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implement client server connection tracking persistence
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@ -59,7 +59,7 @@ namespace WebfrontCore.ViewComponents
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ID = server.EndPoint,
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Port = server.Port,
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Map = server.CurrentMap.Alias,
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ClientCount = server.ClientNum,
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ClientCount = server.Clients.Count(client => client != null),
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MaxClients = server.MaxClients,
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GameType = server.Gametype,
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PlayerHistory = server.ClientHistory.ToArray(),
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