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more consistent/enhanced game penalty messages per issue #171
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18
SharedLibraryCore/Interfaces/IGameServer.cs
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18
SharedLibraryCore/Interfaces/IGameServer.cs
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using System.Threading.Tasks;
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using SharedLibraryCore.Database.Models;
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namespace SharedLibraryCore.Interfaces
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{
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public interface IGameServer
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{
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/// <summary>
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/// kicks target on behalf of origin for given reason
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/// </summary>
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/// <param name="reason">reason client is being kicked</param>
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/// <param name="target">client to kick</param>
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/// <param name="origin">source of kick action</param>
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/// <param name="previousPenalty">previous penalty the kick is occuring for (if applicable)</param>
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/// <returns></returns>
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public Task Kick(string reason, EFClient target, EFClient origin, EFPenalty previousPenalty = null);
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}
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}
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