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add initial CS:GO support
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43
Application/RConParsers/DynamicRConParserConfiguration.cs
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43
Application/RConParsers/DynamicRConParserConfiguration.cs
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using System;
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using SharedLibraryCore.Interfaces;
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using SharedLibraryCore.RCon;
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using System.Collections.Generic;
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using System.Globalization;
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namespace IW4MAdmin.Application.RConParsers
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{
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/// <summary>
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/// generic implementation of the IRConParserConfiguration
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/// allows script plugins to generate dynamic RCon configurations
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/// </summary>
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public class DynamicRConParserConfiguration : IRConParserConfiguration
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{
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public CommandPrefix CommandPrefixes { get; set; }
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public ParserRegex Status { get; set; }
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public ParserRegex MapStatus { get; set; }
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public ParserRegex GametypeStatus { get; set; }
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public ParserRegex HostnameStatus { get; set; }
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public ParserRegex MaxPlayersStatus { get; set; }
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public ParserRegex Dvar { get; set; }
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public ParserRegex StatusHeader { get; set; }
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public string ServerNotRunningResponse { get; set; }
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public bool WaitForResponse { get; set; } = true;
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public NumberStyles GuidNumberStyle { get; set; } = NumberStyles.HexNumber;
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public IDictionary<string, string> OverrideDvarNameMapping { get; set; } = new Dictionary<string, string>();
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public IDictionary<string, string> DefaultDvarValues { get; set; } = new Dictionary<string, string>();
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public int NoticeMaximumLines { get; set; } = 8;
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public int NoticeMaxCharactersPerLine { get; set; } = 50;
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public string NoticeLineSeparator { get; set; } = Environment.NewLine;
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public DynamicRConParserConfiguration(IParserRegexFactory parserRegexFactory)
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{
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Status = parserRegexFactory.CreateParserRegex();
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MapStatus = parserRegexFactory.CreateParserRegex();
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GametypeStatus = parserRegexFactory.CreateParserRegex();
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Dvar = parserRegexFactory.CreateParserRegex();
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StatusHeader = parserRegexFactory.CreateParserRegex();
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HostnameStatus = parserRegexFactory.CreateParserRegex();
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MaxPlayersStatus = parserRegexFactory.CreateParserRegex();
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}
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}
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}
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