mirror of
https://github.com/RaidMax/IW4M-Admin.git
synced 2025-06-10 15:20:48 -05:00
huge commit for webfront facelift
This commit is contained in:
@ -6,26 +6,21 @@
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@using Humanizer
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@using Humanizer.Localisation
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@using IW4MAdmin.Plugins.Stats
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@using WebfrontCore.ViewModels
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@model Stats.Dtos.AdvancedStatsInfo
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@{
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ViewBag.Title = "Advanced Client Statistics";
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ViewBag.Description = Model.ClientName.StripColors();
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const int maxItems = 5;
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const string headshotKey = "MOD_HEAD_SHOT";
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const string headshotKey2 = "headshot";
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const string meleeKey = "MOD_MELEE";
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var suicideKeys = new[] {"MOD_SUICIDE", "MOD_FALLING"};
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var suicideKeys = new[] { "MOD_SUICIDE", "MOD_FALLING" };
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// if they've not copied default settings config this could be null
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var config = (GameStringConfiguration) ViewBag.Config ?? new GameStringConfiguration();
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var config = (GameStringConfiguration)ViewBag.Config ?? new GameStringConfiguration();
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var headerClass = Model.Level == EFClient.Permission.Banned ? "bg-danger" : "bg-primary";
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var textClass = Model.Level == EFClient.Permission.Banned ? "text-danger" : "text-primary";
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var borderBottomClass = Model.Level == EFClient.Permission.Banned ? "border-bottom-danger border-top-danger" : "border-bottom border-top";
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var borderClass = Model.Level == EFClient.Permission.Banned ? "border-danger" : "border-primary";
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var buttonClass = Model.Level == EFClient.Permission.Banned ? "btn-danger" : "btn-primary";
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string GetWeaponNameForHit(EFClientHitStatistic stat)
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{
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if (stat == null)
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@ -46,7 +41,7 @@
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return null;
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}
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var attachmentText = string.Join('+', new[]
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var attachmentText = string.Join(" + ", new[]
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{
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config.GetStringForGame(attachment.Attachment1.Name, attachment.Attachment1.Game),
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config.GetStringForGame(attachment.Attachment2?.Name, attachment.Attachment2?.Game),
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@ -58,11 +53,11 @@
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var weapons = Model.ByWeapon
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.Where(hit => hit.DamageInflicted > 0 || (hit.DamageInflicted == 0 && hit.HitCount > 0))
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.GroupBy(hit => new {hit.WeaponId})
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.GroupBy(hit => new { hit.WeaponId })
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.Select(group =>
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{
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var withoutAttachments = group.FirstOrDefault(hit => hit.WeaponAttachmentComboId == null);
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var mostUsedAttachment = group.Except(new[] {withoutAttachments})
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var mostUsedAttachment = group.Except(new[] { withoutAttachments })
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.OrderByDescending(g => g.DamageInflicted)
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.GroupBy(g => g.WeaponAttachmentComboId)
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.FirstOrDefault()
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@ -72,7 +67,7 @@
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{
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return withoutAttachments;
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}
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withoutAttachments.WeaponAttachmentComboId = mostUsedAttachment.WeaponAttachmentComboId;
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withoutAttachments.WeaponAttachmentCombo = mostUsedAttachment.WeaponAttachmentCombo;
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@ -107,15 +102,15 @@
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.Where(weapon => weapon.DamageInflicted > 0)
