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mirror of https://github.com/RaidMax/IW4M-Admin.git synced 2025-06-10 23:31:13 -05:00

Been a while -- unstable 0.75

-added mask command
-added baninfo command
-added alias command and removed redundant output from `find`
-added rcon command
-added webfront (http://127.0.0.1:1624)
-true skill is officially implemented
-find now shows last connect time
-noise on pm (if gsc_enabled)
-force 8 line chat height (if gsc_enabled)
-tell admins the number of reports on join
-enhanced ban tracking
-ip wait timeout added
-remove report on ban
-can't report yourself
-remove reported players when banned
-fixed rare crash with toadmins backend
-fixed crash when finding player stats that don't exist
-fixed a bug that caused owner command to reactivate only `creator` rank player existed
-fixed a bug that caused certain notifications to be sent to all players
This commit is contained in:
RaidMax
2015-04-09 23:02:12 -05:00
parent ed4883d675
commit c3bf5bf33a
24 changed files with 1585 additions and 612 deletions

View File

@ -36,6 +36,8 @@ namespace IW4MAdmin
HB = new Heartbeat(this);
Macros = new Dictionary<String, Object>();
Reports = new List<Report>();
Skills = new Moserware.TrueSkill();
statusPlayers = new Dictionary<string, Player>();
nextMessage = 0;
initCommands();
initMacros();
@ -55,6 +57,11 @@ namespace IW4MAdmin
return mapname;
}
public String getGametype()
{
return Gametype;
}
//Returns current server IP set by `net_ip` -- *STRING*
public String getIP()
{
@ -101,111 +108,178 @@ namespace IW4MAdmin
return Bans;
}
public void getAliases(List<Player> returnPlayers, Player Origin)
{
if (Origin == null)
return;
List<Aliases> aliasAliases = new List<Aliases>();
Aliases currentAliases = aliasDB.getPlayer(Origin.getDBID());
if (currentAliases == null)
Log.Write("No aliases found for " + Origin.getName(), Log.Level.Debug);
foreach (String IP in currentAliases.getIPS())
{
List<Aliases> tmp = aliasDB.getPlayer(IP);
if (tmp != null)
aliasAliases = tmp;
foreach (Aliases a in aliasAliases)
{
if (a == null)
continue;
Player aliasPlayer = clientDB.getPlayer(a.getNumber());
if (aliasPlayer != null)
{
aliasPlayer.Alias = a;
if (returnPlayers.Exists(p => p.getDBID() == aliasPlayer.getDBID()) == false)
{
returnPlayers.Add(aliasPlayer);
getAliases(returnPlayers, aliasPlayer);
}
}
}
}
}
//Add player object p to `players` list
public bool addPlayer(Player P)
{
if (P.getClientNum() < 0 || P.getClientNum() > (players.Count-1)) // invalid index
return false;
if (players[P.getClientNum()] != null && players[P.getClientNum()].getID() == P.getID()) // if someone has left and a new person has taken their spot between polls
return true;
Log.Write("Client slot #" + P.getClientNum() + " now reserved", Log.Level.Debug);
#if DEBUG == false
try
#endif
{
if (clientDB.getPlayer(P.getID(), P.getClientNum()) == null)
{
clientDB.addPlayer(P);
Player New = clientDB.getPlayer(P.getID(), P.getClientNum());
statDB.addPlayer(New);
}
//messy way to prevent loss of last event
Player NewPlayer = clientDB.getPlayer(P.getID(), P.getClientNum());
NewPlayer.stats = statDB.getStats(NewPlayer.getDBID());
if (NewPlayer.stats == null) //For safety
if (NewPlayer == null) // first time connecting
{
Log.Write("Client slot #" + P.getClientNum() + " first time connecting", Log.Level.All);
clientDB.addPlayer(P);
NewPlayer = clientDB.getPlayer(P.getID(), P.getClientNum());
aliasDB.addPlayer(new Aliases(NewPlayer.getDBID(), NewPlayer.getName(), NewPlayer.getIP()));
statDB.addPlayer(NewPlayer);
NewPlayer.stats = statDB.getStats(NewPlayer.getDBID());
}
if (P.lastEvent == null)
NewPlayer.updateName(P.getName().Trim());
NewPlayer.stats = statDB.getStats(NewPlayer.getDBID());
NewPlayer.Alias = aliasDB.getPlayer(NewPlayer.getDBID());
if (NewPlayer.Alias == null)
{
aliasDB.addPlayer(new Aliases(NewPlayer.getDBID(), NewPlayer.getName(), NewPlayer.getIP()));
NewPlayer.Alias = aliasDB.getPlayer(NewPlayer.getDBID());
}
// try not to crash if no stats!
