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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 15:20:48 -05:00

Initial .net 6 upgrades

This commit is contained in:
RaidMax
2022-01-26 10:32:16 -06:00
parent 513f0afd34
commit 6f6dd035ee
170 changed files with 2805 additions and 2577 deletions

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@ -4,22 +4,22 @@ using System.Linq;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Serilog.Context;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Database.Models;
using ILogger = Microsoft.Extensions.Logging.ILogger;
using Data.Models;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Serilog.Context;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using ILogger = Microsoft.Extensions.Logging.ILogger;
namespace SharedLibraryCore
{
public abstract class Server : IGameServer
{
protected readonly DefaultSettings DefaultSettings;
public enum Game
{
COD = -1,
@ -36,15 +36,37 @@ namespace SharedLibraryCore
CSGO = 10
}
public Server(ILogger<Server> logger, SharedLibraryCore.Interfaces.ILogger deprecatedLogger,
ServerConfiguration config, IManager mgr, IRConConnectionFactory rconConnectionFactory,
// only here for performance
private readonly bool CustomSayEnabled;
protected readonly string CustomSayName;
protected readonly DefaultSettings DefaultSettings;
protected readonly ILogger ServerLogger;
protected List<string> BroadcastMessages;
protected int ConnectionErrors;
protected string FSGame;
protected IGameLogReaderFactory gameLogReaderFactory;
// Info
private string hostname;
protected TimeSpan LastMessage;
protected DateTime LastPoll;
protected int NextMessage;
protected ManualResetEventSlim OnRemoteCommandResponse;
protected IRConConnectionFactory RConConnectionFactory;
#pragma warning disable CS0612
public Server(ILogger<Server> logger, Interfaces.ILogger deprecatedLogger,
#pragma warning restore CS0612
ServerConfiguration config, IManager mgr, IRConConnectionFactory rconConnectionFactory,
IGameLogReaderFactory gameLogReaderFactory, IServiceProvider serviceProvider)
{
Password = config.Password;
IP = config.IPAddress;
Port = config.Port;
Manager = mgr;
Logger = deprecatedLogger;
#pragma warning disable CS0612
Logger = deprecatedLogger ?? throw new ArgumentNullException(nameof(deprecatedLogger));
#pragma warning restore CS0612
ServerConfig = config;
EventProcessing = new SemaphoreSlim(1, 1);
Clients = new List<EFClient>(new EFClient[64]);
@ -62,12 +84,70 @@ namespace SharedLibraryCore
InitializeAutoMessages();
}
public long EndPoint => IPAddress.TryParse(IP, out _)
? Convert.ToInt64($"{IP.Replace(".", "")}{Port}")
public long EndPoint => IPAddress.TryParse(IP, out _)
? Convert.ToInt64($"{IP.Replace(".", "")}{Port}")
: $"{IP.Replace(".", "")}{Port}".GetStableHashCode();
// Objects
public IManager Manager { get; protected set; }
[Obsolete] public Interfaces.ILogger Logger { get; }
public ServerConfiguration ServerConfig { get; }
public List<Map> Maps { get; protected set; } = new List<Map>();
public List<Report> Reports { get; set; }
public List<ChatInfo> ChatHistory { get; protected set; }
public Queue<PlayerHistory> ClientHistory { get; }
public Game GameName { get; set; }
public string Hostname
{
get => ServerConfig.CustomHostname ?? hostname;
protected set => hostname = value;
}
public string Website { get; protected set; }
public string Gametype { get; set; }
public string GametypeName => DefaultSettings.Gametypes.FirstOrDefault(gt => gt.Game == GameName)?.Gametypes
?.FirstOrDefault(gt => gt.Name == Gametype)?.Alias ?? Gametype;
public string GamePassword { get; protected set; }
public Map CurrentMap { get; set; }
public int ClientNum
{
get { return Clients.ToArray().Count(p => p != null && !p.IsBot); }
}
public int MaxClients { get; protected set; }
public List<EFClient> Clients { get; protected set; }