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.GroupBy(weapon => weapon.WeaponId)
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.Count()
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: (int?) null; // want to default to -- in ui instead of 0
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: (int?)null; // want to default to -- in ui instead of 0
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var activeTime = weapons.Any()
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? TimeSpan.FromSeconds(weapons.Sum(weapon => weapon.UsageSeconds ?? 0))
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: (TimeSpan?) null; // want to default to -- in ui instead of 0
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: (TimeSpan?)null; // want to default to -- in ui instead of 0
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var kdr = aggregate == null
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? null
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: Math.Round(aggregate.KillCount / (float) aggregate.DeathCount, 2).ToString(Utilities.CurrentLocalization.Culture);
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: Math.Round(aggregate.KillCount / (float)aggregate.DeathCount, 2).ToString(Utilities.CurrentLocalization.Culture);
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var serverLegacyStat = Model.LegacyStats
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.FirstOrDefault(stat => stat.ServerId == Model.ServerId);
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@ -140,15 +135,15 @@
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var headShots = allPerServer.Any()
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? allPerServer.Where(hit => hit.MeansOfDeath?.Name == headshotKey || hit.HitLocation?.Name == headshotKey2).Sum(hit => hit.HitCount)
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: (int?) null; // want to default to -- in ui instead of 0
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: (int?)null; // want to default to -- in ui instead of 0
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var meleeKills = allPerServer.Any()
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? allPerServer.Where(hit => hit.MeansOfDeath?.Name == meleeKey).Sum(hit => hit.KillCount)
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: (int?) null;
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: (int?)null;
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var suicides = allPerServer.Any()
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? allPerServer.Where(hit => suicideKeys.Contains(hit.MeansOfDeath?.Name ?? "")).Sum(hit => hit.KillCount)
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: (int?) null;
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: (int?)null;
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var statCards = new[]
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{
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@ -172,7 +167,7 @@
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Name = (ViewBag.Localization["WEBFRONT_ADV_STATS_SCORE"] as string).Titleize(),
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Value = score.ToNumericalString()
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},
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new
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new
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{
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Name = (ViewBag.Localization["WEBFRONT_ADV_STATS_ZSCORE"] as string),
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Value = Model.ZScore.ToNumericalString(2)
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@ -235,205 +230,170 @@
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};
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}
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<div class="w-100 @headerClass mb-1">
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<select class="w-100 @headerClass text-white pl-4 pr-4 pt-2 pb-2 m-auto h5 @borderClass"
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id="server_selector"
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onchange="if (this.value) window.location.href=this.value">
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@if (Model.ServerId == null)
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{
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<option value="@Url.Action("Advanced", "ClientStatistics")" selected>@ViewBag.Localization["WEBFRONT_STATS_INDEX_ALL_SERVERS"]</option>
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}
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else
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{
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<option value="@Url.Action("Advanced", "ClientStatistics")">@ViewBag.Localization["WEBFRONT_STATS_INDEX_ALL_SERVERS"]</option>
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}
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@foreach (var server in Model.Servers)
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{
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if (server.Endpoint == Model.ServerEndpoint)
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{
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<option value="@Url.Action("Advanced", "ClientStatistics", new {serverId = server.Endpoint})" selected>@server.Name.StripColors()</option>
