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Add server status received event including raw response
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@ -31,5 +31,10 @@ namespace SharedLibraryCore.Interfaces
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/// active clients
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/// </summary>
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EFClient[] Clients { get; }
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/// <summary>
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/// raw text data from the game server
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/// </summary>
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string[] RawResponse { get; }
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}
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}
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}
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