public string Password { get; }
public bool Throttled { get; protected set; }
public bool CustomCallback { get; protected set; }
public string WorkingDirectory { get; protected set; }
public IRConConnection RemoteConnection { get; protected set; }
public IRConParser RconParser { get; set; }
public IEventParser EventParser { get; set; }
public string LogPath { get; protected set; }
public bool RestartRequested { get; set; }
public SemaphoreSlim EventProcessing { get; }
// Internal
/// <summary>
/// Returns list of all current players
/// this is actually the hostname now
/// </summary>
public string IP { get; protected set; }
public IPEndPoint ResolvedIpEndPoint { get; protected set; }
public string Version { get; protected set; }
public bool IsInitialized { get; set; }
public int Port { get; }
public abstract Task Kick(string reason, EFClient target, EFClient origin, EFPenalty originalPenalty);
/// <summary>
/// Returns list of all current players
/// </summary>
/// <returns></returns>
public List<EFClient> GetClientsAsList()
@ -76,26 +156,26 @@ namespace SharedLibraryCore
}
/// <summary>
/// Add a player to the server's player list
/// Add a player to the server's player list
/// </summary>
/// <param name="P">EFClient pulled from memory reading</param>
/// <returns>True if player added sucessfully, false otherwise</returns>
public abstract Task<EFClient> OnClientConnected(EFClient P);
/// <summary>
/// Remove player by client number
/// Remove player by client number
/// </summary>
/// <param name="cNum">Client ID of player to be removed</param>
/// <returns>true if removal succeded, false otherwise</returns>
public abstract Task OnClientDisconnected(EFClient client);
/// <summary>
/// Get a player by name
/// todo: make this an extension
/// Get a player by name
/// todo: make this an extension
/// </summary>
/// <param name="pName">EFClient name to search for</param>
/// <returns>Matching player if found</returns>
public List<EFClient> GetClientByName(String pName)
public List<EFClient> GetClientByName(string pName)
{
if (string.IsNullOrEmpty(pName))
{
@ -104,33 +184,39 @@ namespace SharedLibraryCore
pName = pName.Trim().StripColors();
string[] QuoteSplit = pName.Split('"');
bool literal = false;
var QuoteSplit = pName.Split('"');
var literal = false;
if (QuoteSplit.Length > 1)
{
pName = QuoteSplit[1];
literal = true;
}
if (literal)
{
return GetClientsAsList().Where(p => p.Name?.StripColors()?.ToLower() == pName.ToLower()).ToList();
}
return GetClientsAsList().Where(p => (p.Name?.StripColors()?.ToLower() ?? "").Contains(pName.ToLower())).ToList();
return GetClientsAsList().Where(p => (p.Name?.StripColors()?.ToLower() ?? "").Contains(pName.ToLower()))
.ToList();
}
virtual public Task<bool> ProcessUpdatesAsync(CancellationToken cts) => (Task<bool>)Task.CompletedTask;
public virtual Task<bool> ProcessUpdatesAsync(CancellationToken cts)
{
return (Task<bool>)Task.CompletedTask;
}
/// <summary>
/// Process any server event
/// Process any server event
/// </summary>
/// <param name="E">Event</param>
/// <returns>True on sucess</returns>
protected abstract Task<bool> ProcessEvent(GameEvent E);
public abstract Task ExecuteEvent(GameEvent E);
/// <summary>
/// Send a message to all players
/// Send a message to all players
/// </summary>
/// <param name="message">Message to be sent to all players</param>
public GameEvent Broadcast(string message, EFClient sender = null)
@ -145,13 +231,13 @@ namespace SharedLibraryCore
Type = GameEvent.EventType.Broadcast,
Data = formattedMessage,
Owner = this,
Origin = sender,
Origin = sender
};
Manager.AddEvent(e);
return e;
}
public void Broadcast(IEnumerable<string> messages, EFClient sender = null)
{
foreach (var message in messages)
@ -161,17 +247,17 @@ namespace SharedLibraryCore
#pragma warning restore 4014
}
}
/// <summary>
/// Send a message to a particular players
