mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 15:20:48 -05:00
refactor some event handling
add concept of blocking events
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@ -1,7 +1,7 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System;
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using System.Threading;
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using System.Linq;
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using System.Threading.Tasks;
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namespace IW4MAdmin.Application.IO
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@ -12,6 +12,7 @@ namespace IW4MAdmin.Application.IO
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private readonly Server _server;
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private readonly IGameLogReader _reader;
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private readonly string _gameLogFile;
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private readonly bool _ignoreBots;
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class EventState
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{
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@ -24,6 +25,7 @@ namespace IW4MAdmin.Application.IO
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_gameLogFile = gameLogPath;
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_reader = gameLogServerUri != null ? new GameLogReaderHttp(gameLogServerUri, gameLogPath, server.EventParser) : _reader = new GameLogReader(gameLogPath, server.EventParser);
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_server = server;
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_ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
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}
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public async Task PollForChanges()
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@ -67,9 +69,56 @@ namespace IW4MAdmin.Application.IO
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var events = await _reader.ReadEventsFromLog(_server, fileDiff, previousFileSize);
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foreach (var ev in events)
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foreach (var gameEvent in events)
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{
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_server.Manager.GetEventHandler().AddEvent(ev);
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try
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{
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#if DEBUG
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_server.Logger.WriteVerbose(gameEvent.Data);
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#endif
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// we don't want to add the event if ignoreBots is on and the event comes from a bot
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if (!_ignoreBots || (_ignoreBots && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
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{
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gameEvent.Owner = _server;
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if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != 1)
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{
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gameEvent.Origin = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);
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}
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if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
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{
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gameEvent.Target = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
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}
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if (gameEvent.Origin != null)
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{
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gameEvent.Origin.CurrentServer = _server;
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}
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if (gameEvent.Target != null)
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{
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gameEvent.Target.CurrentServer = _server;
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}
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_server.Manager.GetEventHandler().AddEvent(gameEvent);
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if (gameEvent.IsBlocking)
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{
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await gameEvent.WaitAsync(Utilities.DefaultCommandTimeout, _server.Manager.CancellationToken);
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}
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}
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}
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catch (InvalidOperationException)
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{
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if (!_ignoreBots)
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{
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_server.Logger.WriteWarning("Could not find client in client list when parsing event line");
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_server.Logger.WriteDebug(gameEvent.Data);
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}
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}
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}
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previousFileSize = fileSize;
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