if (P.lastEvent == null || P.lastEvent.Owner == null)
NewPlayer.lastEvent = new Event(Event.GType.Say, null, NewPlayer, null, this); // this is messy but its throwing an error when they've started it too late
else
NewPlayer.lastEvent = P.lastEvent;
if (players[NewPlayer.getClientNum()] == null)
{
bool updated = false;
while (!updated) //Sometimes we get a issue when a player disconnects and it doesn't register
{
try
{
P.updateIP(IPS[P.getID()].Trim());
NewPlayer.updateIP(P.getIP());
Log.Write("Sucessfully updated " + NewPlayer.getName() + "'s IP to " + P.getIP(), Log.Level.Debug);
updated = true;
}
catch
{
Log.Write("Waiting for " + P.getName() + "'s IP...", Log.Level.Debug);
Utilities.Wait(2);
}
}
if (aliasDB.getPlayer(NewPlayer.getDBID()) == null)
aliasDB.addPlayer(new Aliases(NewPlayer.getDBID(), P.getName(), P.getIP()));
NewPlayer.Alias = aliasDB.getPlayer(NewPlayer.getDBID());
if ((NewPlayer.Alias.getNames().Find(m => m.Equals(P.getName()))) == null || NewPlayer.getName() == null || NewPlayer.getName() == String.Empty)
{
Log.Write("Connecting player has new alias -- " + P.getName() + " previous was: " + NewPlayer.getName(), Log.Level.Debug);
NewPlayer.updateName(P.getName());
NewPlayer.Alias.addName(P.getName());
aliasDB.updatePlayer(NewPlayer.Alias);
}
// lets check aliases
if ((NewPlayer.Alias.getNames().Find(m => m.Equals(P.getName()))) == null || NewPlayer.getName() == null || NewPlayer.getName() == String.Empty)
{
NewPlayer.updateName(P.getName().Trim());
NewPlayer.Alias.addName(NewPlayer.getName());
}
// and ips
if (NewPlayer.Alias.getIPS().Find(i => i.Equals(P.getIP())) == null || P.getIP() == null || P.getIP() == String.Empty)
{
NewPlayer.updateIP(P.getIP());
NewPlayer.Alias.addIP(P.getIP());
}
if (NewPlayer.Alias.getIPS().Find(i => i.Equals(P.getIP())) == null || P.getIP() == null || P.getIP() == String.Empty)
{
Log.Write("Connecting player has new IP - " + P.getIP(), Log.Level.Debug);
NewPlayer.updateIP(P.getIP());
NewPlayer.Alias.addIP(P.getIP());
aliasDB.updatePlayer(NewPlayer.Alias);
}
aliasDB.updatePlayer(NewPlayer.Alias);
clientDB.updatePlayer(NewPlayer);
clientDB.updatePlayer(NewPlayer);
NewPlayer.lastEvent.Owner = this; // cuz crashes
List<Player> newPlayerAliases = new List<Player>();
getAliases(newPlayerAliases, NewPlayer);
Ban B = isBanned(NewPlayer);
if (B != null || NewPlayer.getLevel() == Player.Permission.Banned)
foreach (Player aP in newPlayerAliases)
{
if (aP == null)
continue;
String Reason = String.Empty;
String Message = String.Empty;
if (NewPlayer.getLevel() == Player.Permission.Banned)
{
Log.Write("Banned client " + P.getName() + " trying to connect...", Log.Level.Debug);
string Reason = String.Empty;
if (B != null)
Reason = B.getReason();
if (aP.getLastO() != null)
Message = "^7Player Kicked: Previously banned for ^5" + aP.getLastO() + " ^7(appeal at " + Website+ ")";
else
Reason = P.LastOffense;
Message = "Player Kicked: Previous Ban";
String Message = "^1Player Kicked: ^7Previously Banned for ^5" + Reason;
NewPlayer.Kick(Message);
if (players[P.getClientNum()] != null)
players[P.getClientNum()] = null;
if (players[NewPlayer.getClientNum()] != null)
{
lock (players)
{
players[NewPlayer.getClientNum()] = null;
}
}
return true;
}
players[NewPlayer.getClientNum()] = null;
Ban B = isBanned(aP);
if (B != null && aP != null)
{
Log.Write("Banned alias " + aP.getName() + " trying to connect...", Log.Level.Debug);
aP.lastEvent = NewPlayer.lastEvent;
aP.LastOffense = "Evading";
if (B.getReason() != null)
NewPlayer.Ban("^7Previously Banned: ^5" + B.getReason() + " ^7(appeal at " + Website + ")", NewPlayer);
else