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}
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else
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{
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<option value="@Url.Action("Advanced", "ClientStatistics", new {serverId = server.Endpoint})">@server.Name.StripColors()</option>
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}
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}
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</select>
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</div>
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<div class="@headerClass p-4 mb-0 d-flex flex-wrap">
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<div class="content row mt-20">
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<!-- main content -->
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<div class="col-12 col-lg-9 col-xl-10 mt-0">
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<h2 class="content-title mb-0">Player Stats</h2>
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<span class="text-muted">
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<color-code value="@(Model.Servers.FirstOrDefault(server => server.Endpoint == Model.ServerEndpoint)?.Name ?? ViewBag.Localization["WEBFRONT_STATS_INDEX_ALL_SERVERS"])"></color-code>
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</span>
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<div class="align-self-center d-flex flex-column flex-lg-row text-center text-lg-left mb-3 mb-md-0 p-2 ml-lg-0 mr-lg-0 ml-auto mr-auto">
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<div class="mr-lg-3 m-auto">
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<img class="img-fluid align-self-center" id="rank_icon" src="~/images/stats/ranks/rank_@(Model.ZScore.RankIconIndexForZScore()).png" alt="@performance"/>
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</div>
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<div class="d-flex flex-column align-self-center" id="client_stats_summary">
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<div class="h1 mb-0 font-weight-bold">
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<a asp-controller="Client" asp-action="ProfileAsync" asp-route-id="@Model.ClientId">@Model.ClientName.StripColors()</a>
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<!-- top card -->
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<div class="card p-20 m-0 mt-15 mb-15">
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<div class="align-self-center d-flex flex-column flex-lg-row flex-fill mb-15">
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<!-- rank icon -->
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<img class="img-fluid align-self-center w-75" id="rank_icon" src="~/images/stats/ranks/rank_@(Model.ZScore.RankIconIndexForZScore()).png" alt="@performance"/>
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<!-- summary -->
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<div class="d-flex flex-column align-self-center m-10 text-center text-lg-left" id="client_stats_summary">
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<div class="font-size-20 mb-0 font-weight-bold">
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<a asp-controller="Client" asp-action="Profile" asp-route-id="@Model.ClientId" class="no-decoration">@Model.ClientName.StripColors()</a>
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</div>
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@if (Model.Level == EFClient.Permission.Banned)
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{
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<div class="h5 mb-0 text-danger">@ViewBag.Localization["GLOBAL_PERMISSION_BANNED"]</div>
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}
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else if (Model.ZScore != null)
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{
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if (Model.Ranking > 0)
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{
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<div class="h5 mb-0">@Html.Raw((ViewBag.Localization["WEBFRONT_ADV_STATS_RANKED"] as string).FormatExt(Model.Ranking))</div>
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}
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else
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{
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<div class="h5 mb-0">@ViewBag.Localization["WEBFRONT_ADV_STATS_EXPIRED"]</div>
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}
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if (Model.ServerId != null)
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{
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<div class="h5 mb-0">@Html.Raw((ViewBag.Localization["WEBFRONT_ADV_STATS_PERFORMANCE"] as string).FormatExt($"<span class=\"text-primary\">{performance.ToNumericalString()}</span>"))</div>
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}
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else
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{
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<div class="h5 mb-0">@Html.Raw((ViewBag.Localization["WEBFRONT_ADV_STATS_RATING"] as string).FormatExt($"<span class=\"text-primary\">{Model.Rating.ToNumericalString()}</span>"))</div>