/// Send a message to a particular players
/// </summary>
/// <param name="message">Message to send</param>
/// <param name="targetClient">EFClient to send message to</param>
protected async Task Tell(string message, EFClient targetClient)
{
var engineMessage = message.FormatMessageForEngine(RconParser.Configuration.ColorCodeMapping);
if (!Utilities.IsDevelopment)
{
var temporalClientId = targetClient.GetAdditionalProperty<string>("ConnectionClientId");
@ -181,8 +267,11 @@ namespace SharedLibraryCore
var formattedMessage = string.Format(RconParser.Configuration.CommandPrefixes.Tell,
clientNumber,
$"{(CustomSayEnabled && GameName == Game.IW4 ? $"{CustomSayName}: " : "")}{engineMessage}");
if (targetClient.ClientNumber > -1 && message.Length > 0 && targetClient.Level != EFClient.Permission.Console)
if (targetClient.ClientNumber > -1 && message.Length > 0 &&
targetClient.Level != Data.Models.Client.EFClient.Permission.Console)
{
await this.ExecuteCommandAsync(formattedMessage);
}
}
else
{
@ -190,7 +279,7 @@ namespace SharedLibraryCore
message.FormatMessageForEngine(RconParser.Configuration.ColorCodeMapping).StripColors());
}
if (targetClient.Level == EFClient.Permission.Console)
if (targetClient.Level == Data.Models.Client.EFClient.Permission.Console)
{
Console.ForegroundColor = ConsoleColor.Green;
using (LogContext.PushProperty("Server", ToString()))
@ -198,58 +287,60 @@ namespace SharedLibraryCore
ServerLogger.LogInformation("Command output received: {Message}",
engineMessage.StripColors());
}
Console.WriteLine(engineMessage.StripColors());
Console.ForegroundColor = ConsoleColor.Gray;
}
}
/// <summary>
/// Send a message to all admins on the server
/// Send a message to all admins on the server
/// </summary>
/// <param name="message">Message to send out</param>
public void ToAdmins(String message)
public void ToAdmins(string message)
{
foreach (var client in GetClientsAsList().Where(c => c.Level > EFClient.Permission.Flagged))
{
foreach (var client in GetClientsAsList()
.Where(c => c.Level > Data.Models.Client.EFClient.Permission.Flagged))
client.Tell(message);
}
}
/// <summary>
/// Kick a player from the server
/// Kick a player from the server
/// </summary>
/// <param name="reason">Reason for kicking</param>
/// <param name="Target">EFClient to kick</param>
public Task Kick(String reason, EFClient Target, EFClient Origin) => Kick(reason, Target, Origin, null);
public abstract Task Kick(string reason, EFClient target, EFClient origin, EFPenalty originalPenalty);
public Task Kick(string reason, EFClient Target, EFClient Origin)
{
return Kick(reason, Target, Origin, null);
}
/// <summary>
/// Temporarily ban a player ( default 1 hour ) from the server
/// Temporarily ban a player ( default 1 hour ) from the server
/// </summary>
/// <param name="reason">Reason for banning the player</param>
/// <param name="Target">The player to ban</param>
abstract public Task TempBan(String reason, TimeSpan length, EFClient Target, EFClient Origin);
public abstract Task TempBan(string reason, TimeSpan length, EFClient Target, EFClient Origin);
/// <summary>
/// Perm ban a player from the server
/// Perm ban a player from the server
/// </summary>
/// <param name="Reason">The reason for the ban</param>
/// <param name="Target">The person to ban</param>
/// <param name="Origin">The person who banned the target</param>
abstract public Task Ban(String Reason, EFClient Target, EFClient Origin, bool isEvade = false);
public abstract Task Ban(string Reason, EFClient Target, EFClient Origin, bool isEvade = false);
abstract public Task Warn(String Reason, EFClient Target, EFClient Origin);
public abstract Task Warn(string Reason, EFClient Target, EFClient Origin);
/// <summary>
/// Unban a player by npID / GUID
/// Unban a player by npID / GUID
/// </summary>
/// <param name="npID">npID of the player</param>