NewPlayer.Ban("^7Previous Ban", NewPlayer);
lock (players)
{
if (players[NewPlayer.getClientNum()] != null)
players[NewPlayer.getClientNum()] = null;
}
return true;
}
}
lock (players)
{
players[NewPlayer.getClientNum()] = null; // just in case we have shit in the way
players[NewPlayer.getClientNum()] = NewPlayer;
}
#if DEBUG == FALSE
NewPlayer.Tell("Welcome ^5" + NewPlayer.getName() + " ^7this is your ^5" + Utilities.timesConnected(NewPlayer.getConnections()) + " ^7time connecting!");
#endif
Log.Write("Client " + NewPlayer.getName() + " connecting...", Log.Level.Debug);
clientnum++;
Log.Write("Client " + NewPlayer.getName() + " connecting...", Log.Level.Debug);
if (NewPlayer.getLevel() == Player.Permission.Flagged)
ToAdmins("^1NOTICE: ^7Flagged player ^5" + NewPlayer.getName() + "^7 has joined!");
}
if (NewPlayer.getLevel() == Player.Permission.Flagged)
ToAdmins("^1NOTICE: ^7Flagged player ^5" + NewPlayer.getName() + "^7 has joined!");
if (NewPlayer.getLevel() > Player.Permission.Moderator)
NewPlayer.Tell("There are ^5" + Reports.Count + " ^7recent reports!");
return true;
}
@ -221,115 +295,78 @@ namespace IW4MAdmin
//Remove player by CLIENT NUMBER
public bool removePlayer(int cNum)
{
if (cNum >= 0 && cNum < 18)
if (cNum >= 0 && cNum < players.Count)
{
Log.Write("Updating stats for " + players[cNum].getName(), Log.Level.Debug);
statDB.updatePlayer(players[cNum]);
Player Leaving = players[cNum];
Leaving.Connections++;
clientDB.updatePlayer(Leaving);
statDB.updatePlayer(Leaving);
Log.Write("Client at " + cNum + " disconnecting...", Log.Level.Debug);
players[cNum] = null;
clientnum--;
lock (players)
{
players[cNum] = null;
}
clientnum = statusPlayers.Count;
return true;
}
else
{
Log.Write("Client disconnecting has an invalid client index!", Log.Level.Debug);
clientnum = statusPlayers.Count;
return false;
}
}
//Get a client from players list by by log line. If create = true, it will return a new player object
public Player clientFromLine(String[] line, int name_pos, bool create)
{
string Name = line[name_pos].ToString().Trim();
if (create)
{
Player C = new Player(Name, line[1].ToString(), Convert.ToInt16(line[2]), 0);
return C;
}
else
{
foreach (Player P in players)
{
if (P == null)
continue;
if (line[1].Trim() == P.getID())
return P;
}
Log.Write("Could not find player but player is in server. Lets try to manually add (looks like you didn't start me on an empty server)", Log.Level.All);
players[Convert.ToInt16(line[2])] = null;
addPlayer(new Player(Name, line[1].ToString().Trim(), Convert.ToInt16(line[2]), 0));
return players[Convert.ToInt16(line[2])];
}
}
//Should be client from Name ( returns client in players list by name )
public Player clientFromLine(String Name)
{
foreach (Player P in players)
{
if (P == null)
continue;
if (P.getName().ToLower().Contains(Name.ToLower()))
return P;
}
return null;
}
//Another version of client from line, written for the line created by a kill or death event
public Player clientFromLineArr(String[] L, bool kill)
public Player clientFromEventLine(String[] L, int cIDPos)
{
if (L.Length < 7)
if (L.Length < cIDPos)
{
Log.Write("Line sent for client creation is not long enough!", Log.Level.Debug);
return null;
}
if (kill)
int pID = -1;
int.TryParse(L[cIDPos].Trim(), out pID);
if (pID < 0 || pID > 17)
{
foreach (Player P in players)
{
if (P == null)
continue;
if (P.getName().ToLower().Contains(L[8].Trim()))
return P;
}
String killerName = L[8].Trim();
String killerGUID = L[5].Trim();
int killerID = -1;
int.TryParse(L[6], out killerID);
Player newPlayer = new Player(killerName, killerGUID, killerID, 0);
addPlayer(newPlayer);
return players[newPlayer.getClientNum()];
