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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-27 15:40:32 -05:00

vpn check updates, fixed some issues,

"masked" status is now sensitive
discord link in webfront if configured
This commit is contained in:
RaidMax
2018-03-13 16:30:22 -05:00
parent df3bd05f87
commit ae4fa23884
27 changed files with 235 additions and 119 deletions

View File

@ -19,6 +19,6 @@ Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vD
else if(!isPlayer(attacker) && sMeansOfDeath == "MOD_FALLING")
_attacker = victim;
logPrint("ScriptKill;" + _attacker.guid + ";" + victim.guid + ";" + _attacker.origin + ";" + victim.origin + ";" + iDamage + ";" + sWeapon + ";" + sHitLoc + ";" + sMeansOfDeath + ";" + _attacker.angles + ";" + gettime() + "\n");
logPrint("ScriptKill;" + _attacker.guid + ";" + victim.guid + ";" + _attacker.origin + ";" + victim.origin + ";" + iDamage + ";" + sWeapon + ";" + sHitLoc + ";" + sMeansOfDeath + ";" + _attacker getPlayerAngles() + ";" + vDir + ";" + gettime() + "\n");
self maps\mp\gametypes\_damage::Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration );
}