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https://github.com/RaidMax/IW4M-Admin.git
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[application] added chat context to profile page
[iw4script] reworked balance to balance based on performance rating [stats] log penalty context to database
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43
Plugins/Stats/Models/EFACSnapshot.cs
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43
Plugins/Stats/Models/EFACSnapshot.cs
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Helpers;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace IW4MAdmin.Plugins.Stats.Models
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{
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/// <summary>
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/// This class houses the information for anticheat snapshots (used for validating a ban)
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/// </summary>
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public class EFACSnapshot : SharedEntity
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{
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[Key]
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public int SnapshotId { get; set; }
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public int ClientId { get; set; }
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[ForeignKey("ClientId")]
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public EFClient Client { get; set; }
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public DateTime When { get; set; }
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public int CurrentSessionLength { get; set; }
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public int TimeSinceLastEvent { get; set; }
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public double EloRating { get; set; }
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public int SessionScore { get; set; }
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public double SessionSPM { get; set; }
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public int Hits { get; set; }
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public int Kills { get; set; }
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public int Deaths { get; set; }
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public double CurrentStrain { get; set; }
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public double StrainAngleBetween { get; set; }
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public double SessionAngleOffset { get; set; }
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public Vector3 LastStrainAngle { get; set; }
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public Vector3 HitOrigin { get; set; }
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public Vector3 HitDestination { get; set; }
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public double Distance { get; set; }
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public Vector3 CurrentViewAngle { get; set; }
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public IW4Info.WeaponName WeaponId { get; set; }
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public IW4Info.HitLocation HitLocation { get; set; }
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public IW4Info.MeansOfDeath HitType { get; set; }
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public virtual ICollection<Vector3> PredictedViewAngles { get; set; }
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}
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}
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