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@ -13,7 +13,8 @@ namespace IW4MAdmin.Plugins.Login.Commands
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private readonly LoginConfiguration _loginConfig;
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private readonly LoginStates _loginStates;
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public LoginCommand(CommandConfiguration config, ITranslationLookup translationLookup, LoginConfiguration loginConfig, LoginStates loginStates) : base(config, translationLookup)
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public LoginCommand(CommandConfiguration config, ITranslationLookup translationLookup, LoginConfiguration loginConfig,
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LoginStates loginStates) : base(config, translationLookup)
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{
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_loginConfig = loginConfig;
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_loginStates = loginStates;
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@ -22,14 +23,14 @@ namespace IW4MAdmin.Plugins.Login.Commands
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Alias = "li";
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Permission = EFClient.Permission.Trusted;
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RequiresTarget = false;
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Arguments = new CommandArgument[]
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{
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new()
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Arguments =
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[
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new CommandArgument
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{
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Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PASSWORD"],
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Required = true
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}
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};
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];
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}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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@ -39,7 +40,7 @@ namespace IW4MAdmin.Plugins.Login.Commands
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gameEvent.Origin.Tell(_translationLookup["PLUGINS_LOGIN_COMMANDS_LOGIN_DISABLED"]);
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return;
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}
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var success = gameEvent.Owner.Manager.TokenAuthenticator.AuthorizeToken(new TokenIdentifier
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{
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ClientId = gameEvent.Origin.ClientId,
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@ -57,9 +58,9 @@ namespace IW4MAdmin.Plugins.Login.Commands
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_loginStates.AuthorizedClients[gameEvent.Origin.ClientId] = true;
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}
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_ = success ?
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gameEvent.Origin.Tell(_translationLookup["PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS"]) :
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gameEvent.Origin.Tell(_translationLookup["PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL"]);
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gameEvent.Origin.Tell(success
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? _translationLookup["PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS"]
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: _translationLookup["PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL"]);
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}
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}
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}
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@ -13,6 +13,7 @@
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<Configurations>Debug;Release;Prerelease</Configurations>
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<LangVersion>Latest</LangVersion>
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<RootNamespace>IW4MAdmin.Plugins.Login</RootNamespace>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@ -1,16 +1,6 @@
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using SharedLibraryCore.Interfaces;
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namespace IW4MAdmin.Plugins.Login;
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namespace IW4MAdmin.Plugins.Login
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public class LoginConfiguration
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{
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public class LoginConfiguration : IBaseConfiguration
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{
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public bool RequirePrivilegedClientLogin { get; set; }
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public IBaseConfiguration Generate()
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{
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return this;
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}
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public string Name() => "LoginConfiguration";
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}
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public bool RequirePrivilegedClientLogin { get; set; }
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}
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@ -4,6 +4,6 @@ namespace IW4MAdmin.Plugins.Login;
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public class LoginStates
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{
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public ConcurrentDictionary<int, bool> AuthorizedClients { get; } = new();
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public ConcurrentDictionary<int, bool> AuthorizedClients { get; } = [];
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public const string LoginKey = "IsLoggedIn";
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}
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@ -16,13 +16,13 @@ public class Plugin : IPluginV2
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public string Name => "Login";
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public string Version => Utilities.GetVersionAsString();
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public string Author => "RaidMax";
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private readonly LoginStates _loginStates;
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public Plugin(LoginConfiguration configuration, LoginStates loginStates)
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{
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_loginStates = loginStates;
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if (!(configuration?.RequirePrivilegedClientLogin ?? false))
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if (!configuration.RequirePrivilegedClientLogin)
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{
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return;
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}
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@ -38,7 +38,7 @@ public class Plugin : IPluginV2
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public static void RegisterDependencies(IServiceCollection serviceCollection)
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{
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serviceCollection.AddConfiguration<LoginConfiguration>("LoginPluginSettings");
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serviceCollection.AddConfiguration("LoginPluginSettings", new LoginConfiguration());
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serviceCollection.AddSingleton(new LoginStates());
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}
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@ -64,20 +64,12 @@ public class Plugin : IPluginV2
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return true;
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}
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if (gameEvent.Extra.GetType() == typeof(SetPasswordCommand) &&
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gameEvent.Origin?.Password == null)
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switch (gameEvent.Extra)
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{
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return true;
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}
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if (gameEvent.Extra.GetType() == typeof(LoginCommand))
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{
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return true;
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}
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if (gameEvent.Extra.GetType() == typeof(RequestTokenCommand))
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{
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return true;
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case SetPasswordCommand when gameEvent.Origin?.Password is null:
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case LoginCommand:
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case RequestTokenCommand:
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return true;
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}
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if (!_loginStates.AuthorizedClients[gameEvent.Origin.ClientId])
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