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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-20 03:59:43 -05:00

Enable/Disable fast restart plugin via config

Deleted legacy connection & heartbeat classes
Hopefully fixed issues relating to certain web requests throwing recoverable error
Modified Serializer class slightly
This commit is contained in:
RaidMax
2017-06-06 22:45:21 -05:00
parent 3ca73a5a7a
commit bd99add434
14 changed files with 106 additions and 107 deletions

View File

@ -10,12 +10,42 @@ using SharedLibrary.Network;
namespace Plugin
{
public class FastRestartConfig : Serialize<FastRestartConfig>
{
public bool Enabled;
}
public class CEnableFastRestart : Command
{
public CEnableFastRestart() : base("frenable", "enable fast restarting at the end of a map. syntax: !fre", "fre", Player.Permission.SeniorAdmin, 0, false) { }
public override async Task ExecuteAsync(Event E)
{
FastRestartPlugin.Config = new FastRestartConfig() { Enabled = true };
Serialize<FastRestartConfig>.Write($"config/fastrestartconfig_{E.Owner}.cfg", FastRestartPlugin.Config);
await E.Origin.Tell("Fast restarting is now enabled for this server");
}
}
public class CDisableFastRestart : Command
{
public CDisableFastRestart() : base("fredisable", "disable fast restarting at the end of a map. syntax: !frd", "frd", Player.Permission.SeniorAdmin, 0, false) { }
public override async Task ExecuteAsync(Event E)
{
FastRestartPlugin.Config = new FastRestartConfig() { Enabled = false };
Serialize<FastRestartConfig>.Write($"config/fastrestartconfig_{E.Owner}.cfg", FastRestartPlugin.Config);
await E.Origin.Tell("Fast restarting is now disabled for this server");
}
}
public class FastRestartPlugin : IPlugin
{
bool MatchEnded;
DateTime MatchEndTime;
public static FastRestartConfig Config;
public string Name { get { return "Fast Restart"; } }
public string Name { get { return "Fast Restarter"; } }
public float Version { get { return 1.0f; } }
@ -28,27 +58,39 @@ namespace Plugin
try
{
await S.GetDvarAsync<int>("scr_intermission_time");
Config = Serialize<FastRestartConfig>.Read($"config/fastrestartconfig_{E.Owner}.cfg");
}
catch (SharedLibrary.Exceptions.DvarException)
{
await S.ExecuteCommandAsync("set scr_intermission_time 20");
}
catch (SharedLibrary.Exceptions.SerializeException)
{
Config = new FastRestartConfig() { Enabled = false };
Serialize<FastRestartConfig>.Write($"config/fastrestartconfig_{E.Owner}.cfg", Config);
}
}
}
public async Task OnLoadAsync()
public Task OnLoadAsync()
{
return null;
}
public async Task OnTickAsync(Server S)
{
if (!Config.Enabled)
return;
MatchEnded = (await S.GetDvarAsync<int>("scr_gameended")).Value == 1;
if (MatchEnded && MatchEndTime == DateTime.MinValue)
MatchEndTime = DateTime.Now;
if (MatchEnded && (DateTime.Now - MatchEndTime).TotalSeconds > (await S.GetDvarAsync<int>("scr_intermission_time")).Value - 5)
// I'm pretty sure the timelength from game ended to scoreboard popup is 2000ms
if (MatchEnded && (DateTime.Now - MatchEndTime).TotalSeconds >= ((await S.GetDvarAsync<int>("scr_intermission_time")).Value - 2))
{
await S.ExecuteCommandAsync("fast_restart");
MatchEndTime = DateTime.MinValue;