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fix bug with player not getting updated on disconnect (related to issue #24)
jint version downgraded for better stability (also locked the engine instance as it's not thread safe) updated readme remove vpn detection from application configuration as it's now in a seperate plugin defaulted webfront bind URl to all interfaces readd the custom say name added visibility percentage to AC
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@ -17,7 +17,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Jint" Version="3.0.0-beta-1249" />
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<PackageReference Include="Jint" Version="2.11.58" />
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<PackageReference Include="Microsoft.EntityFrameworkCore" Version="2.1.2" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.2" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="2.1.2" />
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