/// <param name="targetClient">I don't remember what this is for</param>
/// <returns></returns>
abstract public Task Unban(string reason, EFClient targetClient, EFClient originClient);
public abstract Task Unban(string reason, EFClient targetClient, EFClient originClient);
/// <summary>
/// Change the current searver map
/// Change the current searver map
/// </summary>
/// <param name="mapName">Non-localized map name</param>
public async Task LoadMap(string mapName)
@ -258,19 +349,22 @@ namespace SharedLibraryCore
}
/// <summary>
/// Initalize the macro variables
/// Initalize the macro variables
/// </summary>
abstract public void InitializeTokens();
public abstract void InitializeTokens();
/// <summary>
/// Initialize the messages to be broadcasted
/// Initialize the messages to be broadcasted
/// </summary>
protected void InitializeAutoMessages()
{
BroadcastMessages = new List<String>();
BroadcastMessages = new List<string>();
if (ServerConfig.AutoMessages != null)
{
BroadcastMessages.AddRange(ServerConfig.AutoMessages);
}
BroadcastMessages.AddRange(Manager.GetApplicationSettings().Configuration().AutoMessages);
}
@ -286,77 +380,12 @@ namespace SharedLibraryCore
return (await this.GetDvarAsync("sv_customcallbacks", "0")).Value == "1";
}
catch (Exceptions.DvarException)
catch (DvarException)
{
return false;
}
}
public abstract Task<long> GetIdForServer(Server server = null);
// Objects
public IManager Manager { get; protected set; }
[Obsolete]
public SharedLibraryCore.Interfaces.ILogger Logger { get; private set; }
public ServerConfiguration ServerConfig { get; private set; }
public List<Map> Maps { get; protected set; } = new List<Map>();
public List<Report> Reports { get; set; }
public List<ChatInfo> ChatHistory { get; protected set; }
public Queue<PlayerHistory> ClientHistory { get; private set; }
public Game GameName { get; set; }
// Info
private string hostname;
public string Hostname { get => ServerConfig.CustomHostname ?? hostname; protected set => hostname = value; }
public string Website { get; protected set; }
public string Gametype { get; set; }
public string GametypeName => DefaultSettings.Gametypes.FirstOrDefault(gt => gt.Game == GameName)?.Gametypes
?.FirstOrDefault(gt => gt.Name == Gametype)?.Alias ?? Gametype;
public string GamePassword { get; protected set; }
public Map CurrentMap { get; set; }
public int ClientNum
{
get
{
return Clients.ToArray().Count(p => p != null && !p.IsBot);
}
}
public int MaxClients { get; protected set; }
public List<EFClient> Clients { get; protected set; }
public string Password { get; private set; }
public bool Throttled { get; protected set; }
public bool CustomCallback { get; protected set; }
public string WorkingDirectory { get; protected set; }
public IRConConnection RemoteConnection { get; protected set; }
public IRConParser RconParser { get; set; }
public IEventParser EventParser { get; set; }
public string LogPath { get; protected set; }
public bool RestartRequested { get; set; }
public SemaphoreSlim EventProcessing { get; private set; }
// Internal
/// <summary>
/// this is actually the hostname now
/// </summary>
public string IP { get; protected set; }
public IPEndPoint ResolvedIpEndPoint { get; protected set; }
public string Version { get; protected set; }
public bool IsInitialized { get; set; }
protected readonly ILogger ServerLogger;
public int Port { get; private set; }
protected string FSGame;
protected int NextMessage;
protected int ConnectionErrors;
protected List<string> BroadcastMessages;
protected TimeSpan LastMessage;
protected DateTime LastPoll;
protected ManualResetEventSlim OnRemoteCommandResponse;
protected IGameLogReaderFactory gameLogReaderFactory;
protected IRConConnectionFactory RConConnectionFactory;
// only here for performance
private readonly bool CustomSayEnabled;
protected readonly string CustomSayName;
}
}
}