mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-21 20:50:40 -05:00
refactor some event handling
add concept of blocking events
This commit is contained in:
@ -105,6 +105,7 @@ namespace IW4MAdmin.Application.EventParsers
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Data = message,
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Origin = new EFClient() { NetworkId = originId },
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Message = message,
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Extra = logLine,
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RequiredEntity = GameEvent.EventRequiredEntity.Origin
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};
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}
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@ -115,6 +116,7 @@ namespace IW4MAdmin.Application.EventParsers
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Data = message,
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Origin = new EFClient() { NetworkId = originId },
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Message = message,
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Extra = logLine,
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RequiredEntity = GameEvent.EventRequiredEntity.Origin
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};
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}
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@ -181,7 +183,8 @@ namespace IW4MAdmin.Application.EventParsers
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ClientNumber = Convert.ToInt32(regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
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State = EFClient.ClientState.Connecting,
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},
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RequiredEntity = GameEvent.EventRequiredEntity.None
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RequiredEntity = GameEvent.EventRequiredEntity.None,
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IsBlocking = true
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};
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}
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}
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@ -205,7 +208,8 @@ namespace IW4MAdmin.Application.EventParsers
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ClientNumber = Convert.ToInt32(regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
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State = EFClient.ClientState.Disconnecting
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},
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RequiredEntity = GameEvent.EventRequiredEntity.Origin
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RequiredEntity = GameEvent.EventRequiredEntity.None,
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IsBlocking = true
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};
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}
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}
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@ -215,7 +219,7 @@ namespace IW4MAdmin.Application.EventParsers
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return new GameEvent()
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{
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Type = GameEvent.EventType.MapEnd,
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Data = lineSplit[0],
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Data = logLine,
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Origin = Utilities.IW4MAdminClient(),
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Target = Utilities.IW4MAdminClient(),
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RequiredEntity = GameEvent.EventRequiredEntity.None
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@ -229,7 +233,7 @@ namespace IW4MAdmin.Application.EventParsers
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return new GameEvent()
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{
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Type = GameEvent.EventType.MapChange,
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Data = lineSplit[0],
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Data = logLine,
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Origin = Utilities.IW4MAdminClient(),
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Target = Utilities.IW4MAdminClient(),
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Extra = dump.DictionaryFromKeyValue(),
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@ -1,7 +1,7 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System;
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using System.Threading;
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using System.Linq;
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using System.Threading.Tasks;
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namespace IW4MAdmin.Application.IO
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@ -12,6 +12,7 @@ namespace IW4MAdmin.Application.IO
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private readonly Server _server;
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private readonly IGameLogReader _reader;
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private readonly string _gameLogFile;
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private readonly bool _ignoreBots;
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class EventState
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{
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@ -24,6 +25,7 @@ namespace IW4MAdmin.Application.IO
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_gameLogFile = gameLogPath;
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_reader = gameLogServerUri != null ? new GameLogReaderHttp(gameLogServerUri, gameLogPath, server.EventParser) : _reader = new GameLogReader(gameLogPath, server.EventParser);
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_server = server;
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_ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
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}
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public async Task PollForChanges()
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@ -67,9 +69,56 @@ namespace IW4MAdmin.Application.IO
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var events = await _reader.ReadEventsFromLog(_server, fileDiff, previousFileSize);
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foreach (var ev in events)
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foreach (var gameEvent in events)
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{
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_server.Manager.GetEventHandler().AddEvent(ev);
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try
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{
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#if DEBUG
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_server.Logger.WriteVerbose(gameEvent.Data);
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#endif
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// we don't want to add the event if ignoreBots is on and the event comes from a bot
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if (!_ignoreBots || (_ignoreBots && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
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{
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gameEvent.Owner = _server;
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if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != 1)
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{
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gameEvent.Origin = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);
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}
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if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
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{
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gameEvent.Target = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
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}
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if (gameEvent.Origin != null)
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{
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gameEvent.Origin.CurrentServer = _server;
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}
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if (gameEvent.Target != null)
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{
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gameEvent.Target.CurrentServer = _server;
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}
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_server.Manager.GetEventHandler().AddEvent(gameEvent);
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if (gameEvent.IsBlocking)
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{
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await gameEvent.WaitAsync(Utilities.DefaultCommandTimeout, _server.Manager.CancellationToken);
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}
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}
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}
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catch (InvalidOperationException)
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{
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if (!_ignoreBots)
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{
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_server.Logger.WriteWarning("Could not find client in client list when parsing event line");
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_server.Logger.WriteDebug(gameEvent.Data);
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}
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}
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}
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previousFileSize = fileSize;
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@ -11,32 +11,26 @@ namespace IW4MAdmin.Application.IO
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{
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class GameLogReader : IGameLogReader
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{
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IEventParser Parser;
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readonly string LogFile;
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private bool? ignoreBots;
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private readonly IEventParser _parser;
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private readonly string _logFile;
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public long Length => new FileInfo(LogFile).Length;
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public long Length => new FileInfo(_logFile).Length;
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public int UpdateInterval => 300;
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public GameLogReader(string logFile, IEventParser parser)
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{
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LogFile = logFile;
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Parser = parser;
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_logFile = logFile;
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_parser = parser;
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}
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public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
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{
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if (!ignoreBots.HasValue)
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{
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ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
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}
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// allocate the bytes for the new log lines
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List<string> logLines = new List<string>();
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// open the file as a stream
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using (FileStream fs = new FileStream(LogFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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using (FileStream fs = new FileStream(_logFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{
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byte[] buff = new byte[fileSizeDiff];
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fs.Seek(startPosition, SeekOrigin.Begin);
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@ -67,57 +61,19 @@ namespace IW4MAdmin.Application.IO
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List<GameEvent> events = new List<GameEvent>();
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// parse each line
