mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 15:20:48 -05:00
Made webfront optional for decreased ram usage
initialization should be better asynced clean up publish folder after publish added chevron hover icon for loading more penalties added T6M maps to config
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@ -5,6 +5,7 @@ using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Text.RegularExpressions;
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using System.Runtime.InteropServices;
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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@ -12,12 +13,12 @@ using SharedLibraryCore.Objects;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Dtos;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Exceptions;
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using IW4MAdmin.Application.Misc;
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using Application.Misc;
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using Application.RconParsers;
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using Application.EventParsers;
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using SharedLibraryCore.Exceptions;
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using System.Runtime.InteropServices;
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namespace IW4MAdmin
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{
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@ -612,23 +613,6 @@ namespace IW4MAdmin
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var logfile = await this.GetDvarAsync<string>("g_log");
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var logsync = await this.GetDvarAsync<int>("g_logsync");
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Dvar<int> onelog = null;
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if (GameName == Game.IW4)
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{
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try
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{
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onelog = await this.GetDvarAsync<int>("iw4x_onelog");
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}
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catch (Exception)
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{
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onelog = new Dvar<int>("iw4x_onelog")
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{
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Value = -1
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};
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}
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}
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try
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{
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var website = await this.GetDvarAsync<string>("_website");
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@ -662,9 +646,8 @@ namespace IW4MAdmin
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CustomCallback = await ScriptLoaded();
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string mainPath = EventParser.GetGameDir();
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mainPath = (GameName == Game.IW4 && onelog.Value > 0) ? "main" : mainPath;
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#if DEBUG
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basepath.Value = @"\\192.168.88.253\Call of Duty Black Ops II";
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// basepath.Value = @"\\192.168.88.253\Call of Duty Black Ops II";
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#endif
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string logPath = game.Value == string.Empty ?
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$"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile.Value}" :
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