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Added AsyncStatus class to keep track of the timing of each update on servers
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50
SharedLibrary/AsyncStatus.cs
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50
SharedLibrary/AsyncStatus.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace SharedLibrary
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{
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public sealed class AsyncStatus
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{
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CancellationToken Token;
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DateTime StartTime;
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int TimesRun;
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public double RunAverage { get; private set; }
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public object Dependant { get; private set; }
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public Task RequestedTask { get; private set; }
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public AsyncStatus(object dependant)
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{
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Token = new CancellationToken();
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StartTime = DateTime.Now;
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Dependant = dependant;
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// technically 0 but it's faster than checking for division by 0
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TimesRun = 1;
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}
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public CancellationToken GetToken()
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{
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return Token;
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}
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public double ElapsedMillisecondsTime()
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{
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return (DateTime.Now - StartTime).TotalMilliseconds;
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}
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public void Update(Task T)
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{
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RequestedTask = T;
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RequestedTask.Start();
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if (TimesRun > 100)
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TimesRun = 1;
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RunAverage = RunAverage + ((DateTime.Now - StartTime).TotalMilliseconds - RunAverage) / TimesRun;
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StartTime = DateTime.Now;
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}
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}
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}
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