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begin implementation of token authentication
replacing password authentication ingame precompile views for webfront issue #66 issue #52
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@ -45,5 +45,6 @@ namespace SharedLibraryCore.Interfaces
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IRConParser GenerateDynamicRConParser();
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IEventParser GenerateDynamicEventParser();
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string Version { get;}
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ITokenAuthentication TokenAuthenticator { get; }
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}
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}
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23
SharedLibraryCore/Interfaces/ITokenAuthentication.cs
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23
SharedLibraryCore/Interfaces/ITokenAuthentication.cs
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@ -0,0 +1,23 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace SharedLibraryCore.Interfaces
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{
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public interface ITokenAuthentication
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{
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/// <summary>
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/// generates and returns a token for the given network id
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/// </summary>
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/// <param name="networkId">network id of the players to generate the token for</param>
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/// <returns>4 character string token</returns>
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string GenerateNextToken(long networkId);
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/// <summary>
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/// authorizes given token
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/// </summary>
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/// <param name="token">token to authorize</param>
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/// <returns>true if token authorized successfully, false otherwise</returns>
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bool AuthorizeToken(long networkId, string token);
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}
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}
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