mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-18 11:08:22 -05:00
more integration tweaks
add configurable flood protect interval for rcon
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@ -1,44 +0,0 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using System.Threading.Tasks;
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namespace IW4ScriptCommands.Commands
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{
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/// <summary>
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/// Example script command
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/// </summary>
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public class KillPlayerCommand : Command
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{
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public KillPlayerCommand(CommandConfiguration config, ITranslationLookup lookup) : base(config, lookup)
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{
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Name = "killplayer";
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Description = "kill a player";
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Alias = "kp";
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Permission = EFClient.Permission.Administrator;
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RequiresTarget = true;
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Arguments = new[]
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{
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new CommandArgument()
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{
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Name = "player",
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Required = true
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}
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};
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}
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public override async Task ExecuteAsync(GameEvent E)
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{
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var cmd = new ScriptCommand()
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{
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CommandName = "killplayer",
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ClientNumber = E.Target.ClientNumber,
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CommandArguments = new[] { E.Origin.ClientNumber.ToString() }
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};
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await cmd.Execute(E.Owner);
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}
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}
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}
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@ -1,44 +0,0 @@
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using Microsoft.AspNetCore.Mvc;
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System.Linq;
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using System.Text;
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namespace WebfrontCore.Controllers.API
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{
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[Route("api/gsc/[action]")]
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public class GscApiController : BaseController
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{
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public GscApiController(IManager manager) : base(manager)
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{
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}
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/// <summary>
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/// grabs basic info about the client from IW4MAdmin
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/// </summary>
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/// <param name="networkId"></param>
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/// <returns></returns>
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[HttpGet("{networkId}")]
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public IActionResult ClientInfo(string networkId)
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{
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long decimalNetworkId = networkId.ConvertGuidToLong(System.Globalization.NumberStyles.HexNumber);
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var clientInfo = Manager.GetActiveClients()
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.FirstOrDefault(c => c.NetworkId == decimalNetworkId);
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if (clientInfo != null)
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{
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var sb = new StringBuilder();
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sb.AppendLine($"admin={clientInfo.IsPrivileged()}");
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sb.AppendLine($"level={(int)clientInfo.Level}");
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sb.AppendLine($"levelstring={clientInfo.Level.ToLocalizedLevelName()}");
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sb.AppendLine($"connections={clientInfo.Connections}");
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sb.AppendLine($"authenticated={clientInfo.GetAdditionalProperty<bool>("IsLoggedIn") == true}");
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return Content(sb.ToString());
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}
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return Content("");
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}
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}
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}
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@ -1,20 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Library</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<ApplicationIcon />
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<StartupObject />
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<Configurations>Debug;Release;Prerelease</Configurations>
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<LangVersion>Latest</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2022.1.28.1" PrivateAssets="All" />
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
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</Target>
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</Project>
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@ -1,46 +0,0 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System.Threading.Tasks;
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namespace IW4ScriptCommands
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{
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public class Plugin : IPlugin
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{
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public string Name => "IW4 Script Commands";
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public float Version => 1.0f;
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public string Author => "RaidMax";
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public async Task OnEventAsync(GameEvent E, Server S)
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{
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if (E.Type == GameEvent.EventType.Start)
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{
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await S.SetDvarAsync("sv_iw4madmin_serverid", S.EndPoint);
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}
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if (E.Type == GameEvent.EventType.Warn)
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{
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var cmd = new ScriptCommand()
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{
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ClientNumber = E.Target.ClientNumber,
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CommandName = "alert",
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CommandArguments = new[]
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{
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"Warning",
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"ui_mp_nukebomb_timer",
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E.Data
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}
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};
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// notifies the player ingame of the warning
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await cmd.Execute(S);
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}
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}
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public Task OnLoadAsync(IManager manager) => Task.CompletedTask;
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public Task OnTickAsync(Server S) => Task.CompletedTask;
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public Task OnUnloadAsync() => Task.CompletedTask;
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}
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}
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@ -1,36 +0,0 @@
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using SharedLibraryCore;
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using System.Linq;
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using System.Threading.Tasks;
