mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 15:20:48 -05:00
Added additional properties method to allow easier extension to client properties
updated VPN plugin to use WebClient message is sent to client trying to execute commands before they are authenticated fixed rare issue with ToAdmins failing record bullet distance fraction for client kills (_customcallbacks) change client level/permissions through webfront ability to tempban through webfront
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@ -37,7 +37,7 @@ namespace IW4MAdmin.Application
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// define what the delagate function looks like
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public delegate void OnServerEventEventHandler(object sender, GameEventArgs e);
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// expose the event handler so we can execute the events
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public OnServerEventEventHandler OnServerEvent { get; set; }
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public OnServerEventEventHandler OnServerEvent { get; set; }
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public DateTime StartTime { get; private set; }
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static ApplicationManager Instance;
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@ -81,6 +81,11 @@ namespace IW4MAdmin.Application
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if (GameEvent.ShouldOriginEventBeDelayed(newEvent))
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{
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Logger.WriteDebug($"Delaying origin execution of event type {newEvent.Type} for {newEvent.Origin} because they are not authed");
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if (newEvent.Type == GameEvent.EventType.Command)
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{
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await newEvent.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["SERVER_DELAYED_EVENT_WAIT"]);
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}
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// offload it to the player to keep
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newEvent.Origin.DelayedEvents.Enqueue(newEvent);
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return;
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@ -95,7 +100,7 @@ namespace IW4MAdmin.Application
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return;
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}
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//// todo: this is a hacky mess
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if (newEvent.Origin?.DelayedEvents.Count > 0 &&
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@ -104,7 +109,7 @@ namespace IW4MAdmin.Application
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var events = newEvent.Origin.DelayedEvents;
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// add the delayed event to the queue
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while(events.Count > 0)
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while (events.Count > 0)
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{
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var oldEvent = events.Dequeue();
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@ -143,7 +148,7 @@ namespace IW4MAdmin.Application
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await newEvent.Owner.ExecuteEvent(newEvent);
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#if DEBUG
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Logger.WriteDebug($"Processed event with id {newEvent.Id}");
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Logger.WriteDebug($"Processed event with id {newEvent.Id}");
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#endif
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}
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