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}
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}
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else
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{
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<div class="h5 mb-0">@ViewBag.Localization["WEBFRONT_STATS_INDEX_UNRANKED"]</div>
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}
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</div>
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<!-- history graph -->
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@if (performanceHistory.Count() > 5)
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{
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<div class="w-half m-auto ml-lg-auto " id="client_performance_history_container">
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<canvas id="client_performance_history" data-history="@Html.Raw(Json.Serialize(performanceHistory))"></canvas>
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</div>
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}
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</div>
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@if (Model.Level == EFClient.Permission.Banned)
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{
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<div class="h5 mb-0">@ViewBag.Localization["GLOBAL_PERMISSION_BANNED"]</div>
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}
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else if (Model.ZScore != null)
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{
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if (Model.ServerId != null)
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<hr class="m-10"/>
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<div class="d-flex flex-row flex-wrap rounded">
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@foreach (var card in statCards)
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{
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<div class="h5 mb-0">@((ViewBag.Localization["WEBFRONT_ADV_STATS_PERFORMANCE"] as string).FormatExt(performance.ToNumericalString()))</div>
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<div class="stat-card bg-very-dark-dm bg-light-ex-lm p-15 m-md-5 w-half w-md-200 rounded flex-fill">
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@if (string.IsNullOrWhiteSpace(card.Value))
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{
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<div class="m-0">—</div>
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}
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else
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{
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<div class="m-0 font-size-16 text-primary">@card.Value</div>
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}
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<div class="font-size-12 text-muted">@card.Name</div>
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</div>
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}
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else
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{
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<div class="h5 mb-0">@((ViewBag.Localization["WEBFRONT_ADV_STATS_RATING"] as string).FormatExt(Model.Rating.ToNumericalString()))</div>
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}
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if (Model.Ranking > 0)
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{
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<div class="h5 mb-0">@((ViewBag.Localization["WEBFRONT_ADV_STATS_RANKED"] as string).FormatExt(Model.Ranking.ToNumericalString()))</div>
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}
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else
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{
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<div class="h5 mb-0">@ViewBag.Localization["WEBFRONT_ADV_STATS_EXPIRED"]</div>
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}
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}
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else
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{
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<div class="h5 mb-0">@ViewBag.Localization["WEBFRONT_STATS_INDEX_UNRANKED"]</div>
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}
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</div>
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</div>
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</div>
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<div class="w-50 m-auto ml-md-auto mr-md-0" id="client_performance_history_container">
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<canvas id="client_performance_history" data-history="@Html.Raw(Json.Serialize(performanceHistory))"></canvas>
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</div>
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</div>
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<div class="mb-4 bg-dark @borderBottomClass d-flex flex-wrap">
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@foreach (var card in statCards)
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{
