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support UTF8 in log files
sayteam registered as say event updated readme
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@ -39,7 +39,7 @@ namespace Application.EventParsers
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};
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}
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if (lineSplit[0] == "say")
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if (lineSplit[0] == "say" || lineSplit[0] == "sayteam")
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{
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return new GameEvent()
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{
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