Log.Write("Error event player index " + pID + " is out of bounds!", Log.Level.Debug);
Log.Write(String.Join(";", L), Log.Level.Debug);
return null;
}
else
{
foreach (Player P in players)
Player P = null;
try
{
P = players[pID];
return P;
}
catch (Exception)
{
Log.Write("Client index is invalid - " + pID, Log.Level.Debug);
Log.Write(L.ToString(), Log.Level.Debug);
return null;
}
}
}
public Player clientFromName(String pName)
{
lock (players)
{
foreach (var P in players)
{
if (P == null)
continue;
if (P.getName().ToLower().Contains(L[4].Trim()))
if (P != null && P.getName().ToLower().Contains(pName.ToLower()))
return P;
}
String victimName = L[4].Trim();
String victimGUID = L[1].Trim();
int victimID = -1;
int.TryParse(L[2].Trim(), out victimID);
Player newPlayer = new Player(victimName, victimGUID, victimID, 0);
addPlayer(newPlayer);
return players[newPlayer.getClientNum()];
}
return null;
}
//Check ban list for every banned player and return ban if match is found
@ -349,9 +386,6 @@ namespace IW4MAdmin
if (B.getIP() == null || C.getIP() == null)
continue;
if (C.Alias.getIPS().Find(f => f.Equals(B.getIP())) != null)
return B;
if (C.getIP() == B.getIP())
return B;
}
@ -409,7 +443,7 @@ namespace IW4MAdmin
}
else
E.Target = clientFromLine(Args[0]);
E.Target = clientFromName(Args[0]);
if (E.Target == null)
{
@ -528,7 +562,7 @@ namespace IW4MAdmin
if (lines[count] == oldLines[oldLines.Length - 1])
continue;
if (lines[count].Length < 10) //Not a needed line
if (lines[count].Length < 10) // its not a needed line
continue;
else
@ -574,8 +608,55 @@ namespace IW4MAdmin
int timesFailed = 0;
while (isRunning)
{
IPS = Utilities.IPFromStatus(RCON.addRCON("status"));
while (IPS == null)
lock (statusPlayers)
{
String[] Response = RCON.addRCON("status");
if (Response != null)
statusPlayers = Utilities.playersFromStatus(Response);
}
if (statusPlayers != null)
{
lastPoll = DateTime.Now;
timesFailed = 0;
if (statusPlayers.Count > clientnum)
{
lock (statusPlayers)
{
foreach (var P in statusPlayers.Values)
{
if (P == null)
continue;
if (!addPlayer(P))
Log.Write("Error adding " + P.getName() + " at client slot #" + P.getClientNum(), Log.Level.Debug);
}
}
}
else if (statusPlayers.Count < clientnum)
{
List<Player> toRemove = new List<Player>();
foreach (Player P in players)
{
if (P == null)
continue;
Player Matching;
statusPlayers.TryGetValue(P.getID(), out Matching);
if (Matching == null) // they are no longer with us
toRemove.Add(P);
}
foreach (Player Removing in toRemove) // cuz cant modify collections
removePlayer(Removing.getClientNum());
}
clientnum = statusPlayers.Count;
}
else
{
timesFailed++;
Log.Write("Server appears to be offline - " + timesFailed, Log.Level.Debug);
@ -584,32 +665,10 @@ namespace IW4MAdmin
{
Log.Write("Max offline attempts reached. Reinitializing RCON connection.", Log.Level.Debug);
RCON.Reset();
timesFailed = 0;
}
Utilities.Wait(10); // cut the time in half to make sure it isn't changing a map
IPS = Utilities.IPFromStatus(RCON.addRCON("status"));
}
Log.Write("Server responded to status query!", Log.Level.Debug);
timesFailed = 0;
foreach(Player P in players) //Ensures uniformity between server and admin players
{
if (P == null)
continue;
String IP = String.Empty;
IPS.TryGetValue(P.getID(), out IP);
if (IP == String.Empty)
{
Log.Write("Invalid player detected, quit event must have been skipped!", Log.Level.All);
removePlayer(P.getClientNum());
}
}
lastPoll = DateTime.Now;
Utilities.Wait(20); // don't want to overload the server
Utilities.Wait(15);
}
}
@ -654,7 +713,7 @@ namespace IW4MAdmin
try
{
Website = infoResponseDict["_Website"];
