mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 15:20:48 -05:00
game interface improvements
This commit is contained in:
@ -22,11 +22,11 @@ let plugin = {
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}
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const eventType = eventTypes[gameEvent.Type];
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if (eventType === undefined) {
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return;
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}
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switch (eventType) {
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case 'start':
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const enabled = initialize(server);
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@ -77,145 +77,180 @@ let plugin = {
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};
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let commands = [{
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// required
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name: 'giveweapon',
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// required
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description: 'gives specified weapon',
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// required
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alias: 'gw',
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// required
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permission: 'SeniorAdmin',
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// optional (defaults to false)
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targetRequired: false,
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// optional
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targetRequired: true,
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arguments: [{
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name: 'player',
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required: true
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},
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{
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name: 'weapon name',
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required: true
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}],
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supportedGames: ['IW4'],
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// required
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'GiveWeapon', gameEvent.Origin, {weaponName: gameEvent.Data});
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sendScriptCommand(gameEvent.Owner, 'GiveWeapon', gameEvent.Origin, gameEvent.Target, {weaponName: gameEvent.Data});
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}
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},
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{
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// required
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name: 'takeweapons',
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// required
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description: 'take all weapons from specifies player',
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// required
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alias: 'tw',
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// required
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permission: 'SeniorAdmin',
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// optional (defaults to false)
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targetRequired: true,
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// optional
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arguments: [],
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supportedGames: ['IW4'],
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// required
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'TakeWeapons', gameEvent.Target, undefined);
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}
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{
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name: 'takeweapons',
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description: 'take all weapons from specified player',
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alias: 'tw',
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permission: 'SeniorAdmin',
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targetRequired: true,
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arguments: [{
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name: 'player',
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required: true
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}],
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'TakeWeapons', gameEvent.Origin, gameEvent.Target, undefined);
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}
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},
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{
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name: 'switchteam',
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description: 'switches specified player to the opposite team',
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alias: 'st',
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permission: 'Administrator',
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targetRequired: true,
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arguments: [{
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name: 'player',
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required: true
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}],
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'SwitchTeams', gameEvent.Origin, gameEvent.Target, undefined);
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}
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},
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{
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name: 'hide',
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description: 'hide yourself',
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alias: 'hi',
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permission: 'SeniorAdmin',
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targetRequired: false,
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arguments: [],
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'Hide', gameEvent.Origin, gameEvent.Origin, undefined);
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}
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},
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{
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name: 'unhide',
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description: 'unhide yourself',
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alias: 'unh',
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permission: 'SeniorAdmin',
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targetRequired: false,
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arguments: [],
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'Unhide', gameEvent.Origin, gameEvent.Origin, undefined);
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}
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},
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{
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name: 'alert',
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description: 'alert a player',
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alias: 'alr',
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permission: 'SeniorAdmin',
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targetRequired: true,
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arguments: [{
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name: 'player',
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required: true
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},
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{
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// required
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name: 'switchteam',
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// required
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description: 'switches specified player to the opposite team',
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// required
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alias: 'st',
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// required
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permission: 'Administrator',
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// optional (defaults to false)
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targetRequired: true,
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// optional
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arguments: [{
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name: 'player',
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{
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name: 'message',
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required: true
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}],
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supportedGames: ['IW4'],
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// required
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'SwitchTeams', gameEvent.Target, undefined);
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}
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'Alert', gameEvent.Origin, gameEvent.Target, {
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alertType: 'Alert',
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message: gameEvent.Data
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});
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}
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},
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{
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name: 'gotoplayer',
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description: 'teleport to a player',
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alias: 'g2p',
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permission: 'SeniorAdmin',
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targetRequired: true,
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arguments: [{
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name: 'player',
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required: true
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}],
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'Goto', gameEvent.Origin, gameEvent.Target, undefined);
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}
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},
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{
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name: 'goto',
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description: 'teleport to a position',
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alias: 'g2',
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permission: 'SeniorAdmin',
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targetRequired: false,
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arguments: [{
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name: 'x',
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required: true
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},
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{
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// required
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name: 'hide',
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// required
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description: 'hide yourself',
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// required
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alias: 'hi',
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// required
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permission: 'SeniorAdmin',
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// optional (defaults to false)
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targetRequired: false,
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// optional
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arguments: [],
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supportedGames: ['IW4'],
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// required
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'Hide', gameEvent.Origin, undefined);
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}
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name: 'y',
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required: true
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},
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{
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// required
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name: 'unhide',
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// required
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description: 'unhide yourself',
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// required
