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implement client server connection tracking persistence
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@ -31,7 +31,7 @@ namespace WebfrontCore.Controllers
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ID = s.EndPoint,
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Port = s.Port,
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Map = s.CurrentMap.Alias,
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ClientCount = s.ClientNum,
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ClientCount = s.Clients.Count(client => client != null),
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MaxClients = s.MaxClients,
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GameType = s.Gametype,
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Players = s.GetClientsAsList()
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