Website = infoResponseDict["_website"];
}
catch (Exception E)
{
@ -747,7 +806,7 @@ namespace IW4MAdmin
logPath = Basepath + '\\' + "m2demo" + '\\' + log;
else
logPath = Basepath + '\\' + Mod + '\\' + log;
//#if DEBUG == FALSE && System.Environment.GetEnvironmentVariable("COMPUTERNAME") != "michael-surface"
if (!File.Exists(logPath))
{
Log.Write("Gamelog does not exist!", Log.Level.All);
@ -755,6 +814,7 @@ namespace IW4MAdmin
}
logFile = new file(logPath);
//#endif
Log.Write("Log file is " + logPath, Log.Level.Debug);
//get players ip's
@ -765,7 +825,6 @@ namespace IW4MAdmin
return false;
}
IPS = Utilities.IPFromStatus(p);
lastPoll = DateTime.Now;
#if DEBUG
@ -774,6 +833,7 @@ namespace IW4MAdmin
System.IO.Stream ftpStream = tmp.GetResponse().GetResponseStream();
String ftpLog = new StreamReader(ftpStream).ReadToEnd();*/
//logPath = "games_old.log";
//logFile = new file("C:\\Users\\Michael\\text.txt");
#endif
return true;
}
@ -787,14 +847,13 @@ namespace IW4MAdmin
//Process any server event
public bool processEvent(Event E)
{
//
if (E.Type == Event.GType.Connect)
/*if (E.Type == Event.GType.Connect)
{
if (E.Origin == null)
Log.Write("Connect event triggered, but no client is detected!", Log.Level.Debug);
addPlayer(E.Origin);
return true;
}
}*/
if (E.Type == Event.GType.Disconnect)
{
@ -804,10 +863,7 @@ namespace IW4MAdmin
return false;
}
E.Origin.Connections++;
clientDB.updatePlayer(E.Origin);
removePlayer(E.Origin.getClientNum());
removePlayer(E.Origin.getClientNum());
return true;
}
@ -837,30 +893,27 @@ namespace IW4MAdmin
E.Target.stats = statDB.getStats(E.Target.getDBID());
}
Log.Write(E.Origin.getName() + " killed " + E.Target.getName() + " with a " + E.Data, Log.Level.Debug);
if (E.Origin != E.Target)
{
E.Origin.stats.Kills++;
E.Origin.stats.Kills += 1;
E.Origin.stats.updateKDR();
E.Origin.stats.lastMew = TrueSkill.calculateWinnerMu(E.Origin.stats, E.Target.stats);
E.Origin.stats.lastSigma = TrueSkill.calculateWinnerSigma(E.Origin.stats, E.Target.stats);
E.Origin.stats.updateSkill();
E.Target.stats.Deaths++;
E.Target.stats.Deaths += 1;
E.Target.stats.updateKDR();
E.Target.stats.lastMew = TrueSkill.calculateLoserMu(E.Target.stats, E.Origin.stats);
E.Target.stats.lastSigma = TrueSkill.calculateLoserSigma(E.Target.stats, E.Origin.stats);
Skills.updateNewSkill(E.Origin, E.Target);
E.Owner.statDB.updatePlayer(E.Origin);
E.Owner.statDB.updatePlayer(E.Target);
totalKills++;
Log.Write(E.Origin.getName() + " killed " + E.Target.getName() + " with a " + E.Data, Log.Level.Debug);
}
else //Suicide
{
E.Origin.stats.Deaths++;
E.Origin.stats.updateKDR();
Log.Write(E.Origin.getName() + " suicided...", Log.Level.Debug);
}
}
@ -902,6 +955,7 @@ namespace IW4MAdmin
C.Execute(E);
return true;
}
else
{
Log.Write("Player didn't properly enter command - " + E.Origin.getName(), Log.Level.Debug);
@ -917,7 +971,7 @@ namespace IW4MAdmin
if (E.Type == Event.GType.MapChange)
{
Log.Write("New map loaded", Log.Level.Debug);
Log.Write("New map loaded - " + clientnum + " active players", Log.Level.Debug);
String[] statusResponse = E.Data.Split('\\');
if (statusResponse.Length >= 15 && statusResponse[13] == "mapname")
mapname = maps.Find(m => m.Name.Equals(statusResponse[14])).Alias; //update map for heartbeat
@ -969,17 +1023,21 @@ namespace IW4MAdmin
public void Tell(String Message, Player Target)
{
RCON.addRCON("tell " + Target.getClientNum() + " " + Message + "^7");
if (Target.getClientNum() > -1)
RCON.addRCON("tell " + Target.getClientNum() + " " + Message + "^7");
}
public void Kick(String Message, Player Target)
{
RCON.addRCON("clientkick " + Target.getClientNum() + " \"" + Message + "^7\"");
