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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 23:31:13 -05:00

added 'none' and extra m16 variants to weapon list

moved killstreak/deathstreak messages into configuration file
cleaned up configuration manager
fixed misc startup issue and threading
added more importing stuff
network id is a ulong now
ip str is now ip
added time played (per server)
This commit is contained in:
RaidMax
2018-02-10 22:33:42 -06:00
parent d1cdb93cc3
commit b8a161161d
33 changed files with 418 additions and 213 deletions

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@ -15,13 +15,16 @@ namespace StatsPlugin.Helpers
{
private Dictionary<int, ServerStats> Servers;
private Dictionary<int, ThreadSafeStatsService> ContextThreads;
private Dictionary<int, StreakMessage> StreakMessages;
private ILogger Log;
private IManager Manager;
public StatManager(IManager mgr)
{
Servers = new Dictionary<int, ServerStats>();
ContextThreads = new Dictionary<int, ThreadSafeStatsService>();
StreakMessages= new Dictionary<int, StreakMessage>();
Log = mgr.GetLogger();
Manager = mgr;
}
@ -44,6 +47,7 @@ namespace StatsPlugin.Helpers
int serverId = sv.GetHashCode();
var statsSvc = new ThreadSafeStatsService();
ContextThreads.Add(serverId, statsSvc);
StreakMessages.Add(serverId, new StreakMessage(sv));
// get the server from the database if it exists, otherwise create and insert a new one
var server = statsSvc.ServerSvc.Find(c => c.ServerId == serverId).FirstOrDefault();
@ -157,7 +161,7 @@ namespace StatsPlugin.Helpers
public async Task AddScriptKill(Player attacker, Player victim, int serverId, string map, string hitLoc, string type,
string damage, string weapon, string killOrigin, string deathOrigin)
{
AddStandardKill(attacker, victim);
await AddStandardKill(attacker, victim);
var statsSvc = ContextThreads[serverId];
@ -180,12 +184,19 @@ namespace StatsPlugin.Helpers
await statsSvc.KillStatsSvc.SaveChangesAsync();
}
public void AddStandardKill(Player attacker, Player victim)
public async Task AddStandardKill(Player attacker, Player victim)
{
int serverId = attacker.CurrentServer.GetHashCode();
var attackerStats = Servers[serverId].PlayerStats[attacker.ClientNumber];
// set to access total time played
attackerStats.Client = attacker;
if (victim == null)
{
Log.WriteError($"Stats: Victim is null");
return;
}
var victimStats = Servers[serverId].PlayerStats[victim.ClientNumber];
// update the total stats
@ -194,6 +205,15 @@ namespace StatsPlugin.Helpers
// calculate for the clients
CalculateKill(attackerStats, victimStats);
// show encouragement/discouragement
var streakMessageGen = StreakMessages[serverId];
string streakMessage = (attackerStats.ClientId != victimStats.ClientId) ?
streakMessageGen.MessageOnStreak(attackerStats.KillStreak, attackerStats.DeathStreak) :
streakMessageGen.MessageOnStreak(-1, -1);
if (streakMessage != string.Empty)
await attacker.Tell(streakMessage);
// immediately write changes in debug
#if DEBUG
var statsSvc = ContextThreads[serverId];
@ -209,10 +229,16 @@ namespace StatsPlugin.Helpers
/// <param name="victimStats">Stats of the victim</param>
public void CalculateKill(EFClientStatistics attackerStats, EFClientStatistics victimStats)
{
attackerStats.Kills += 1;
attackerStats.SessionKills += 1;
attackerStats.KillStreak += 1;
attackerStats.DeathStreak = 0;
bool suicide = attackerStats.ClientId == victimStats.ClientId;
// only update their kills if they didn't kill themselves
if (!suicide)
{
attackerStats.Kills += 1;
attackerStats.SessionKills += 1;
attackerStats.KillStreak += 1;
attackerStats.DeathStreak = 0;
}
victimStats.Deaths += 1;
victimStats.SessionDeaths += 1;
@ -224,6 +250,8 @@ namespace StatsPlugin.Helpers
attackerStats.Client = null;
// update after calculation
attackerStats.TimePlayed += (int)(DateTime.UtcNow - attackerStats.LastActive).TotalSeconds;
victimStats.TimePlayed += (int)(DateTime.UtcNow - victimStats.LastActive).TotalSeconds;
attackerStats.LastActive = DateTime.UtcNow;
victimStats.LastActive = DateTime.UtcNow;
}

