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https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 07:13:58 -05:00
grab gametype from status for T7
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@ -37,6 +37,7 @@ namespace SharedLibraryCore.Interfaces
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RConDvarLatchedValue = 109,
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RConDvarDomain = 110,
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RConStatusMap = 111,
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RConStatusGametype = 112,
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AdditionalGroup = 200
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}
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@ -38,8 +38,8 @@ namespace SharedLibraryCore.Interfaces
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/// get the list of connected clients from status response
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/// </summary>
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/// <param name="connection">RCon connection to use</param>
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/// <returns>list of clients, and current map</returns>
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Task<(List<EFClient>, string)> GetStatusAsync(IRConConnection connection);
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/// <returns>list of clients, current map, and current gametype</returns>
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Task<(List<EFClient>, string, string)> GetStatusAsync(IRConConnection connection);
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/// <summary>
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/// stores the RCon configuration
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@ -21,6 +21,11 @@ namespace SharedLibraryCore.Interfaces
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/// </summary>
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ParserRegex MapStatus { get; set; }
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/// <summary>
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/// stores regex info for parsing the gametype line from rcon status response
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/// </summary>
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ParserRegex GametypeStatus { get; set; }
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/// <summary>
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/// stores the regex info for parsing get DVAR responses
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/// </summary>
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@ -786,7 +786,7 @@ namespace SharedLibraryCore
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return await server.RconParser.ExecuteCommandAsync(server.RemoteConnection, commandName);
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}
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public static Task<(List<EFClient>, string)> GetStatusAsync(this Server server)
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public static Task<(List<EFClient>, string, string)> GetStatusAsync(this Server server)
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{
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return server.RconParser.GetStatusAsync(server.RemoteConnection);
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}
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