if (Target.getClientNum() > -1)
RCON.addRCON("clientkick " + Target.getClientNum() + " \"" + Message + "^7\"");
}
public void Ban(String Message, Player Target, Player Origin)
{
RCON.addRCON("tempbanclient " + Target.getClientNum() + " \"" + Message + "^7\"");
if (Target.getClientNum() > -1)
RCON.addRCON("tempbanclient " + Target.getClientNum() + " \"" + Message + "^7\"");
if (Origin != null)
{
Target.setLevel(Player.Permission.Banned);
@ -987,6 +1045,21 @@ namespace IW4MAdmin
Bans.Add(newBan);
clientDB.addBan(newBan);
clientDB.updatePlayer(Target);
lock (Reports) // threading seems to do something weird here
{
List<Report> toRemove = new List<Report>();
foreach (Report R in Reports)
{
if (R.Target.getID() == Target.getID())
toRemove.Add(R);
}
foreach (Report R in toRemove)
{
Reports.Remove(R);
Log.Write("Removing report for banned GUID -- " + R.Origin.getID(), Log.Level.Debug);
}
}
}
}
@ -1043,20 +1116,27 @@ namespace IW4MAdmin
public void ToAdmins(String message)
{
List<Player> admins = players;
foreach (Player P in admins)
lock (players) // threading can modify list while we do this
{
if (P == null)
continue;
if (P.getLevel() > Player.Permission.User)
foreach (Player P in players)
{
RCON.addRCON("admin_lastevent alert;" + P.getID() + ";0;mp_killstreak_nuclearstrike");
P.Tell(message);
if (P == null)
continue;
if (P.getLevel() > Player.Permission.User)
{
P.Alert();
P.Tell(message);
}
}
}
}
public void Alert(Player P)
{
RCON.addRCON("admin_lastevent alert;" + P.getID() + ";0;mp_killstreak_nuclearstrike");
}
//END
//THIS IS BAD BECAUSE WE DON"T WANT EVERYONE TO HAVE ACCESS :/
@ -1068,6 +1148,7 @@ namespace IW4MAdmin
private void initMacros()
{
Macros = new Dictionary<String, Object>();
Macros.Add("WEBSITE", "nbsclan.org");
Macros.Add("WISDOM", Wisdom());
Macros.Add("TOTALPLAYERS", clientDB.totalPlayers());
Macros.Add("TOTALKILLS", totalKills);
@ -1185,7 +1266,11 @@ namespace IW4MAdmin
commands.Add(new Flag("flag", "flag a suspicious player and announce to admins on join . syntax !flag <player>:", "flag", Player.Permission.Moderator, 1, true));
commands.Add(new _Report("report", "report a player for suspicious behaivor. syntax !report <player> <reason>", "rep", Player.Permission.User, 2, true));
commands.Add(new Reports("reports", "get most recent reports. syntax !reports", "reports", Player.Permission.Moderator, 0, false));
commands.Add(new _Tell("tell", "send onscreen message to player. synrax !tell <player> <message>", "t", Player.Permission.Moderator, 2, true));
commands.Add(new _Tell("tell", "send onscreen message to player. syntax !tell <player> <message>", "t", Player.Permission.Moderator, 2, true));
commands.Add(new Mask("mask", "hide your online presence from online admin list. syntax: !mask", "mask", Player.Permission.Administrator, 0, false));
commands.Add(new BanInfo("baninfo", "get information about a ban for a player. syntax: !baninfo <player>", "bi", Player.Permission.Moderator, 1, true));
commands.Add(new Alias("alias", "get past aliases and ips of a player. syntax: !alias <player>", "known", Player.Permission.Moderator, 1, true));
commands.Add(new _RCON("rcon", "send rcon command to server. syntax: !rcon <command>", "rcon", Player.Permission.Owner, 1, false));
}
//Objects
@ -1221,10 +1306,12 @@ namespace IW4MAdmin
private String IW_Ver;
private int maxClients;
private Dictionary<String, Object> Macros;
private Moserware.TrueSkill Skills;
//Will probably move this later
private Dictionary<String, String> IPS;
//public Dictionary<String, String> IPS;
public Dictionary<String, Player> statusPlayers;
public bool isRunning;
private DateTime lastPoll;