mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 15:20:48 -05:00
Finish preliminary parser for TeknoMW3
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@ -665,13 +665,19 @@ namespace IW4MAdmin
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public async Task Initialize()
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{
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//RemoteConnection.SetConfiguration(Manager.AdditionalRConParsers.First().Configuration);
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var rconParser = Manager.AdditionalRConParsers
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.FirstOrDefault(_parser => _parser.Version == Manager.GetApplicationSettings().Configuration().CustomParserVersion);
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RconParser = ServerConfig.UseT6MParser ?
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(IRConParser)new T6MRConParser() :
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new IW4RConParser();
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var eventParser = Manager.AdditionalEventParsers
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.FirstOrDefault(_parser => _parser.Version == Manager.GetApplicationSettings().Configuration().CustomParserVersion);
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RemoteConnection.SetConfiguration(RconParser.Configuration);
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rconParser = rconParser ?? new IW4RConParser();
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eventParser = eventParser ?? new IW4EventParser();
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RemoteConnection.SetConfiguration(rconParser.Configuration);
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RconParser = rconParser;
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EventParser = eventParser;
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var version = await this.GetDvarAsync<string>("version");
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Version = version.Value;
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@ -693,18 +699,18 @@ namespace IW4MAdmin
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EventParser = new T6MEventParser();
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}
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else
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{
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EventParser = new IW3EventParser(); // this uses the 'main' folder for log paths
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}
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//else
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//{
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// EventParser = new IW3EventParser(); // this uses the 'main' folder for log paths
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//}
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if (GameName == Game.UKN)
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{
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Logger.WriteWarning($"Game name not recognized: {version}");
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//if (GameName == Game.UKN)
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//{
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// Logger.WriteWarning($"Game name not recognized: {version}");
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EventParser = Manager.AdditionalEventParsers.FirstOrDefault(_parser => (_parser as DynamicEventParser).Version == version.Value) ?? EventParser;
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RconParser = Manager.AdditionalRConParsers.FirstOrDefault(_parser => (_parser as DynamicRConParser).Version == version.Value) ?? RconParser;
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}
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// EventParser = Manager.AdditionalEventParsers.FirstOrDefault(_parser => _parser.Version == version.Value) ?? EventParser;
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// RconParser = Manager.AdditionalRConParsers.FirstOrDefault(_parser => (_parser as DynamicRConParser).Version == version.Value) ?? RconParser;
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//}
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var infoResponse = RconParser.Configuration.CommandPrefixes.RConGetInfo != null ? await this.GetInfoAsync() : null;
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// this is normally slow, but I'm only doing it because different games have different prefixes
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@ -750,7 +756,7 @@ namespace IW4MAdmin
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this.MaxClients = maxplayers;
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this.FSGame = game;
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this.Gametype = gametype;
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this.IP = ip.Value == "localhost" ? ServerConfig.IPAddress : ip.Value;
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this.IP = ip.Value == "localhost" ? ServerConfig.IPAddress : ip.Value ?? ServerConfig.IPAddress;
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if (logsync.Value == 0 || logfile.Value == string.Empty)
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{
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@ -767,9 +773,9 @@ namespace IW4MAdmin
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string mainPath = EventParser.Configuration.GameDirectory;
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string logPath = string.Empty;
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LogPath = game == string.Empty ?
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$"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile.Value}" :
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$"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{game.Replace('/', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{logfile.Value}";
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LogPath = string.IsNullOrEmpty(game) ?
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$"{basepath?.Value?.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile?.Value}" :
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$"{basepath?.Value?.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{game?.Replace('/', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{logfile?.Value}";
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bool remoteLog = false;
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if (GameName == Game.IW5 || ServerConfig.ManualLogPath?.Length > 0)
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