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foreach (string eventLine in logLines)
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foreach (string eventLine in logLines.Where(_line => _line.Length > 0))
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{
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if (eventLine.Length > 0)
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try
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{
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try
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{
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var gameEvent = Parser.GenerateGameEvent(eventLine);
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// we don't want to add the event if ignoreBots is on and the event comes from a bot
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if (!ignoreBots.Value || (ignoreBots.Value && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
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{
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gameEvent.Owner = server;
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var gameEvent = _parser.GenerateGameEvent(eventLine);
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events.Add(gameEvent);
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}
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if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != 1)
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{
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gameEvent.Origin = server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);
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}
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if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
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{
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gameEvent.Target = server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
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}
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if (gameEvent.Origin != null)
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{
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gameEvent.Origin.CurrentServer = server;
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}
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if (gameEvent.Target != null)
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{
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gameEvent.Target.CurrentServer = server;
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}
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events.Add(gameEvent);
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}
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}
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catch (InvalidOperationException)
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{
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if (!ignoreBots.Value)
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{
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server.Logger.WriteWarning("Could not find client in client list when parsing event line");
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server.Logger.WriteDebug(eventLine);
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}
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}
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catch (Exception e)
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{
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server.Logger.WriteWarning("Could not properly parse event line");
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server.Logger.WriteDebug(e.Message);
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server.Logger.WriteDebug(eventLine);
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}
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catch (Exception e)
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{
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server.Logger.WriteWarning("Could not properly parse event line");
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server.Logger.WriteDebug(e.Message);
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server.Logger.WriteDebug(eventLine);
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}
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}
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@ -19,7 +19,6 @@ namespace IW4MAdmin.Application.IO
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readonly IEventParser Parser;
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readonly IGameLogServer Api;
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readonly string logPath;
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private bool? ignoreBots;
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private string lastKey = "next";
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public GameLogReaderHttp(Uri gameLogServerUri, string logPath, IEventParser parser)
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@ -35,11 +34,6 @@ namespace IW4MAdmin.Application.IO
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public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
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{
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if (!ignoreBots.HasValue)
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{
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ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
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}
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var events = new List<GameEvent>();
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string b64Path = logPath;
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var response = await Api.Log(b64Path, lastKey);
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@ -53,64 +47,25 @@ namespace IW4MAdmin.Application.IO
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else if (!string.IsNullOrWhiteSpace(response.Data))
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{
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#if DEBUG
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server.Manager.GetLogger(0).WriteInfo(response.Data);
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#endif
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// parse each line
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foreach (string eventLine in response.Data.Split(Environment.NewLine))
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foreach (string eventLine in response.Data
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.Split(Environment.NewLine)
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.Where(_line => _line.Length > 0))
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{
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if (eventLine.Length > 0)
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try
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{
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try
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{
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var gameEvent = Parser.GenerateGameEvent(eventLine);
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// we don't want to add the event if ignoreBots is on and the event comes from a bot
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if (!ignoreBots.Value || (ignoreBots.Value && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
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{
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gameEvent.Owner = server;
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if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != 1)
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{
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gameEvent.Origin = server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);
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}
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if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
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{
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gameEvent.Target = server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
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}
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if (gameEvent.Origin != null)
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{
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gameEvent.Origin.CurrentServer = server;
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}
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if (gameEvent.Target != null)
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{
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gameEvent.Target.CurrentServer = server;
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}
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events.Add(gameEvent);
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}
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var gameEvent = Parser.GenerateGameEvent(eventLine);
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events.Add(gameEvent);
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#if DEBUG == true
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server.Logger.WriteDebug($"Parsed event with id {gameEvent.Id} from http");
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server.Logger.WriteDebug($"Parsed event with id {gameEvent.Id} from http");
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#endif
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}
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}
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catch (InvalidOperationException)
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{
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if (!ignoreBots.Value)
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{
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server.Logger.WriteWarning("Could not find client in client list when parsing event line");
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server.Logger.WriteDebug(eventLine);
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}
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}
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catch (Exception e)
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{
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server.Logger.WriteWarning("Could not properly parse remote event line");
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server.Logger.WriteDebug(e.Message);
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server.Logger.WriteDebug(eventLine);
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}
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catch (Exception e)
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{
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server.Logger.WriteError("Could not properly parse event line from http");
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server.Logger.WriteDebug(e.Message);
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server.Logger.WriteDebug(eventLine);
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}
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}
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}
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@ -668,7 +668,8 @@ namespace IW4MAdmin
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{
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Type = GameEvent.EventType.PreConnect,
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Origin = client,
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Owner = this
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Owner = this,
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IsBlocking = true
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};
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Manager.GetEventHandler().AddEvent(e);
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@ -103,6 +103,12 @@ namespace IW4MAdmin.Application.RconParsers
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public virtual async Task<List<EFClient>> GetStatusAsync(Connection connection)
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{
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string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND_STATUS);
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#if DEBUG
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foreach (var line in response)
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{
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Console.WriteLine(line);
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}
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#endif
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return ClientsFromStatus(response);
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}
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Block a user