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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 07:13:58 -05:00

add ability to register custom event generators for event parsers / truncate long client names fix

This commit is contained in:
RaidMax
2020-04-04 12:40:23 -05:00
parent d45d99454b
commit 3b695a0d2c
24 changed files with 334 additions and 69 deletions

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@ -1,4 +1,5 @@
using static SharedLibraryCore.Server;
using System;
using static SharedLibraryCore.Server;
namespace SharedLibraryCore.Interfaces
{
@ -33,8 +34,16 @@ namespace SharedLibraryCore.Interfaces
string URLProtocolFormat { get; set; }
/// <summary>
/// Specifies the text name of the game the parser is for
/// specifies the text name of the game the parser is for
/// </summary>
string Name { get; set; }
/// <summary>
/// registers a custom event subtype to be triggered when a value is detected
/// </summary>
/// <param name="eventSubtype">subtype assigned to the event when generated</param>
/// <param name="eventTriggerValue">event keyword to trigger an event generation</param>
/// <param name="eventModifier">function pointer that modifies the generated game event</param>
void RegisterCustomEvent(string eventSubtype, string eventTriggerValue, Func<string, IEventParserConfiguration, GameEvent, GameEvent> eventModifier);
}
}

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@ -1,4 +1,5 @@
using System.Globalization;
using System.Collections.Generic;
using System.Globalization;
namespace SharedLibraryCore.Interfaces
{

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@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
namespace SharedLibraryCore.Interfaces
{
/// <summary>
/// interface defining the capabilities of a custom event registration
/// </summary>
public interface IRegisterEvent
{
/// <summary>
/// collection of custom event registrations
/// <remarks>
/// (Subtype, trigger value, event generator)
/// </remarks>
/// </summary>
IEnumerable<(string, string, Func<string, IEventParserConfiguration, GameEvent, GameEvent>)> Events { get; }
}
}