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https://github.com/RaidMax/IW4M-Admin.git
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add most played command
hopefully fixed thread lock? started work on elo rating
This commit is contained in:
75
Plugins/Stats/Commands/MostPlayed.cs
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75
Plugins/Stats/Commands/MostPlayed.cs
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@ -0,0 +1,75 @@
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using Microsoft.EntityFrameworkCore;
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using SharedLibraryCore;
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using SharedLibraryCore.Objects;
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using IW4MAdmin.Plugins.Stats.Models;
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using SharedLibraryCore.Database;
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using System.Collections.Generic;
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namespace IW4MAdmin.Plugins.Stats.Commands
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{
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class MostPlayed : Command
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{
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public static async Task<List<string>> GetMostPlayed(Server s)
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{
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int serverId = s.GetHashCode();
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List<string> mostPlayed = new List<string>()
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{
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$"^5--{Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_MOSTPLAYED_TEXT"]}--"
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};
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using (var db = new DatabaseContext())
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{
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db.ChangeTracker.AutoDetectChangesEnabled = false;
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db.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
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var thirtyDaysAgo = DateTime.UtcNow.AddMonths(-1);
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var iqStats = (from stats in db.Set<EFClientStatistics>()
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join client in db.Clients
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on stats.ClientId equals client.ClientId
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join alias in db.Aliases
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on client.CurrentAliasId equals alias.AliasId
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where stats.ServerId == serverId
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where client.Level != Player.Permission.Banned
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where client.LastConnection >= thirtyDaysAgo
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orderby stats.Kills descending
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select new
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{
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alias.Name,
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client.TotalConnectionTime,
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stats.Kills
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})
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.Take(5);
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var iqList = await iqStats.ToListAsync();
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mostPlayed.AddRange(iqList.Select(stats =>
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$"^3{stats.Name}^7 - ^5{stats.Kills} ^7{Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_TEXT_KILLS"]} | ^5{Utilities.GetTimePassed(DateTime.UtcNow.AddSeconds(-stats.TotalConnectionTime), false)} ^7{Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_PLAYER"].ToLower()}"));
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}
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return mostPlayed;
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}
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public MostPlayed() : base("mostplayed", Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_STATS_COMMANDS_MOSTPLAYED_DESC"], "mp", Player.Permission.User, false) { }
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public override async Task ExecuteAsync(GameEvent E)
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{
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var topStats = await GetMostPlayed(E.Owner);
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if (!E.Message.IsBroadcastCommand())
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{
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foreach (var stat in topStats)
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await E.Origin.Tell(stat);
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}
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else
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{
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foreach (var stat in topStats)
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await E.Owner.Broadcast(stat);
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}
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}
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}
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}
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