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<div class="pl-3 pr-4 pb-3 pt-3 stat-card flex-fill w-50 w-md-auto">
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@if (string.IsNullOrWhiteSpace(card.Value))
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{
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<h5 class="card-title @textClass">—</h5>
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}
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else
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{
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<h5 class="card-title @textClass">@card.Value</h5>
|
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}
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<h6 class="card-subtitle mb-0 text-muted">@card.Name</h6>
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</div>
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}
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</div>
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<div class="row">
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<!-- WEAPONS USED -->
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<div class="col-12 mb-4">
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<div class="@headerClass h4 mb-1 p-2">
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<div class="text-center">@ViewBag.Localization["WEBFRONT_ADV_STATS_WEAP_USAGE"]</div>
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</div>
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<table class="table mb-0">
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<tr class="@headerClass">
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<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_WEAPON"]</th>
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<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_FAV_ATTACHMENTS"]</th>
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<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_KILLS"]</th>
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||||
<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_HITS"]</th>
|
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<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_DAMAGE"]</th>
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||||
<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_USAGE"]</th>
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</tr>
|
||||
@foreach (var weaponHit in weapons.Take(maxItems))
|
||||
{
|
||||
<tr class="bg-dark">
|
||||
<td class="@textClass text-force-break">@GetWeaponNameForHit(weaponHit)</td>
|
||||
@{ var attachments = GetWeaponAttachmentName(weaponHit.WeaponAttachmentCombo); }
|
||||
@if (string.IsNullOrWhiteSpace(attachments))
|
||||
{
|
||||
<td class="text-muted text-force-break">—</td>
|
||||
}
|
||||
else
|
||||
{
|
||||
<td class="text-muted text-force-break">@attachments</td>
|
||||
}
|
||||
<td class="text-success text-force-break">@weaponHit.KillCount.ToNumericalString()</td>
|
||||
<td class="text-muted text-force-break">@weaponHit.HitCount.ToNumericalString()</td>
|
||||
<td class="text-muted text-force-break">@weaponHit.DamageInflicted.ToNumericalString()</td>
|
||||
<td class="text-muted text-force-break">@TimeSpan.FromSeconds(weaponHit.UsageSeconds ?? 0).HumanizeForCurrentCulture(minUnit: TimeUnit.Second)</td>
|
||||
</tr>
|
||||
}
|
||||
<!-- OVERFLOW -->
|
||||
@foreach (var weaponHit in weapons.Skip(maxItems))
|
||||
{
|
||||
<tr class="bg-dark hidden-row" style="display:none">
|
||||
<td class="@textClass text-force-break">@GetWeaponNameForHit(weaponHit)</td>
|
||||
@{ var attachments = GetWeaponAttachmentName(weaponHit.WeaponAttachmentCombo); }
|
||||
@if (string.IsNullOrWhiteSpace(attachments))
|
||||
{
|
||||
<td class="text-muted text-force-break">—</td>
|
||||
}
|
||||
else
|
||||
{
|
||||
<td class="text-muted text-force-break">@attachments</td>
|
||||
}
|
||||
<td class="text-success text-force-break">@weaponHit.KillCount.ToNumericalString()</td>
|
||||
<td class="text-muted text-force-break">@weaponHit.HitCount.ToNumericalString()</td>
|
||||
<td class="text-muted text-force-break">@weaponHit.DamageInflicted.ToNumericalString()</td>
|
||||
<td class="text-muted text-force-break">@TimeSpan.FromSeconds(weaponHit.UsageSeconds ?? 0).HumanizeForCurrentCulture()</td>
|
||||
</tr>
|
||||
}
|
||||
<tr>
|
||||
</table>
|
||||
<button class="btn @buttonClass btn-block table-slide">
|
||||
<span class="oi oi-chevron-bottom"></span>
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="row">
|
||||
<!-- HIT LOCATIONS -->
|
||||
<div class="col-lg-6 col-12 pr-3 pr-lg-0" id="hit_location_table">
|
||||
<div class="@headerClass h4 mb-1 p-2">
|
||||
<div class="text-center">@ViewBag.Localization["WEBFRONT_ADV_STATS_HIT_LOCATIONS"]</div>
|
||||
</div>
|
||||
<table class="table @borderBottomClass bg-dark mb-0 pb-0">
|
||||
<tr class="@headerClass">
|
||||
<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_LOCATION"]</th>
|
||||
<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_HITS"]</th>
|
||||
<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_PERCENTAGE"]</th>
|
||||
<th class="text-force-break">@ViewBag.Localization["WEBFRONT_ADV_STATS_DAMAGE"]</th>
|
||||
</tr>
|
||||
<div class="d-flex flex-wrap flex-column-reverse flex-xl-row">
|
||||
<!-- hit locations -->
|
||||
@{
|
||||
var totalHits = filteredHitLocations.Sum(hit => hit.HitCount);
|
||||
}
|
||||
@foreach (var hitLocation in filteredHitLocations.Take(8))
