mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 23:31:13 -05:00
added 'none' and extra m16 variants to weapon list
moved killstreak/deathstreak messages into configuration file cleaned up configuration manager fixed misc startup issue and threading added more importing stuff network id is a ulong now ip str is now ip added time played (per server)
This commit is contained in:
@ -19,6 +19,8 @@ namespace SharedLibrary.Database
|
||||
{
|
||||
context = new DatabaseContext();
|
||||
context.Configuration.AutoDetectChangesEnabled = false;
|
||||
context.Configuration.LazyLoadingEnabled = false;
|
||||
context.Configuration.ProxyCreationEnabled = false;
|
||||
|
||||
int count = 0;
|
||||
foreach (var entityToInsert in clients)
|
||||
@ -96,6 +98,8 @@ namespace SharedLibrary.Database
|
||||
{
|
||||
context = new DatabaseContext();
|
||||
context.Configuration.AutoDetectChangesEnabled = false;
|
||||
context.Configuration.LazyLoadingEnabled = false;
|
||||
context.Configuration.ProxyCreationEnabled = false;
|
||||
|
||||
int count = 0;
|
||||
foreach (var entityToInsert in penalties)
|
||||
@ -161,5 +165,59 @@ namespace SharedLibrary.Database
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
public static void ImportSQLite<T>(IList<T> SQLiteData) where T : class
|
||||
{
|
||||
DatabaseContext context = null;
|
||||
|
||||
try
|
||||
{
|
||||
context = new DatabaseContext();
|
||||
context.Configuration.AutoDetectChangesEnabled = false;
|
||||
context.Configuration.LazyLoadingEnabled = false;
|
||||
context.Configuration.ProxyCreationEnabled = false;
|
||||
|
||||
int count = 0;
|
||||
foreach (var entityToInsert in SQLiteData)
|
||||
{
|
||||
++count;
|
||||
context = AddSQLite(context, entityToInsert, count, 100, true);
|
||||
}
|
||||
|
||||
context.SaveChanges();
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (context != null)
|
||||
context.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static DatabaseContext AddSQLite<T>(DatabaseContext context, T entity, int count, int commitCount, bool recreateContext) where T : class
|
||||
{
|
||||
context.Set<T>().Add(entity);
|
||||
|
||||
if (count % commitCount == 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
context.SaveChanges();
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
var a = 1;
|
||||
}
|
||||
|
||||
if (recreateContext)
|
||||
{
|
||||
context.Dispose();
|
||||
context = new DatabaseContext();
|
||||
context.Configuration.AutoDetectChangesEnabled = false;
|
||||
}
|
||||
}
|
||||
return context;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user