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refactor some event handling

add concept of blocking events
This commit is contained in:
RaidMax
2019-10-18 13:39:21 -05:00
parent 812dd078f6
commit ca62c0aba2
15 changed files with 199 additions and 333 deletions

View File

@ -668,7 +668,8 @@ namespace IW4MAdmin
{
Type = GameEvent.EventType.PreConnect,
Origin = client,
Owner = this
Owner = this,
IsBlocking = true
};
Manager.GetEventHandler().AddEvent(e);