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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 15:20:48 -05:00

fix introduced issue with map/map_rotate commands

This commit is contained in:
RaidMax
2020-11-11 18:53:23 -06:00
parent 04fe6836c6
commit 3e1db4b00a
9 changed files with 40 additions and 21 deletions

View File

@ -26,6 +26,7 @@ namespace IW4MAdmin.Application.RCon
public IPEndPoint Endpoint { get; private set; }
public string RConPassword { get; private set; }
private IRConParser parser;
private IRConParserConfiguration config;
private readonly ILogger _log;
private readonly Encoding _gameEncoding;
@ -38,9 +39,10 @@ namespace IW4MAdmin.Application.RCon
_log = log;
}
public void SetConfiguration(IRConParserConfiguration config)
public void SetConfiguration(IRConParser parser)
{
this.config = config;
this.parser = parser;
config = parser.Configuration;
}
public async Task<string[]> SendQueryAsync(StaticHelpers.QueryType type, string parameters = "")
@ -146,7 +148,8 @@ namespace IW4MAdmin.Application.RCon
try
{
response = await SendPayloadAsync(payload, waitForResponse);
response = await SendPayloadAsync(payload, waitForResponse, parser.OverrideTimeoutForCommand(parameters));
if ((response.Length == 0 || response[0].Length == 0) && waitForResponse)
{
@ -286,7 +289,7 @@ namespace IW4MAdmin.Application.RCon
}
}
private async Task<byte[][]> SendPayloadAsync(byte[] payload, bool waitForResponse)
private async Task<byte[][]> SendPayloadAsync(byte[] payload, bool waitForResponse, TimeSpan overrideTimeout)
{
var connectionState = ActiveQueries[this.Endpoint];
var rconSocket = (Socket)connectionState.SendEventArgs.UserToken;
@ -337,7 +340,12 @@ namespace IW4MAdmin.Application.RCon
if (receiveDataPending)
{
_log.LogDebug("Waiting to asynchronously receive data on attempt #{connectionAttempts}", connectionState.ConnectionAttempts);
if (!await Task.Run(() => connectionState.OnReceivedData.Wait(StaticHelpers.SocketTimeout(connectionState.ConnectionAttempts))))
if (!await Task.Run(() => connectionState.OnReceivedData.Wait(
new[]
{
StaticHelpers.SocketTimeout(connectionState.ConnectionAttempts),
overrideTimeout
}.Max())))
{
if (connectionState.ConnectionAttempts > 1) // this reduces some spam for unstable connections
{