mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 07:13:58 -05:00
started work on getting the restart functionality in the gamelogserver
fix bug with unbanned players still showing as banned via lock icon move player based stuff into client class finally renamed Player to EFClient via partial class don't try to run this build because it's in between stages
This commit is contained in:
@ -1,7 +1,7 @@
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using SharedLibraryCore.Helpers;
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using IW4MAdmin.Plugins.Stats.Models;
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using SharedLibraryCore.Helpers;
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using SharedLibraryCore.Interfaces;
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using SharedLibraryCore.Objects;
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using IW4MAdmin.Plugins.Stats.Models;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@ -20,7 +20,9 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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};
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public ChangeTracking<EFACSnapshot> Tracker { get; private set; }
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public const int QUEUE_COUNT = 10;
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public List<EFClientKill> QueuedHits { get; set; }
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int Kills;
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int HitCount;
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Dictionary<IW4Info.HitLocation, int> HitLocationCount;
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@ -37,10 +39,14 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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Log = log;
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HitLocationCount = new Dictionary<IW4Info.HitLocation, int>();
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foreach (var loc in Enum.GetValues(typeof(IW4Info.HitLocation)))
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{
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HitLocationCount.Add((IW4Info.HitLocation)loc, 0);
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}
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ClientStats = clientStats;
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Strain = new Strain();
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Tracker = new ChangeTracking<EFACSnapshot>();
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QueuedHits = new List<EFClientKill>();
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}
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/// <summary>
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@ -56,10 +62,12 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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hit.HitLoc == IW4Info.HitLocation.none || hit.TimeOffset - LastOffset < 0 ||
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// hack: prevents false positives
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(LastWeapon != hit.Weapon && (hit.TimeOffset - LastOffset) == 50))
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{
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return new DetectionPenaltyResult()
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{
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ClientPenalty = Penalty.PenaltyType.Any,
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};
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}
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DetectionPenaltyResult result = null;
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LastWeapon = hit.Weapon;
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@ -141,7 +149,6 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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ClientStats.MaxStrain = currentStrain;
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}
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// flag
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if (currentStrain > Thresholds.MaxStrainFlag)
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{
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@ -201,7 +208,10 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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Log.WriteDebug($"**MaxRatio {maxHeadshotLerpValueForFlag}");
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var sb = new StringBuilder();
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foreach (var kvp in HitLocationCount)
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{
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sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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}
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Log.WriteDebug(sb.ToString());
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result = new DetectionPenaltyResult()
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@ -222,7 +232,10 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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Log.WriteDebug($"**MaxRatio {maxHeadshotLerpValueForFlag}");
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var sb = new StringBuilder();
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foreach (var kvp in HitLocationCount)
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{
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sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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}
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Log.WriteDebug(sb.ToString());
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result = new DetectionPenaltyResult()
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@ -251,7 +264,10 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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Log.WriteDebug($"**MaxRatio {maxBoneRatioLerpValueForBan}");
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var sb = new StringBuilder();
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foreach (var kvp in HitLocationCount)
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{
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sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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}
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Log.WriteDebug(sb.ToString());
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result = new DetectionPenaltyResult()
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@ -272,7 +288,10 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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Log.WriteDebug($"**MaxRatio {maxBoneRatioLerpValueForFlag}");
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var sb = new StringBuilder();
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foreach (var kvp in HitLocationCount)
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{
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sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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}
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Log.WriteDebug(sb.ToString());
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result = new DetectionPenaltyResult()
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@ -306,15 +325,15 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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if (currentChestAbdomenRatio > chestAbdomenLerpValueForBan && chestHits >= Thresholds.MediumSampleMinKills + 30)
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{
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Log.WriteDebug("**Maximum Chest/Abdomen Ratio Reached For Ban**");
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Log.WriteDebug($"ClientId: {hit.AttackerId}");
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Log.WriteDebug($"**Chest Hits: {chestHits}");
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Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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Log.WriteDebug($"**MaxRatio {chestAbdomenLerpValueForBan}");
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var sb = new StringBuilder();
