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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-23 05:30:39 -05:00

fix reading PT6 having signed decimal GUID in log

fix  alternative encoding character converting
allow more paths for game log server
add localization for unknown ips in welcome plugin
add gamelog server uri to support game log server on games that must supply manual log path
misc fixes
This commit is contained in:
RaidMax
2019-02-09 15:35:13 -06:00
parent 2714f5069d
commit a2ce19117b
15 changed files with 81 additions and 67 deletions

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@ -6,7 +6,7 @@
<RuntimeFrameworkVersion>2.1.5</RuntimeFrameworkVersion>
<MvcRazorExcludeRefAssembliesFromPublish>false</MvcRazorExcludeRefAssembliesFromPublish>
<PackageId>RaidMax.IW4MAdmin.Application</PackageId>
<Version>2.2.4.6</Version>
<Version>2.2.4.7</Version>
<Authors>RaidMax</Authors>
<Company>Forever None</Company>
<Product>IW4MAdmin</Product>
@ -31,8 +31,8 @@
<PropertyGroup>
<ServerGarbageCollection>true</ServerGarbageCollection>
<TieredCompilation>true</TieredCompilation>
<AssemblyVersion>2.2.4.6</AssemblyVersion>
<FileVersion>2.2.4.6</FileVersion>
<AssemblyVersion>2.2.4.7</AssemblyVersion>
<FileVersion>2.2.4.7</FileVersion>
</PropertyGroup>
<ItemGroup>

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@ -286,6 +286,8 @@ namespace IW4MAdmin.Application
foreach (var serverConfig in config.Servers)
{
Migration.ConfigurationMigration.ModifyLogPath020919(serverConfig);
if (serverConfig.RConParserVersion == null || serverConfig.EventParserVersion == null)
{
foreach (var parser in AdditionalRConParsers)
@ -299,8 +301,8 @@ namespace IW4MAdmin.Application
}
serverConfig.ModifyParsers();
await ConfigHandler.Save();
}
await ConfigHandler.Save();
}
}

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@ -17,26 +17,26 @@ namespace IW4MAdmin.Application.EventParsers
GameDirectory = "main",
};
Configuration.Say.Pattern = @"^(say|sayteam);(.{8,32});([0-9]+);(.+);(.*)$";
Configuration.Say.Pattern = @"^(say|sayteam);(-?[A-Fa-f0-9_]{8,32});([0-9]+);(.+);(.*)$";
Configuration.Say.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
Configuration.Say.AddMapping(ParserRegex.GroupType.OriginName, 4);
Configuration.Say.AddMapping(ParserRegex.GroupType.Message, 5);
Configuration.Quit.Pattern = @"^(Q);(.{8,32}|bot[0-9]+);([0-9]+);(.*)$";
Configuration.Quit.Pattern = @"^(Q);(-?[A-Fa-f0-9_]{8,32}|bot[0-9]+);([0-9]+);(.*)$";
Configuration.Quit.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
Configuration.Quit.AddMapping(ParserRegex.GroupType.OriginName, 4);
Configuration.Join.Pattern = @"^(J);(.{8,32}|bot[0-9]+);([0-9]+);(.*)$";
Configuration.Join.Pattern = @"^(J);(-?[A-Fa-f0-9_]{8,32}|bot[0-9]+);([0-9]+);(.*)$";
Configuration.Join.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginNetworkId, 2);
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginClientNumber, 3);
Configuration.Join.AddMapping(ParserRegex.GroupType.OriginName, 4);
Configuration.Damage.Pattern = @"^(D);([A-Fa-f0-9_]{8,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world);(.{1,24});([A-Fa-f0-9_]{8,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world);(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
Configuration.Damage.Pattern = @"^(D);(-?[A-Fa-f0-9_]{8,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world);(.{1,24});(-?[A-Fa-f0-9_]{8,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world);(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
Configuration.Damage.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetNetworkId, 2);
Configuration.Damage.AddMapping(ParserRegex.GroupType.TargetClientNumber, 3);
@ -51,7 +51,7 @@ namespace IW4MAdmin.Application.EventParsers
Configuration.Damage.AddMapping(ParserRegex.GroupType.MeansOfDeath, 12);
Configuration.Damage.AddMapping(ParserRegex.GroupType.HitLocation, 13);
Configuration.Kill.Pattern = @"^(K);([A-Fa-f0-9_]{8,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world);(.{1,24});([A-Fa-f0-9_]{8,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world);(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
Configuration.Kill.Pattern = @"^(K);(-?[A-Fa-f0-9_]{8,32}|bot[0-9]+);(-?[0-9]+);(axis|allies|world);(.{1,24});(-?[A-Fa-f0-9_]{8,32}|bot[0-9]+)?;-?([0-9]+);(axis|allies|world);(.{1,24})?;((?:[0-9]+|[a-z]+|_)+);([0-9]+);((?:[A-Z]|_)+);((?:[a-z]|_)+)$";
Configuration.Kill.AddMapping(ParserRegex.GroupType.EventType, 1);
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetNetworkId, 2);
Configuration.Kill.AddMapping(ParserRegex.GroupType.TargetClientNumber, 3);

