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implement custom tag (descriptor) feature
allow override of level names through configuration few small fixes/improvements
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@ -28,9 +28,9 @@ namespace SharedLibraryCore
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/// <summary>
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/// Executes the command
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/// </summary>
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/// <param name="E"></param>
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/// <param name="gameEvent"></param>
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/// <returns></returns>
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abstract public Task ExecuteAsync(GameEvent E);
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abstract public Task ExecuteAsync(GameEvent gameEvent);
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/// <summary>
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/// Specifies the name and string that triggers the command
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