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foreach (var kvp in HitLocationCount)
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sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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Log.WriteDebug(sb.ToString());
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//Log.WriteDebug("**Maximum Chest/Abdomen Ratio Reached For Ban**");
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//Log.WriteDebug($"ClientId: {hit.AttackerId}");
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//Log.WriteDebug($"**Chest Hits: {chestHits}");
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//Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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//Log.WriteDebug($"**MaxRatio {chestAbdomenLerpValueForBan}");
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//var sb = new StringBuilder();
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//foreach (var kvp in HitLocationCount)
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// sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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//Log.WriteDebug(sb.ToString());
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result = new DetectionPenaltyResult()
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{
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@ -327,16 +346,15 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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}
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else
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{
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Log.WriteDebug("**Maximum Chest/Abdomen Ratio Reached For Flag**");
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Log.WriteDebug($"ClientId: {hit.AttackerId}");
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Log.WriteDebug($"**Chest Hits: {chestHits}");
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Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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Log.WriteDebug($"**MaxRatio {chestAbdomenRatioLerpValueForFlag}");
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var sb = new StringBuilder();
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foreach (var kvp in HitLocationCount)
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sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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Log.WriteDebug(sb.ToString());
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// Log.WriteDebug($"ThresholdReached: {AboveThresholdCount}");
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//Log.WriteDebug("**Maximum Chest/Abdomen Ratio Reached For Flag**");
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//Log.WriteDebug($"ClientId: {hit.AttackerId}");
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//Log.WriteDebug($"**Chest Hits: {chestHits}");
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//Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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//Log.WriteDebug($"**MaxRatio {chestAbdomenRatioLerpValueForFlag}");
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//var sb = new StringBuilder();
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//foreach (var kvp in HitLocationCount)
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// sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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//Log.WriteDebug(sb.ToString());
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result = new DetectionPenaltyResult()
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{
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@ -407,15 +425,15 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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if (currentChestAbdomenRatio > chestAbdomenLerpValueForBan)
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{
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Log.WriteDebug("**Maximum Lifetime Chest/Abdomen Ratio Reached For Ban**");
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Log.WriteDebug($"ClientId: {stats.ClientId}");
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Log.WriteDebug($"**Total Chest Hits: {totalChestHits}");
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Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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Log.WriteDebug($"**MaxRatio {chestAbdomenLerpValueForBan}");
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var sb = new StringBuilder();
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foreach (var location in stats.HitLocations)
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sb.Append($"HitLocation: {location.Location} -> {location.HitCount}\r\n");
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Log.WriteDebug(sb.ToString());
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//Log.WriteDebug("**Maximum Lifetime Chest/Abdomen Ratio Reached For Ban**");
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//Log.WriteDebug($"ClientId: {stats.ClientId}");
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//Log.WriteDebug($"**Total Chest Hits: {totalChestHits}");
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//Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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//Log.WriteDebug($"**MaxRatio {chestAbdomenLerpValueForBan}");
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//var sb = new StringBuilder();
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//foreach (var location in stats.HitLocations)
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// sb.Append($"HitLocation: {location.Location} -> {location.HitCount}\r\n");
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//Log.WriteDebug(sb.ToString());
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return new DetectionPenaltyResult()
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{
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@ -428,15 +446,15 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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}
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else
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{
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Log.WriteDebug("**Maximum Lifetime Chest/Abdomen Ratio Reached For Flag**");
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Log.WriteDebug($"ClientId: {stats.ClientId}");
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Log.WriteDebug($"**Total Chest Hits: {totalChestHits}");
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Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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Log.WriteDebug($"**MaxRatio {chestAbdomenRatioLerpValueForFlag}");
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var sb = new StringBuilder();
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foreach (var location in stats.HitLocations)
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sb.Append($"HitLocation: {location.Location} -> {location.HitCount}\r\n");
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Log.WriteDebug(sb.ToString());
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//Log.WriteDebug("**Maximum Lifetime Chest/Abdomen Ratio Reached For Flag**");
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//Log.WriteDebug($"ClientId: {stats.ClientId}");
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//Log.WriteDebug($"**Total Chest Hits: {totalChestHits}");
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//Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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//Log.WriteDebug($"**MaxRatio {chestAbdomenRatioLerpValueForFlag}");
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//var sb = new StringBuilder();
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//foreach (var location in stats.HitLocations)
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// sb.Append($"HitLocation: {location.Location} -> {location.HitCount}\r\n");
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//Log.WriteDebug(sb.ToString());
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return new DetectionPenaltyResult()
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{
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