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add client note command and feature
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52
Application/Commands/AddClientNoteCommand.cs
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52
Application/Commands/AddClientNoteCommand.cs
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using System;
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using System.Threading.Tasks;
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using Data.Models.Client;
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using IW4MAdmin.Application.Meta;
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Dtos.Meta.Responses;
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using SharedLibraryCore.Interfaces;
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namespace IW4MAdmin.Application.Commands;
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public class AddClientNoteCommand : Command
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{
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private readonly IMetaServiceV2 _metaService;
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public AddClientNoteCommand(CommandConfiguration config, ITranslationLookup layout, IMetaServiceV2 metaService) : base(config, layout)
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{
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Name = "addnote";
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Description = _translationLookup["COMMANDS_ADD_CLIENT_NOTE_DESCRIPTION"];
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Alias = "an";
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Permission = EFClient.Permission.Moderator;
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RequiresTarget = true;
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Arguments = new[]
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{
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new CommandArgument
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{
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Name = _translationLookup["COMMANDS_ARGS_PLAYER"],
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Required = true
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},
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new CommandArgument
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{
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Name = _translationLookup["COMMANDS_ARGS_NOTE"],
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Required = true
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}
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};
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_metaService = metaService;
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}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
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var note = new ClientNoteMetaResponse
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{
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Note = gameEvent.Data?.Trim(),
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OriginEntityId = gameEvent.Origin.ClientId,
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ModifiedDate = DateTime.UtcNow
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};
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await _metaService.SetPersistentMetaValue("ClientNotes", note, gameEvent.Target.ClientId);
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gameEvent.Origin.Tell(_translationLookup["COMMANDS_ADD_CLIENT_NOTE_SUCCESS"]);
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}
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}
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