mirror of
https://github.com/RaidMax/IW4M-Admin.git
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re-implemented auto-upload on publish
fixed the max length migration for MySQL configure the python projects to be able to be published from command line optimize find active pentalties query add feature for issue #38 testing fix for concurrent dict access (in stats plugin)
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@ -9,41 +9,118 @@ namespace SharedLibraryCore
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{
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public enum EventType
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{
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/// <summary>
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/// the event wasn't parsed properly
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/// </summary>
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Unknown,
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// events "generated" by the server
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/// <summary>
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/// a server started being monitored
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/// </summary>
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Start,
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/// <summary>
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/// a server stopped being monitored
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/// </summary>
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Stop,
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/// <summary>
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/// a client was detecting as connecting via RCon
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/// </summary>
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Connect,
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/// <summary>
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/// a client was detecting joining via log
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/// </summary>
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Join,
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/// <summary>
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/// a client was detected leaving via log
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/// </summary>
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Quit,
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/// <summary>
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/// a client was detected leaving by RCon
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/// </summary>
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Disconnect,
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/// <summary>
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/// the current map ended
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/// </summary>
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MapEnd,
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/// <summary>
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/// the current map changed
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/// </summary>
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MapChange,
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// events "generated" by clients
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// events "generated" by clients
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/// <summary>
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/// a client sent a message
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/// </summary>
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Say,
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/// <summary>
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/// a client was warned
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/// </summary>
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Warn,
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/// <summary>
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/// a client was reported
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/// </summary>
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Report,
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/// <summary>
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/// a client was flagged
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/// </summary>
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Flag,
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/// <summary>
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/// a client was unflagged
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/// </summary>
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Unflag,
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/// <summary>
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/// a client was kicked
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/// </summary>
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Kick,
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/// <summary>
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/// a client was tempbanned
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/// </summary>
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TempBan,
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/// <summary>
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/// a client was banned
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/// </summary>
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Ban,
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/// <summary>
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/// a client entered a command
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/// </summary>
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Command,
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/// <summary>
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/// a client's permission was changed
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/// </summary>
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ChangePermission,
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// events "generated" by IW4MAdmin
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/// <summary>
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/// a message is sent to all clients
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/// </summary>
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Broadcast,
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/// <summary>
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/// a message is sent to a specific client
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/// </summary>
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Tell,
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// events "generated" by script/log
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/// <summary>
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/// AC Damage Log
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/// </summary>
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ScriptDamage,
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/// <summary>
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/// AC Kill Log
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/// </summary>
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ScriptKill,
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/// <summary>
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/// damage info printed out by game script
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/// </summary>
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Damage,
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/// <summary>
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/// kill info printed out by game script
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/// </summary>
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Kill,
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/// <summary>
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/// team info printed out by game script
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/// </summary>
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JoinTeam,
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StatusUpdate
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}
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static long NextEventId;
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