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alias: 'unh',
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// required
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permission: 'SeniorAdmin',
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// optional (defaults to false)
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targetRequired: false,
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// optional
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arguments: [],
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supportedGames: ['IW4'],
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// required
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'Unhide', gameEvent.Origin, undefined);
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}
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},
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{
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// required
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name: 'alert',
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// required
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description: 'alert a player',
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// required
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alias: 'alr',
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// required
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permission: 'SeniorAdmin',
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// optional (defaults to false)
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targetRequired: true,
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// optional
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arguments: [{
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name: 'player',
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required: true
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},
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{
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name: 'message',
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required: true
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}],
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supportedGames: ['IW4'],
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// required
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'Alert', gameEvent.Target, {
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alertType: 'Alert',
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message: gameEvent.Data
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});
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}
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}];
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name: 'z',
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required: true
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}],
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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const args = String(gameEvent.Data).split(' ');
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sendScriptCommand(gameEvent.Owner, 'Goto', gameEvent.Origin, gameEvent.Target, {
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x: args[0],
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y: args[1],
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z: args[2]
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});
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}
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},
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{
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name: 'kill',
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description: 'kill a player',
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alias: 'kpl',
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permission: 'SeniorAdmin',
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targetRequired: true,
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arguments: [{
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name: 'player',
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required: true
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}],
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'Kill', gameEvent.Origin, gameEvent.Target, undefined);
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}
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},
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{
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name: 'nightmode',
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description: 'sets server into nightmode',
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alias: 'nitem',
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permission: 'SeniorAdmin',
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targetRequired: false,
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arguments: [],
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supportedGames: ['IW4'],
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execute: (gameEvent) => {
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sendScriptCommand(gameEvent.Owner, 'NightMode', gameEvent.Origin, undefined, undefined);
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}
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}];
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const sendScriptCommand = (server, command, target, data) => {
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const sendScriptCommand = (server, command, origin, target, data) => {
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const state = servers[server.EndPoint];
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if (state === undefined || !state.enabled) {
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return;
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}
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sendEvent(server, false, 'ExecuteCommandRequested', command, target, data);
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sendEvent(server, false, 'ExecuteCommandRequested', command, origin, target, data);
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}
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const sendEvent = (server, responseExpected, event, subtype, client, data) => {
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const sendEvent = (server, responseExpected, event, subtype, origin, target, data) => {
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const logger = _serviceResolver.ResolveService('ILogger');
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let pendingOut = true;
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@ -241,7 +276,12 @@ const sendEvent = (server, responseExpected, event, subtype, client, data) => {
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logger.WriteWarning(`Reached maximum attempts waiting for output to be available for ${server.EndPoint}`)
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}
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const output = `${responseExpected ? '1' : '0'};${event};${subtype};${client.ClientNumber};${buildDataString(data)}`;
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let targetClientNumber = -1;
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if (target != null) {
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targetClientNumber = target.ClientNumber;
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}
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const output = `${responseExpected ? '1' : '0'};${event};${subtype};${origin.ClientNumber};${targetClientNumber};${buildDataString(data)}`;
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logger.WriteDebug(`Sending output to server ${output}`);
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try {
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@ -273,7 +313,7 @@ const initialize = (server) => {
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servers[server.EndPoint] = {
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enabled: false
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}
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let enabled = false;
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try {
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enabled = server.GetServerDvar('sv_iw4madmin_integration_enabled') === '1';
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@ -348,18 +388,18 @@ const pollForEvents = server => {
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};
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}
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sendEvent(server, false, 'ClientDataReceived', event.subType, client, data);
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sendEvent(server, false, 'ClientDataReceived', event.subType, client, undefined, data);
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} else {
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logger.WriteWarning(`Could not find client slot ${event.clientNumber} when processing ${event.eventType}`);
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sendEvent(server, false, 'ClientDataReceived', 'Fail', {ClientNumber: event.clientNumber}, undefined);
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sendEvent(server, false, 'ClientDataReceived', 'Fail', event.clientNumber, undefined, {ClientNumber: event.clientNumber});
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}
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}
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if (event.eventType === 'SetClientDataRequested') {
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let client = server.GetClientByNumber(event.clientNumber);
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let clientId;
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if (client != null){
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if (client != null) {
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clientId = client.ClientId;
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} else {
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clientId = parseInt(event.data.clientId);
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@ -369,7 +409,7 @@ const pollForEvents = server => {
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if (clientId == null) {
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logger.WriteWarning(`Could not find client slot ${event.clientNumber} when processing ${event.eventType}`);
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sendEvent(server, false, 'SetClientDataCompleted', 'Meta', {ClientNumber: event.clientNumber}, {status: 'Fail'});
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sendEvent(server, false, 'SetClientDataCompleted', 'Meta', {ClientNumber: event.clientNumber}, undefined, {status: 'Fail'});
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} else {
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if (event.subType === 'Meta') {
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const metaService = _serviceResolver.ResolveService('IMetaService');
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@ -382,9 +422,9 @@ const pollForEvents = server => {
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} else {
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metaService.SetPersistentMeta(event.data['key'], event.data['value'], clientId).GetAwaiter().GetResult();
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}
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sendEvent(server, false, 'SetClientDataCompleted', 'Meta', {ClientNumber: event.clientNumber}, {status: 'Complete'});
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sendEvent(server, false, 'SetClientDataCompleted', 'Meta', {ClientNumber: event.clientNumber}, undefined,{status: 'Complete'});
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} catch (error) {
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sendEvent(server, false, 'SetClientDataCompleted', 'Meta', {ClientNumber: event.clientNumber}, {status: 'Fail'});
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sendEvent(server, false, 'SetClientDataCompleted', 'Meta', {ClientNumber: event.clientNumber}, undefined,{status: 'Fail'});
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}
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}
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}
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@ -395,8 +435,7 @@ const pollForEvents = server => {
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} catch (error) {
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logger.WriteError(`Could not reset in bus value for ${server.EndPoint} - ${error}`);
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}
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}
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else if (server.ClientNum === 0) {
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} else if (server.ClientNum === 0) {
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servers[server.EndPoint].timer.Stop();
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}
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}
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