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@ -1,4 +1,6 @@
using System;
using SharedLibrary;
using SharedLibrary.Helpers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -8,30 +10,55 @@ namespace StatsPlugin.Helpers
{
public class StreakMessage
{
public static string MessageOnStreak(int killStreak, int deathStreak)
private ConfigurationManager config;
public StreakMessage(Server sv)
{
String Message = "";
switch (killStreak)
config = new ConfigurationManager(sv);
// initialize default messages
if (config.GetProperty<Dictionary<int, string>>("KillstreakMessages") == null)
{
case 5:
Message = "Great job! You're on a ^55 killstreak!";
break;
case 10:
Message = "Amazing! ^510 kills ^7without dying!";
break;
var killstreakMessages = new Dictionary<int, string>()
{
{ -1, "Try not to kill yourself anymore" },
{ 5, "Great job! You're on a ^55 killstreak!" },
{ 10, "Amazing! ^510 kills ^7without dying!" },
{ 25, "You better call in that nuke, ^525 killstreak!" }
};
config.AddProperty(new KeyValuePair<string, object>("KillstreakMessages", killstreakMessages));
}
switch (deathStreak)
if (config.GetProperty<Dictionary<int, string>>("DeathstreakMessages") == null)
{
case 5:
Message = "Pick it up soldier, you've died ^55 times ^7in a row...";
break;
case 10:
Message = "Seriously? ^510 deaths ^7without getting a kill?";
break;
var deathstreakMessages = new Dictionary<int, string>()
{
{ 5, "Pick it up soldier, you've died ^55 times ^7in a row..." },
{ 10, "Seriously? ^510 deaths ^7without getting a kill?" },
};
config.AddProperty(new KeyValuePair<string, object>("DeathstreakMessages", deathstreakMessages));
}
}
return Message;
/// <summary>
/// Get a message from the configuration encouraging or discouraging clients
/// </summary>
/// <param name="killStreak">how many kills the client has without dying</param>
/// <param name="deathStreak">how many deaths the client has without getting a kill</param>
/// <returns>message to send to the client</returns>
public string MessageOnStreak(int killStreak, int deathStreak)
{
var killstreakMessage = config.GetProperty<Dictionary<int, string>>("KillstreakMessages");
var deathstreakMessage = config.GetProperty<Dictionary<int, string>>("DeathstreakMessages");
string message = "";
if (killstreakMessage.ContainsKey(killStreak))
message =killstreakMessage[killStreak];
else if (deathstreakMessage.ContainsKey(deathStreak))
message = deathstreakMessage[deathStreak];
return message;
}
}
}

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@ -60,6 +60,7 @@ namespace StatsPlugin
public enum WeaponName
{
none = 0,
defaultweapon_mp = 1,
riotshield_mp = 2,
beretta_mp = 3,
@ -1333,7 +1334,27 @@ namespace StatsPlugin
ak74u_silencer_thermal_mp,
ak74u_silencer_xmags_mp,
ak74u_thermal_xmags_mp,
m16_fmj_thermal_mp,
m16_fmj_xmags_mp,
m16_gl_heartbeat_mp,
m16_gl_reflex_mp,
m16_gl_silencer_mp,
m16_gl_thermal_mp,
m16_gl_xmags_mp,
m16_reflex_silencer_mp,
m16_heartbeat_reflex_mp,
m16_heartbeat_shotgun_mp,
m16_heartbeat_silencer_mp,
m16_heartbeat_thermal_mp,
m16_heartbeat_xmags_mp,
m16_reflex_shotgun_mp,
m16_reflex_xmags_mp,
m16_shotgun_silencer_mp,
m16_shotgun_thermal_mp,
m16_shotgun_xmags_mp,
m16_silencer_thermal_mp,
m16_silencer_xmags_mp,
m16_thermal_xmags_mp,
m40a3_mp,
peacekeeper_mp,
dragunov_mp,

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@ -28,12 +28,14 @@ namespace StatsPlugin.Models
[NotMapped]
public double KDR
{
get => Deaths == 0 ? Kills : Math.Round((float)Kills / (float)Deaths, 2);
get => Deaths == 0 ? Kills : Math.Round(Kills / (double)Deaths, 2);
}
[Required]
public double SPM { get; set; }
[Required]
public double Skill { get; set; }
[Required]
public int TimePlayed { get; set; }
[NotMapped]
public int SessionKills { get; set; }

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@ -10,6 +10,8 @@ namespace StatsPlugin.Pages
{
public class ClientMessages : HTMLPage
{
public ClientMessages() : base(false) { }
public override string GetContent(NameValueCollection querySet, IDictionary<string, string> headers)
{
StringBuilder S = new StringBuilder();

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@ -10,6 +10,8 @@ namespace StatsPlugin.Pages
{
public class LiveStats : HTMLPage
{
public LiveStats() : base(false) { }
public override string GetContent(NameValueCollection querySet, IDictionary<string, string> headers)
{
StringBuilder S = new StringBuilder();

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@ -71,6 +71,8 @@ namespace StatsPlugin
string[] killInfo = (E.Data != null) ? E.Data.Split(';') : new string[0];
if (killInfo.Length >= 9 && killInfo[0].Contains("ScriptKill"))
await Manager.AddScriptKill(E.Origin, E.Target, S.GetHashCode(), S.CurrentMap.Name, killInfo[7], killInfo[8], killInfo[5], killInfo[6], killInfo[3], killInfo[4]);
else
await Manager.AddStandardKill(E.Origin, E.Target);
break;
case Event.GType.Death:
break;
@ -84,14 +86,14 @@ namespace StatsPlugin
{
var serverStats = new GenericRepository<EFServerStatistics>();
return serverStats.Find(s => s.Active)
.Sum(c => c.TotalKills).ToString();
.Sum(c => c.TotalKills).ToString("#,##0");
}
string totalPlayTime()
{
var serverStats = new GenericRepository<EFServerStatistics>();
return serverStats.GetQuery(s => s.Active)
.Sum(c => c.TotalPlayTime).ToString();
return Math.Ceiling((serverStats.GetQuery(s => s.Active)
.Sum(c => c.TotalPlayTime) / 3600.0)).ToString("#,##0");
}
manager.GetMessageTokens().Add(new MessageToken("TOTALKILLS", totalKills));

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@ -66,7 +66,7 @@ namespace StatsPlugin
ManagerInstance.GetMessageTokens().Add(new MessageToken("TOTALPLAYTIME", GetTotalPlaytime));
ClientStatsSvc = new SharedLibrary.Services.GenericService<Models.EFClientStatistics>();
ServerSvc = new SharedLibrary.Services.GenericService<Models.EFServer>()
ServerSvc = new SharedLibrary.Services.GenericService<Models.EFServer>();
ChatDB = new ChatDatabase("Database/ChatHistory.rm", ManagerInstance.GetLogger());