|
||||
{
|
||||
<tr>
|
||||
<td class="@textClass text-force-break">@config.GetStringForGame(hitLocation.HitLocation.Name, hitLocation.HitLocation.Game)</td>
|
||||
<td class="text-success text-force-break">@hitLocation.HitCount</td>
|
||||
<td class="text-muted text-force-break">@Math.Round((hitLocation.HitCount / (float) totalHits) * 100.0).ToString(Utilities.CurrentLocalization.Culture)%</td>
|
||||
<td class="text-muted text-force-break">@hitLocation.DamageInflicted.ToNumericalString()</td>
|
||||
</tr>
|
||||
|
||||
var hitLocationsTable = new TableInfo(5)
|
||||
{
|
||||
Header = ViewBag.Localization["WEBFRONT_ADV_STATS_HIT_LOCATIONS"]
|
||||
};
|
||||
|
||||
hitLocationsTable.WithColumns(new string[]
|
||||
{
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_LOCATION"],
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_HITS"],
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_PERCENTAGE"],
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_DAMAGE"],
|
||||
}).WithRows(filteredHitLocations, hitLocation => new[]
|
||||
{
|
||||
config.GetStringForGame(hitLocation.HitLocation.Name, hitLocation.HitLocation.Game),
|
||||
hitLocation.HitCount.ToString(),
|
||||
$"{Math.Round((hitLocation.HitCount / (float)totalHits) * 100.0).ToString(Utilities.CurrentLocalization.Culture)}%",
|
||||
hitLocation.DamageInflicted.ToNumericalString()
|
||||
});
|
||||
}
|
||||
|
||||
@foreach (var hitLocation in filteredHitLocations.Skip(8))
|
||||
{
|
||||
<tr class="bg-dark hidden-row" style="display:none;">
|
||||
<td class="@textClass text-force-break">@config.GetStringForGame(hitLocation.HitLocation.Name, hitLocation.HitLocation.Game)</td>
|
||||
<td class="text-success text-force-break">@hitLocation.HitCount</td>
|
||||
<td class="text-muted text-force-break">@Math.Round((hitLocation.HitCount / (float) totalHits) * 100.0).ToString(Utilities.CurrentLocalization.Culture)%</td>
|
||||
<td class="text-muted text-force-break">@hitLocation.DamageInflicted.ToNumericalString()</td>
|
||||
</tr>
|
||||
<div class="mr-0 mr-xl-20 flex-fill flex-xl-grow-1">
|
||||
<partial name="_DataTable" for="@hitLocationsTable"></partial>
|
||||
|
||||
<div class="h-250 p-15 card m-0 d-flex justify-content-center rounded-bottom" id="hitlocation_container">
|
||||
<canvas id="hitlocation_model">
|
||||
</canvas>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- weapons used -->
|
||||
@{
|
||||
var weaponsUsedTable = new TableInfo(10)
|
||||
{
|
||||
Header = ViewBag.Localization["WEBFRONT_ADV_STATS_WEAP_USAGE"]
|
||||
};
|
||||
|
||||
weaponsUsedTable.WithColumns(new string[]
|
||||
{
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_WEAPON"],
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_FAV_ATTACHMENTS"],
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_KILLS"],
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_HITS"],
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_DAMAGE"],
|
||||
ViewBag.Localization["WEBFRONT_ADV_STATS_USAGE"]
|
||||
}).WithRows(weapons, weapon => new[]
|
||||
{
|
||||
GetWeaponNameForHit(weapon),
|
||||
GetWeaponAttachmentName(weapon.WeaponAttachmentCombo) ?? "--",
|
||||
weapon.KillCount.ToNumericalString(),
|
||||
weapon.HitCount.ToNumericalString(),
|
||||
weapon.DamageInflicted.ToNumericalString(),
|
||||
TimeSpan.FromSeconds(weapon.UsageSeconds ?? 0).HumanizeForCurrentCulture(minUnit: TimeUnit.Second)
|
||||
});
|
||||
}
|
||||
</table>
|
||||
<button class="btn @buttonClass btn-block table-slide">
|
||||
<span class="oi oi-chevron-bottom"></span>
|
||||
</button>
|
||||
</div>
|
||||
<div class="col-lg-6 col-12 pl-3 pl-lg-0">
|
||||
<div class="@borderBottomClass text-center h-100" id="hitlocation_container">
|
||||
<canvas id="hitlocation_model">
|
||||
</canvas>
|
||||
|
||||
<div class="flex-fill flex-xl-grow-1">
|
||||
<partial name="_DataTable" for="@weaponsUsedTable"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<!-- side context menu -->
|
||||
@{
|
||||
var menuItems = new SideContextMenuItems
|
||||
{
|
||||
MenuTitle = "Game", Items = Model.Servers.Select(server => new SideContextMenuItem
|
||||
{
|
||||
IsLink = true,
|
||||
Reference = Url.Action("Advanced", "ClientStatistics", new { serverId = server.Endpoint }),
|
||||
Title = server.Name.StripColors(),
|
||||
IsActive = Model.ServerEndpoint == server.Endpoint
|
||||
}).Prepend(new SideContextMenuItem
|
||||
{
|
||||
IsLink = true,
|
||||
Reference = Url.Action("Advanced", "ClientStatistics"),
|
||||
Title = ViewBag.Localization["WEBFRONT_STATS_INDEX_ALL_SERVERS"],
|
||||
IsActive = Model.ServerEndpoint is null
|
||||
}).ToList()
|
||||
};
|
||||
}
|
||||
<partial name="_SideContextMenu" for="@menuItems"></partial>
|
||||
</div>
|
||||
|
||||
|
||||
@{
|
||||
var projection = filteredHitLocations.Select(loc => new
|
||||
{
|
||||
@ -441,7 +401,7 @@
|
||||
// we want to count head and neck as the same
|
||||
percentage = (loc.HitLocation.Name == "head"
|
||||
? filteredHitLocations.FirstOrDefault(c => c.HitLocation.Name == "neck")?.HitCount ?? 0 + loc.HitCount
|
||||
: loc.HitCount) / (float) totalHits
|
||||
: loc.HitCount) / (float)totalHits
|
||||
}).ToList();
|
||||
var maxPercentage = projection.Any() ? projection.Max(p => p.percentage) : 0;
|
||||
}
|
||||
@ -456,4 +416,4 @@
|
||||
<environment include="Development">
|
||||
<script type="text/javascript" src="~/js/advanced_stats.js"></script>
|
||||
</environment>
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user