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fix bug with player not getting updated on disconnect (related to issue #24)
jint version downgraded for better stability (also locked the engine instance as it's not thread safe) updated readme remove vpn detection from application configuration as it's now in a seperate plugin defaulted webfront bind URl to all interfaces readd the custom say name added visibility percentage to AC
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@ -13,6 +13,6 @@ namespace SharedLibraryCore.RCon
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}
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public static char SeperatorChar = (char)int.Parse("0a", System.Globalization.NumberStyles.AllowHexSpecifier);
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public static readonly TimeSpan SocketTimeout = new TimeSpan(0, 0, 5);
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public static readonly TimeSpan SocketTimeout = new TimeSpan(0, 0, 10);
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}
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}
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