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@ -19,19 +19,10 @@ namespace IW4MAdmin.Application.IO
public string ServerId { get; set; }
}
public GameLogEventDetection(Server server, string gameLogPath, string gameLogName)
public GameLogEventDetection(Server server, string gameLogPath, Uri gameLogServerUri)
{
GameLogFile = gameLogPath;
// todo: abtract this more
if (gameLogPath.StartsWith("http"))
{
Reader = new GameLogReaderHttp(gameLogPath, server.EventParser);
}
else
{
Reader = new GameLogReader(gameLogPath, server.EventParser);
}
Reader = gameLogServerUri != null ? new GameLogReaderHttp(gameLogServerUri, gameLogPath, server.EventParser) : Reader = new GameLogReader(gameLogPath, server.EventParser);
Server = server;
}

View File

@ -17,13 +17,13 @@ namespace IW4MAdmin.Application.IO
{
readonly IEventParser Parser;
readonly IGameLogServer Api;
readonly string LogFile;
readonly string logPath;
public GameLogReaderHttp(string logFile, IEventParser parser)
public GameLogReaderHttp(Uri gameLogServerUri, string logPath, IEventParser parser)
{
LogFile = logFile;
this.logPath = logPath.ToBase64UrlSafeString(); ;
Parser = parser;
Api = RestClient.For<IGameLogServer>(logFile);
Api = RestClient.For<IGameLogServer>(gameLogServerUri);
}
public long Length => -1;
@ -36,12 +36,12 @@ namespace IW4MAdmin.Application.IO
server.Logger.WriteDebug($"Begin reading from http log");
#endif
var events = new List<GameEvent>();
string b64Path = server.LogPath.ToBase64UrlSafeString();
string b64Path = logPath;
var response = await Api.Log(b64Path);
if (!response.Success)
{
server.Logger.WriteError($"Could not get log server info of {LogFile}/{b64Path} ({server.LogPath})");
server.Logger.WriteError($"Could not get log server info of {logPath}/{b64Path} ({server.LogPath})");
return events;
}

View File

@ -750,47 +750,36 @@ namespace IW4MAdmin
}
CustomCallback = await ScriptLoaded();
string mainPath = EventParser.Configuration.GameDirectory;
string logPath = string.Empty;
LogPath = string.IsNullOrEmpty(game) ?
$"{basepath?.Value?.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile?.Value}" :
$"{basepath?.Value?.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{game?.Replace('/', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{logfile?.Value}";
bool remoteLog = false;
if (GameName == Game.IW5 || ServerConfig.ManualLogPath?.Length > 0)
// they've manually specified the log path
if (!string.IsNullOrEmpty(ServerConfig.ManualLogPath))
{
logPath = ServerConfig.ManualLogPath;
remoteLog = logPath.StartsWith("http");
}
else
{
logPath = LogPath;
}
if (remoteLog)
{
LogEvent = new GameLogEventDetection(this, logPath, logfile.Value);
LogPath = ServerConfig.ManualLogPath;
}
else
{
string mainPath = EventParser.Configuration.GameDirectory;
LogPath = string.IsNullOrEmpty(game) ?
$"{basepath?.Value?.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile?.Value}" :
$"{basepath?.Value?.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{game?.Replace('/', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{logfile?.Value}";
// fix wine drive name mangling
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
logPath = Regex.Replace($"{Path.DirectorySeparatorChar}{LogPath}", @"[A-Z]:/", "");
LogPath = Regex.Replace($"{Path.DirectorySeparatorChar}{LogPath}", @"[A-Z]:/", "");
}
if (!File.Exists(logPath))
if (!File.Exists(LogPath))
{
Logger.WriteError($"{logPath} {loc["SERVER_ERROR_DNE"]}");
throw new ServerException($"{loc["SERVER_ERROR_LOG"]} {logPath}");
Logger.WriteError($"{LogPath} {loc["SERVER_ERROR_DNE"]}");
throw new ServerException($"{loc["SERVER_ERROR_LOG"]} {LogPath}");
}
LogEvent = new GameLogEventDetection(this, logPath, logfile.Value);
}
Logger.WriteInfo($"Log file is {logPath}");
LogEvent = new GameLogEventDetection(this, LogPath, ServerConfig.GameLogServerUrl);
Logger.WriteInfo($"Log file is {LogPath}");
_ = Task.Run(() => LogEvent.PollForChanges());
#if !DEBUG

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@ -56,5 +56,14 @@ namespace IW4MAdmin.Application.Migration
}
}
}
public static void ModifyLogPath020919(SharedLibraryCore.Configuration.ServerConfiguration config)
{
if (config.ManualLogPath.IsRemoteLog())
{
config.GameLogServerUrl = new Uri(config.ManualLogPath);
config.ManualLogPath = null;
}
}
}
}

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@ -100,7 +100,7 @@ namespace IW4MAdmin.Application.RconParsers
public async Task<List<EFClient>> GetStatusAsync(Connection connection)
{
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND, "status");
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND_STATUS);
return ClientsFromStatus(response);
}