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namespace IW4ScriptCommands
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{
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/// <summary>
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/// Contains basic properties for command information read by gsc
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/// </summary>
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class ScriptCommand
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{
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/// <summary>
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/// Name of the command to execute
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/// </summary>
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public string CommandName { get; set; }
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/// <summary>
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/// Target client number
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/// </summary>
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public int ClientNumber { get; set; }
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/// <summary>
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/// Arguments for the script function itself
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/// </summary>
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public string[] CommandArguments { get; set; } = new string[0];
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public override string ToString() => string.Join(";", new[] { CommandName, ClientNumber.ToString() }.Concat(CommandArguments).Select(_arg => _arg.Replace(";", "")));
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/// <summary>
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/// Executes the command
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/// </summary>
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/// <param name="server">server to execute the command on</param>
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/// <returns></returns>
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public async Task Execute(Server server) => await server.SetDvarAsync("sv_iw4madmin_command", ToString());
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}
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}
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@ -26,7 +26,7 @@ let plugin = {
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switch (eventType) {
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case 'start':
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const enabled = initialize(server);
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if (!enabled) {
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return;
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}
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@ -189,7 +189,11 @@ let commands = [{
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targetRequired: true,
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// optional
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arguments: [{
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name: 'alert message',
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name: 'player',
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required: true
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},
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{
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name: 'message',
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required: true
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}],
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supportedGames: ['IW4'],
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@ -203,9 +207,11 @@ let commands = [{
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}];
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const sendScriptCommand = (server, command, target, data) => {
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if (plugin.enabled) {
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sendEvent(server, false, 'ExecuteCommandRequested', command, target, data);
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const state = servers[server.EndPoint];
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if (state === undefined || !state.enabled) {
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return;
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}
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sendEvent(server, false, 'ExecuteCommandRequested', command, target, data);
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}
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const sendEvent = (server, responseExpected, event, subtype, client, data) => {
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@ -272,7 +278,7 @@ const initialize = (server) => {
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logger.WriteError(`Could not get integration status of ${server.EndPoint} - ${error}`);
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}
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logger.WriteDebug(`GSC Integration enabledGSC Integration enabled = ${enabled}`);
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logger.WriteInfo(`GSC Integration enabled = ${enabled}`);
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if (!enabled) {
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servers[server.EndPoint] = {
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@ -320,13 +326,13 @@ const pollForEvents = server => {
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const event = parseEvent(input)
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logger.WriteInfo(`Processing input... ${event.eventType}`);
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logger.WriteDebug(`Processing input... ${event.eventType} ${event.subType} ${event.data} ${event.clientNumber}`);
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if (event.eventType === 'ClientDataRequested') {
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const client = server.GetClientByNumber(event.clientNumber);
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if (client != null) {
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logger.WriteInfo(`Found client ${client.Name}`);
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logger.WriteDebug(`Found client ${client.Name}`);
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let data = [];
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@ -342,9 +348,9 @@ const pollForEvents = server => {
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}
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sendEvent(server, false, 'ClientDataReceived', event.subType, client, data);
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} else {
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logger.WriteWarning(`Could not find client slot ${event.clientNumber} when processing ${event.eventType}`);
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}
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logger.WriteWarning(`Could not find client slot ${event.clientNumber} when processing ${event.eventType}`);
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}
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try {
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@ -3,7 +3,7 @@ var eventParser;
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var plugin = {
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author: 'RaidMax',
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version: 0.5,
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version: 0.6,
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name: 'IW4x Parser',
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isParser: true,
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@ -20,10 +20,11 @@ var plugin = {
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rconParser.Configuration.CommandPrefixes.Ban = 'clientkick {0} "{1}"';
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rconParser.Configuration.CommandPrefixes.TempBan = 'tempbanclient {0} "{1}"';
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rconParser.Configuration.DefaultRConPort = 28960;
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rconParser.Configuration.DefaultInstallationDirectoryHint = 'HKEY_CURRENT_USER\\Software\\Classes\\iw4x\\shell\\open\\command';
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rconParser.Configuration.DefaultRConPort = 28960;
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rconParser.Configuration.DefaultInstallationDirectoryHint = 'HKEY_CURRENT_USER\\Software\\Classes\\iw4x\\shell\\open\\command';
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rconParser.Configuration.FloodProtectInterval = 50;
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eventParser.Configuration.GameDirectory = 'userraw';
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eventParser.Configuration.GameDirectory = 'userraw';
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rconParser.Version = 'IW4x (v0.6.0)';
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rconParser.GameName = 2; // IW4x
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@ -37,4 +38,4 @@ var plugin = {
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onTickAsync: function (server) {
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}
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};
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};
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